From the reference libraryRedM

CPED_RESET_FLAGS

discoveries/AI/CPED_RESET_FLAGS/README.md

CPED_RESET_FLAGS

Some CPED Reset Flags

To set Reset Ped Flags call it every frame.

Example

Citizen.CreateThread(function()
  while true do
    Citizen.Wait(0)
    Citizen.InvokeNative(0xC1E8A365BF3B29F2,PlayerPedId(),2,true)   -- SetPedResetFlag, flag 2 is preventing ped to jump
  end
end)

Citizen.CreateThread(function()
  while true do
    Citizen.Wait(0)
    print("is ped switching weapons: " ..tostring(Citizen.InvokeNative(0xAF9E59B1B1FBF2A0,PlayerPedId(),332)))   -- GetPedResetFlag, flag 332 - check is ped switching weapons
  end
end)

<h2>Some known reset ped flags.</h2>

Example

Flag Id Flag Name Flag Description
0 PRF_IsAiming
1 PRF_DisablePlayerLockon
2 PRF_DisablePlayerJumping
3 PRF_AllowUpdateIfNoCollisionLoaded
4 PRF_DisableSecondaryAnimationTasks
5 PRF_SuppressGunfireEvents
6 PRF_InfiniteStamina
7 PRF_BlockWeaponReactionsUnlessDead
8 PRF_ForcePlayerFiring
9 PRF_ForcePeekFromCover
10 PRF_ForcePedToStrafe
11 PRF_ForceMeleeStrafingAnims
12 PRF_UseKinematicPhysics ped pushes any physical objects out of its way when it moves into them
13 PRF_ClearLockonTarget
14 PRF_ForcePedToUseScripCamHeading
15 PRF_IgnoreTargetsCoverForLOS
16 PRF_DisableCrouchWhileInCover
17 PRF_ForceRunningSpeedForFragSmashing peds will smash through frag objects when playing custom anims
18 PRF_ExtraLongWeaponRange
19 PRF_ForcePlayerToEnterVehicleThroughDirectDoorOnly
20 PRF_TaskCullExtraFarAway
21 PRF_DisableAutoVaulting
22 PRF_UseBulletPenetration
23 PRF_ForceAimAtHead
24 PRF_DisableSeeThroughChecksWhenTargeting Line of Sight checks will fail if any materials with 'see through' materials found
25 PRF_CannotBeTargetedByAI
26 PRF_ForceInjuryAfterStunned
27 PRF_BlockWeaponFire
28 PRF_ExpandPedCapsuleFromSkeleton
29 PRF_SuppressInAirEvent
30 PRF_AllowTasksIncompatibleWithMotion
31 PRF_SuppressLethalMeleeActions
32 PRF_MakeHeadInvisble
33 PRF_NoAutoRunWhenFiring
34 PRF_DisableTakeOffParachutePack
35 PRF_IgnoreCombatTaunts
36 PRF_PreventAllMeleeTakedowns
37 PRF_PreventFailedMeleeTakedowns
38 PRF_UseTighterAvoidanceSettings
39 PRF_DisableDropDowns
40 PRF_DisableTakeOffScubaGear
41 PRF_DisableActionMode
42 PRF_UseHeadOrientationForPerception
43 PRF_DisableJumpRagdollOnCollision
44 PRF_DisableParachuting
45 PRF_KeepParachutePackOnAfterTeleport
46 PRF_DontRaiseFistsWhenLockedOn
47 PRF_PreferMeleeBodyIkHitReaction
48 PRF_DisableFriendlyGunReactAudio
49 PRF_DisableAgitationTriggers
50 PRF_DisableNMForRiverRapids
51 PRF_PreventGoingIntoStillInVehicleState
52 PRF_UseFastEnterExitVehicleRates
53 PRF_DisableAgitation
54 PRF_DisableTalk
55 PRF_UseProbeSlopeStairsDetection
56 PRF_DisableVehicleDamageReactions
57 PRF_DisablePotentialBlastReactions
58 PRF_OnlyAllowLeftArmDoorIk
59 PRF_OnlyAllowRightArmDoorIk
60 PRF_DisableFlashLight
