CPED_RESET_FLAGS
Some CPED Reset Flags
To set Reset Ped Flags call it every frame.
Example
Citizen.CreateThread(function()
while true do
Citizen.Wait(0)
Citizen.InvokeNative(0xC1E8A365BF3B29F2,PlayerPedId(),2,true) -- SetPedResetFlag, flag 2 is preventing ped to jump
end
end)
Citizen.CreateThread(function()
while true do
Citizen.Wait(0)
print("is ped switching weapons: " ..tostring(Citizen.InvokeNative(0xAF9E59B1B1FBF2A0,PlayerPedId(),332))) -- GetPedResetFlag, flag 332 - check is ped switching weapons
end
end)
<h2>Some known reset ped flags.</h2>
Example
| Flag Id | Flag Name | Flag Description |
|---|---|---|
| 0 | PRF_IsAiming | |
| 1 | PRF_DisablePlayerLockon | |
| 2 | PRF_DisablePlayerJumping | |
| 3 | PRF_AllowUpdateIfNoCollisionLoaded | |
| 4 | PRF_DisableSecondaryAnimationTasks | |
| 5 | PRF_SuppressGunfireEvents | |
| 6 | PRF_InfiniteStamina | |
| 7 | PRF_BlockWeaponReactionsUnlessDead | |
| 8 | PRF_ForcePlayerFiring | |
| 9 | PRF_ForcePeekFromCover | |
| 10 | PRF_ForcePedToStrafe | |
| 11 | PRF_ForceMeleeStrafingAnims | |
| 12 | PRF_UseKinematicPhysics | ped pushes any physical objects out of its way when it moves into them |
| 13 | PRF_ClearLockonTarget | |
| 14 | PRF_ForcePedToUseScripCamHeading | |
| 15 | PRF_IgnoreTargetsCoverForLOS | |
| 16 | PRF_DisableCrouchWhileInCover | |
| 17 | PRF_ForceRunningSpeedForFragSmashing | peds will smash through frag objects when playing custom anims |
| 18 | PRF_ExtraLongWeaponRange | |
| 19 | PRF_ForcePlayerToEnterVehicleThroughDirectDoorOnly | |
| 20 | PRF_TaskCullExtraFarAway | |
| 21 | PRF_DisableAutoVaulting | |
| 22 | PRF_UseBulletPenetration | |
| 23 | PRF_ForceAimAtHead | |
| 24 | PRF_DisableSeeThroughChecksWhenTargeting | Line of Sight checks will fail if any materials with 'see through' materials found |
| 25 | PRF_CannotBeTargetedByAI | |
| 26 | PRF_ForceInjuryAfterStunned | |
| 27 | PRF_BlockWeaponFire | |
| 28 | PRF_ExpandPedCapsuleFromSkeleton | |
| 29 | PRF_SuppressInAirEvent | |
| 30 | PRF_AllowTasksIncompatibleWithMotion | |
| 31 | PRF_SuppressLethalMeleeActions | |
| 32 | PRF_MakeHeadInvisble | |
| 33 | PRF_NoAutoRunWhenFiring | |
| 34 | PRF_DisableTakeOffParachutePack | |
| 35 | PRF_IgnoreCombatTaunts | |
| 36 | PRF_PreventAllMeleeTakedowns | |
| 37 | PRF_PreventFailedMeleeTakedowns | |
| 38 | PRF_UseTighterAvoidanceSettings | |
| 39 | PRF_DisableDropDowns | |
| 40 | PRF_DisableTakeOffScubaGear | |
| 41 | PRF_DisableActionMode | |
| 42 | PRF_UseHeadOrientationForPerception | |
| 43 | PRF_DisableJumpRagdollOnCollision | |
| 44 | PRF_DisableParachuting | |
| 45 | PRF_KeepParachutePackOnAfterTeleport | |
| 46 | PRF_DontRaiseFistsWhenLockedOn | |
| 47 | PRF_PreferMeleeBodyIkHitReaction | |
| 48 | PRF_DisableFriendlyGunReactAudio | |
| 49 | PRF_DisableAgitationTriggers | |
| 50 | PRF_DisableNMForRiverRapids | |
| 51 | PRF_PreventGoingIntoStillInVehicleState | |
| 52 | PRF_UseFastEnterExitVehicleRates | |
| 53 | PRF_DisableAgitation | |
| 54 | PRF_DisableTalk | |
| 55 | PRF_UseProbeSlopeStairsDetection | |
| 56 | PRF_DisableVehicleDamageReactions | |
| 57 | PRF_DisablePotentialBlastReactions | |
| 58 | PRF_OnlyAllowLeftArmDoorIk | |
| 59 | PRF_OnlyAllowRightArmDoorIk | |
| 60 | PRF_DisableFlashLight | |
| 61 | PRF_ForceEnableFlashLightForAI | |
| 62 | PRF_DisableCombatAudio | |
| 63 | PRF_DisableCoverAudio | |
| 64 | ||
