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Native reference
- STREAMINGBOOL
HAS_ANIM_DICT_LOADED
Description not yet documented
0xD031A9162D01088C - STREAMINGBOOL
HAS_ANIM_SET_LOADED
Gets whether the specified animation set has finished loading. An animation set provides movement animations for a ped. Animation set and clip set are synonymous. See [`SET_PED_MOVEMENT_CLIPSET`](#\_0xAF8A94EDE7712BEF).
0xC4EA073D86FB29B0 - STREAMINGBOOL
HAS_CLIP_SET_LOADED
``` Alias for HAS_ANIM_SET_LOADED. ```
0x318234F4F3738AF3 - STREAMINGBOOL
HAS_COLLISION_FOR_MODEL_LOADED
Description not yet documented
0x22CCA434E368F03A - STREAMINGBOOL
HAS_MODEL_LOADED
Returns whether the specified model (archetype) is currently loaded. Note that this will return 'true' even if the model has been requested and loaded by something other than the current script, if you're intending to actually use the model in a later frame, you should call REQUEST_MODEL anyway.
0x98A4EB5D89A0C952 - STREAMINGBOOL
HAS_NAMED_PTFX_ASSET_LOADED
Description not yet documented
0x8702416E512EC454 - STREAMINGBOOL
HAS_PTFX_ASSET_LOADED
Description not yet documented
0xCA7D9B86ECA7481B - STREAMINGvoid
INIT_CREATOR_BUDGET
Description not yet documented
0xB5A4DB34FE89B88A - STREAMINGBOOL
IS_ENTITY_FOCUS
Description not yet documented
0x2DDFF3FB9075D747 - STREAMINGBOOL
IS_IPL_ACTIVE
Description not yet documented
0x88A741E44A2B3495 - STREAMINGBOOL
_IS_MODEL_A_PED
Description not yet documented
0x75816577FEA6DAD5 - STREAMINGBOOL
IS_MODEL_A_VEHICLE
``` Returns whether the specified model represents a vehicle. ```
0x19AAC8F07BFEC53E - STREAMINGBOOL
IS_MODEL_IN_CDIMAGE
``` Check if model is in cdimage(rpf) ```
0x35B9E0803292B641 - STREAMINGBOOL
IS_MODEL_VALID
``` Returns whether the specified model exists in the game. ```
0xC0296A2EDF545E92 - STREAMINGBOOL
IS_NETWORK_LOADING_SCENE
Description not yet documented
0x41CA5A33160EA4AB - STREAMINGBOOL
IS_NEW_LOAD_SCENE_ACTIVE
Description not yet documented
0xA41A05B6CB741B85 - STREAMINGBOOL
IS_NEW_LOAD_SCENE_LOADED
Description not yet documented
0x01B8247A7A8B9AD1 - STREAMINGBOOL
IS_PLAYER_SWITCH_IN_PROGRESS
``` Returns true if the player is currently switching, false otherwise. (When the camera is in the sky moving from Trevor to Franklin for example) ```
0xD9D2CFFF49FAB35F - STREAMINGBOOL
IS_SRL_LOADED
Returns true when the srl from BEGIN_SRL is loaded.
0xD0263801A4C5B0BB - STREAMINGBOOL
IS_STREAMVOL_ACTIVE
Description not yet documented
0xBC9823AB80A3DCAC - STREAMINGBOOL
IS_SWITCH_READY_FOR_DESCENT
Description not yet documented
0xDFA80CB25D0A19B3 - STREAMINGBOOL
IS_SWITCH_SKIPPING_DESCENT
Description not yet documented
0x5B74EA8CFD5E3E7E - STREAMINGvoid
LOAD_ALL_OBJECTS_NOW
Description not yet documented
0xBD6E84632DD4CB3F - STREAMINGvoid
_LOAD_GLOBAL_WATER_TYPE
0 - default 1 - HeistIsland ``` NativeDB Introduced: v2189 ```
0x7E3F55ED251B76D3 - STREAMINGvoid
LOAD_SCENE
Description not yet documented
0x4448EB75B4904BDB - STREAMINGvoid
NETWORK_STOP_LOAD_SCENE
Description not yet documented
0x64E630FAF5F60F44 - STREAMINGBOOL
NETWORK_UPDATE_LOAD_SCENE
Description not yet documented
0xC4582015556D1C46 - STREAMINGBOOL
NEW_LOAD_SCENE_START
``` `radius` value is usually between `3f` and `7000f` in original 1868 scripts. `p7` is 0, 1, 2, 3 or 4 used in decompiled scripts, 0 is by far the most common. Returns True if success, used only 7 times in decompiled scripts of 1868 ```
0x212A8D0D2BABFAC2 - STREAMINGBOOL
NEW_LOAD_SCENE_START_SPHERE
``` if (!sub_8f12("START LOAD SCENE SAFE")) { if (CUTSCENE::GET_CUTSCENE_TIME() > 4178) { STREAMING::_ACCFB4ACF53551B0(1973.845458984375, 3818.447265625, 32.43629837036133, 15.0, 2); sub_8e9e("START LOAD SCENE SAFE", 1); } } (Previously known as STREAMING::_NEW_LOAD_SCENE_START_SAFE) ```
0xACCFB4ACF53551B0 - STREAMINGvoid
NEW_LOAD_SCENE_STOP
Description not yet documented
0xC197616D221FF4A4 - STREAMINGvoid
OVERRIDE_LODSCALE_THIS_FRAME
``` This allows you to override "extended distance scaling" setting. Needs to be called each frame. Max scaling seems to be 200.0, normal is 1.0 See https://gfycat.com/DetailedHauntingIncatern ```
0xA76359FC80B2438E - STREAMINGvoid
PREFETCH_SRL
This native is used to attribute the SRL that BeginSrl is going to load. This is usually used for 'in-game' cinematics (not cutscenes but camera stuff) instead of SetFocusArea because it loads a specific area of the map which is pretty useful when the camera moves from distant areas. For instance, GTA:O opening cutscene. https://pastebin.com/2EeKVeLA : a list of SRL found in srllist.meta https://pastebin.com/zd9XYUWY : here is the content of a SRL file opened with codewalker.
0x3D245789CE12982C - STREAMINGvoid
REMOVE_ANIM_DICT
Description not yet documented
0xF66A602F829E2A06 - STREAMINGvoid
REMOVE_ANIM_SET
Unloads the specified animation set. An animation set provides movement animations for a ped. Animation set and clip set are synonymous. See [`SET_PED_MOVEMENT_CLIPSET`](#\_0xAF8A94EDE7712BEF).
0x16350528F93024B3 - STREAMINGvoid
REMOVE_CLIP_SET
``` Alias for REMOVE_ANIM_SET. ```
0x01F73A131C18CD94 - STREAMINGvoid
REMOVE_IPL
IPL list can be found [here](https://gist.github.com/4mmonium/4c8a076b5f712a7cc64666003009a2e7).
0xEE6C5AD3ECE0A82D - STREAMINGvoid
REMOVE_MODEL_FROM_CREATOR_BUDGET
Description not yet documented
0xF086AD9354FAC3A3 - STREAMINGvoid
REMOVE_NAMED_PTFX_ASSET
Description not yet documented
0x5F61EBBE1A00F96D - STREAMINGvoid
REMOVE_PTFX_ASSET
Description not yet documented
0x88C6814073DD4A73 - STREAMINGvoid
REQUEST_ADDITIONAL_COLLISION_AT_COORD
Description not yet documented
0xC9156DC11411A9EA
A living reference. Documentation coverage varies by native and source.