AUDIO Natives
SET_AMBIENT_ZONE_STATE_PERSISTENT
| Property | Value |
|---|---|
| Native Name | SET_AMBIENT_ZONE_STATE_PERSISTENT |
| Hash | 0x1D6650420CEC9D3B |
| Return Type | void |
| Parameters | zoneName (char*), enabled (BOOL), forceUpdate (BOOL) |
Parameters
zoneName(char*)enabled(BOOL) — Enables/disables an ambient zone for the duration of this scriptforceUpdate(BOOL) — Set to true to force a zone to become disabled even if its currently active, default behaviour is to only change state when the player leaves the zone.