| 65 | PRF_EnablePressAndReleaseDives | |
| 66 | PRF_OnlyExitVehicleOnButtonRelease | |
| 67 | PRF_ConsiderAsPlayerCoverThreatWithoutLOS | |
| 68 | PRF_IgnoreVehicleEntryCollisionTests | |
| 69 | PRF_PreventGoingIntoShuntInVehicleState | |
| 70 | PRF_EnableVoiceDrivenMouthMovement | |
| 71 | PRF_UseTighterEnterVehicleSettings | |
| 72 | PRF_InRaceMode | |
| 73 | PRF_DisableAmbientMeleeMoves | |
| 74 | PRF_AllowSpecialAbilityInVehicle | |
| 75 | PRF_DisableInVehicleActions | |
| 76 | PRF_ForceInstantSteeringWheelIkBlendIn | |
| 77 | PRF_IgnoreThreatEngagePlayerCoverBonus | |
| 78 | PRF_DontCloseVehicleDoor | |
| 79 | PRF_SkipExplosionOcclusion | |
| 80 | PRF_MeleeStrikeAgainstNonPed | |
| 81 | PRF_IgnoreNavigationForDoorArmIK | |
| 82 | PRF_DisableAimingWhileParachuting | |
| 83 | PRF_DisablePedCollisionWithPedEvent | |
| 84 | PRF_IgnoreVelocityWhenClosingVehicleDoor | |
| 85 | PRF_DontWalkRoundObjects | |
| 86 | PRF_DisablePedEnteredMyVehicleEvents | |
| 87 | PRF_DisableInVehiclePedVariationBlocking | |
| 88 | NPC grabbed player ped ?? | |
| 89 | PRF_DisableAutoForceOutWhenBlowingUpCar | |
| 90 | PRF_DisableDustOffAnims | |
| 91 | PRF_DisableMeleeHitReactions | |
| 92 | PRF_AllowHeadPropInVehicle | |
| 93 | PRF_DontQuitMotionAiming | |
| 94 | PRF_OpenDoorArmIK | |
| 95 | PRF_UseTighterTurnSettingsForScript | |
| 96 | PRF_DisableVoiceDrivenMouthMovement | |
| 97 | PRF_SteerIntoSkids | |
| 98 | PRF_AllowOpenDoorIkBeforeFullMovement | |
| 99 | PRF_AllowHomingMissileLockOnInVehicle | |
| 100 | PRF_AllowCloneForcePostCameraAIUpdate | |
| 101 | PRF_DisableHighHeels | |
| 102 | PRF_DontUseSprintEnergy | |
| 103 | ||
| 104 | ||
| 105 | ||
| 106 | ||
| 107 | ||
| 108 | PRF_DisableDoorInteraction | |
| 109 | PRF_DisableMaterialCollisionDamage | |
| 110 | PRF_DisableMPFriendlyLockon | |
| 111 | PRF_DisableMPFriendlyLethalMeleeActions | |
| 112 | PRF_IfLeaderStopsSeekCover | |
| 113 | PRF_PreferFrontSeat | |
| 114 | ||
| 115 | ||
| 116 | ||
| 117 | ||
| 118 | ||
| 119 | Revive instead of bleeding out this frame... | |
| 120 | PRF_UseInteriorCapsuleSettings | |
| 121 | PRF_IsClosingVehicleDoor | |
| 122 | PRF_DisableWallHitAnimation | |
| 123 | PRF_PlayAgitatedAnimsInVehicle | |
| 124 | PRF_IsSeatShuffling | |
| 125 | PRF_AllowControlRadioInAnySeatInMP | |
| 126 | PRF_DisableSpycarTransformation | |
| 127 | PRF_BlockHeadbobbingToRadio | |
| 128 | PRF_DisableLawEvasion | |
| 129 | PRF_DisableAmbientPrompts | |
| 130 | ||
| 131 | PRF_DisableLasso | |
| 132 | ||
| 133 | ||
| 134 | PRF_CannotBeTargetedByAnimals | |
| 135 | ||
| 136 | ||
| 137 | ||
| 138 | ||
| 139 | PRF_DisableStaminaRegen | set prevent ped stamina refill |
| 140 | ||
| 141 | ||
| 142 | ||
| 143 | ||
| 144 | ||
| 145 | ||
| 146 | ||
| 147 | ||
| 148 | ||
| 149 | ||
| 150 | ||
| 151 | ||
| 152 | ||
| 153 | ||
| 154 | ||
| 155 | PRF_IsEnteringCover | |
| 156 | PRF_IsExitingCover | |
| 157 | PRF_NoTimeDelayBeforeShot | |
| 158 | PRF_ForceScriptControlledRagdoll | |
| 159 | ||
| 160 | ||
| 161 | ||
| 162 | PRF_ForceCover | |
| 163 | PRF_ForceAimingInCover | |
| 164 | PRF_DisableCoverPersonalityAnimations | |
| 165 | PRF_ForceMotionInCoverStateToPersist | |
| 166 | PRF_ForceBackAgainstWallCover | |
| 167 | ||
| 168 | PRF_DisablePlayerClimbing | |
| 169 | PRF_NeverDieFromCapsuleRagdollSettings | |
| 170 | ||
| 171 | ||
| 172 | ||
| 173 | ||
| 174 | ||
| 175 | ||