61 PRF_ForceEnableFlashLightForAI
62 PRF_DisableCombatAudio
63 PRF_DisableCoverAudio
64
65 PRF_EnablePressAndReleaseDives
66 PRF_OnlyExitVehicleOnButtonRelease
67 PRF_ConsiderAsPlayerCoverThreatWithoutLOS
68 PRF_IgnoreVehicleEntryCollisionTests
69 PRF_PreventGoingIntoShuntInVehicleState
70 PRF_EnableVoiceDrivenMouthMovement
71 PRF_UseTighterEnterVehicleSettings
72 PRF_InRaceMode
73 PRF_DisableAmbientMeleeMoves
74 PRF_AllowSpecialAbilityInVehicle
75 PRF_DisableInVehicleActions
76 PRF_ForceInstantSteeringWheelIkBlendIn
77 PRF_IgnoreThreatEngagePlayerCoverBonus
78 PRF_DontCloseVehicleDoor
79 PRF_SkipExplosionOcclusion
80 PRF_MeleeStrikeAgainstNonPed
81 PRF_IgnoreNavigationForDoorArmIK
82 PRF_DisableAimingWhileParachuting
83 PRF_DisablePedCollisionWithPedEvent
84 PRF_IgnoreVelocityWhenClosingVehicleDoor
85 PRF_DontWalkRoundObjects
86 PRF_DisablePedEnteredMyVehicleEvents
87 PRF_DisableInVehiclePedVariationBlocking
88 NPC grabbed player ped ??
89 PRF_DisableAutoForceOutWhenBlowingUpCar
90 PRF_DisableDustOffAnims
91 PRF_DisableMeleeHitReactions
92 PRF_AllowHeadPropInVehicle
93 PRF_DontQuitMotionAiming
94 PRF_OpenDoorArmIK
95 PRF_UseTighterTurnSettingsForScript
96 PRF_DisableVoiceDrivenMouthMovement
97 PRF_SteerIntoSkids
98 PRF_AllowOpenDoorIkBeforeFullMovement
99 PRF_AllowHomingMissileLockOnInVehicle
100 PRF_AllowCloneForcePostCameraAIUpdate
101 PRF_DisableHighHeels
102 PRF_DontUseSprintEnergy
103
104
105
106
107
108 PRF_DisableDoorInteraction
109 PRF_DisableMaterialCollisionDamage
110 PRF_DisableMPFriendlyLockon
111 PRF_DisableMPFriendlyLethalMeleeActions
112 PRF_IfLeaderStopsSeekCover
113 PRF_PreferFrontSeat
114
115
116
117
118
119 Revive instead of bleeding out this frame...
120 PRF_UseInteriorCapsuleSettings
121 PRF_IsClosingVehicleDoor
122 PRF_DisableWallHitAnimation
123 PRF_PlayAgitatedAnimsInVehicle
124 PRF_IsSeatShuffling
125 PRF_AllowControlRadioInAnySeatInMP
126 PRF_DisableSpycarTransformation
127 PRF_BlockHeadbobbingToRadio
128 PRF_DisableLawEvasion
129 PRF_DisableAmbientPrompts
130
131 PRF_DisableLasso
132
133
134 PRF_CannotBeTargetedByAnimals
135
136
137
138
139 PRF_DisableStaminaRegen set prevent ped stamina refill
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155 PRF_IsEnteringCover
156 PRF_IsExitingCover
157 PRF_NoTimeDelayBeforeShot
158 PRF_ForceScriptControlledRagdoll
159
160
161
162 PRF_ForceCover
163 PRF_ForceAimingInCover
164 PRF_DisableCoverPersonalityAnimations
165 PRF_ForceMotionInCoverStateToPersist
166 PRF_ForceBackAgainstWallCover
167
168 PRF_DisablePlayerClimbing
169 PRF_NeverDieFromCapsuleRagdollSettings
170
171
172
173
174
175
176
177 PRF_PreventFleeFromIntimidatedTask
178 PRF_IsNearLootable
179
180 PRF_EnableGhostMode set ped don't have collision
181 PRF_DisableAmbientConversations
182
183
184 PRF_DisableAutoGreets
185 PRF_DisableNegativeInteractions
186 PRF_FishAll

