Toggle targeting when pressing the hotkey, instead of holding it down.
setr ox_target:toggleHotkey 0
Change the key to enable targeting (https://docs.fivem.net/docs/game-references/input-mapper-parameter-ids/keyboard)
setr ox_target:defaultHotkey LMENU
Draw a sprite (circle) at the centroid of a zone.
setr ox_target:drawSprite 1
Enable built-in targeting options, e.g. toggling vehicle doors.
setr ox_target:defaults 1
Enable debugging / testing options, entity outlines, and a raycast indicator.
setr ox_target:debug 0
Enable / Disable leftclick to select options
setr ox_target:leftClick 1
## Supported Frameworks
These aren't necessary to run ox_target, but they will add additional features.
- [ox_core](https://github.com/overextended/ox_core)
- [esx](https://github.com/esx-framework/esx-legacy)
- [qbx_core](https://github.com/Qbox-project/qbx_core)