| 176 | ||
| 177 | PRF_PreventFleeFromIntimidatedTask | |
| 178 | PRF_IsNearLootable | |
| 179 | ||
| 180 | PRF_EnableGhostMode | set ped don't have collision |
| 181 | PRF_DisableAmbientConversations | |
| 182 | ||
| 183 | ||
| 184 | PRF_DisableAutoGreets | |
| 185 | PRF_DisableNegativeInteractions | |
| 186 | PRF_FishAll |
Example
owedOutOfWater | 187 | PRF_DisableDynamicPlayerScenarios | 188 | | 189 | | 190 | | 191 | | 192 | | 193 | | 194 | | 195 | PRF_DisableHorseHitching | 196 | | set prevent pick up objects,searching drawers and saddlebags, entering horses and vehicles, prevent camera changing 197 | | 198 | PRF_DisablePlayerAutoCrouch | 199 | | 200 | PRF_EnableEagleEyeInVehicle | 201 | | 202 | | 203 | PRF_DisableDropCarriableInputs | 204 | | set ped can run into steep slope 205 | PRF_ForceLawToHighSuspicionOnTargetPlayer | 206 | | is ped jumping/in the air?? 207 | | is ped jumping/in the air?? 208 | | 209 | | 210 | | 211 | | 212 | | 213 | | 214 | | 215 | PRF_PerformingWorkActivity | 216 | PRF_PerformingShadyActivity | 217 | PRF_DisableFriendlyAmbientAnimalFollowing | 218 | PRF_RunningDoorInteractionTask | 219 | | 220 | | 221 | | 222 | | 223 | PRF_DisableHorseAutoJump | 224 | PRF_DisableThrowCarriableInputs | 225 | | set any regdoll infinite 226 | | 227 | PRF_NearCampfireScenario | 228 | | 229 | | 230 | | 231 | | 232 | | 233 | | 234 | | 235 | | 236 | PRF_IsHitchingHorse | 237 | PRF_DisableStuckResponse | 238 | | 239 | | set prevent aim (with right mouse button) 240 | | 241 | | 242 | | 243 | | 244 | | 245 | PRF_BlockKnockOffHatShots | 246 | | 247 | PRF_DisableAutoJumping | 248 | PRF_InvertLookAroundControls | 249 | | 250 | | 251 | | 252 | | 253 | | 254 | | 255 | | 256 | | 257 | PRF_ForceIdleDismount | 258 | | 259 | | 260 | | 261 | | 262 | | 263 | | 264 | | 265 | | 266 | | 267 | | 268 | | 269 | | 270 | | 271 | | 272 | | 273 | | 274 | | 275 | | 276 | | 277 | PRF_DisableCombatDive | 278 | | 279 | | 280 | | 281 | | 282 | | 283 | | 284 | | 285 | | 286 | | 287 | PRF_DisableHorseManualJump | 288 | | 289 | | 290 | | 291 | | 292 | PRF_BlockFidgets | 293 | | set hide radial reticle 294 | PRF_DisableReticleSway | 295 | PRF_DetachLasso | 296 | | 297 | | 298 | | 299 | | 300 | PRF_OnGuardDuty | 301 | | 302 | | 303 | | 304 | | 305 | | 306 | | 307 | | 308 | | 309 | | 310 | PRF_AllowPlayerPushing | 311 | PRF_IsAimingWithWeapon | 312 | | is attacking 313 | PRF_CanBeAttackedByFriendlyPed | 314 | | 315 | | 316 | | 317 | PRF_DisableHorseEvasion | 318 | PRF_DisableBumpDialogue | 319 | | 320 | | is ped aiming with throw weapon by holding both mouse click buttons 321 | | 322 | | 323 | | 324 | | 325 | | 326 | | 327 | | 328 | PRF_DisableLoiteringInLawOfficeTrigger | 329 | PRF_DontBreakOutFromScenarioEvenIfInCombat | 330 | PRF_DeputizedInRhodes | 331 | PRF_PartyInCamp | 332 | PRF_IsSwapTaskRunning | 333 | | 334 | | 335 | | 336 | | 337 | | 338 | | 339 | | 340 | | 341 | | 342 | | 343 | | 344 | | ped run slowly when aiming with pistol or revolver ?? 345 | | 346 | | 347 | | 348 | | 349 | | 350 | | 351 | | 352 | | 353 | | 354 | | 355 | | 356 | | 357 | | 358 | | is ped jumping/in the air?? 359 | | is ped jumping/in the air?? 360 | PRF_SuppressHorseFlee | 361 | | 362 | | 363 | | 364 | PRF_IgnoreDrownAndKillVolumes | 365 | PRF_HostileTownWontAttackPlayerForMeleeWithThisPed | 366 | | 367 | | 368 | | 369 | | 370 | | 371 | |