Example

owedOutOfWater | 187 | PRF_DisableDynamicPlayerScenarios | 188 | | 189 | | 190 | | 191 | | 192 | | 193 | | 194 | | 195 | PRF_DisableHorseHitching | 196 | | set prevent pick up objects,searching drawers and saddlebags, entering horses and vehicles, prevent camera changing 197 | | 198 | PRF_DisablePlayerAutoCrouch | 199 | | 200 | PRF_EnableEagleEyeInVehicle | 201 | | 202 | | 203 | PRF_DisableDropCarriableInputs | 204 | | set ped can run into steep slope 205 | PRF_ForceLawToHighSuspicionOnTargetPlayer | 206 | | is ped jumping/in the air?? 207 | | is ped jumping/in the air?? 208 | | 209 | | 210 | | 211 | | 212 | | 213 | | 214 | | 215 | PRF_PerformingWorkActivity | 216 | PRF_PerformingShadyActivity | 217 | PRF_DisableFriendlyAmbientAnimalFollowing | 218 | PRF_RunningDoorInteractionTask | 219 | | 220 | | 221 | | 222 | | 223 | PRF_DisableHorseAutoJump | 224 | PRF_DisableThrowCarriableInputs | 225 | | set any regdoll infinite 226 | | 227 | PRF_NearCampfireScenario | 228 | | 229 | | 230 | | 231 | | 232 | | 233 | | 234 | | 235 | | 236 | PRF_IsHitchingHorse | 237 | PRF_DisableStuckResponse | 238 | | 239 | | set prevent aim (with right mouse button) 240 | | 241 | | 242 | | 243 | | 244 | | 245 | PRF_BlockKnockOffHatShots | 246 | | 247 | PRF_DisableAutoJumping | 248 | PRF_InvertLookAroundControls | 249 | | 250 | | 251 | | 252 | | 253 | | 254 | | 255 | | 256 | | 257 | PRF_ForceIdleDismount | 258 | | 259 | | 260 | | 261 | | 262 | | 263 | | 264 | | 265 | | 266 | | 267 | | 268 | | 269 | | 270 | | 271 | | 272 | | 273 | | 274 | | 275 | | 276 | | 277 | PRF_DisableCombatDive | 278 | | 279 | | 280 | | 281 | | 282 | | 283 | | 284 | | 285 | | 286 | | 287 | PRF_DisableHorseManualJump | 288 | | 289 | | 290 | | 291 | | 292 | PRF_BlockFidgets | 293 | | set hide radial reticle 294 | PRF_DisableReticleSway | 295 | PRF_DetachLasso | 296 | | 297 | | 298 | | 299 | | 300 | PRF_OnGuardDuty | 301 | | 302 | | 303 | | 304 | | 305 | | 306 | | 307 | | 308 | | 309 | | 310 | PRF_AllowPlayerPushing | 311 | PRF_IsAimingWithWeapon | 312 | | is attacking 313 | PRF_CanBeAttackedByFriendlyPed | 314 | | 315 | | 316 | | 317 | PRF_DisableHorseEvasion | 318 | PRF_DisableBumpDialogue | 319 | | 320 | | is ped aiming with throw weapon by holding both mouse click buttons 321 | | 322 | | 323 | | 324 | | 325 | | 326 | | 327 | | 328 | PRF_DisableLoiteringInLawOfficeTrigger | 329 | PRF_DontBreakOutFromScenarioEvenIfInCombat | 330 | PRF_DeputizedInRhodes | 331 | PRF_PartyInCamp | 332 | PRF_IsSwapTaskRunning | 333 | | 334 | | 335 | | 336 | | 337 | | 338 | | 339 | | 340 | | 341 | | 342 | | 343 | | 344 | | ped run slowly when aiming with pistol or revolver ?? 345 | | 346 | | 347 | | 348 | | 349 | | 350 | | 351 | | 352 | | 353 | | 354 | | 355 | | 356 | | 357 | | 358 | | is ped jumping/in the air?? 359 | | is ped jumping/in the air?? 360 | PRF_SuppressHorseFlee | 361 | | 362 | | 363 | | 364 | PRF_IgnoreDrownAndKillVolumes | 365 | PRF_HostileTownWontAttackPlayerForMeleeWithThisPed | 366 | | 367 | | 368 | | 369 | | 370 | | 371 | |

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