FLEE_ATTRIBUTES
Example
Citizen.InvokeNative(0x70A2D1137C8ED7C9,ped_id,4194304,true) -- SET_PED_FLEE_ATTRIBUTES ped cant enter vehicles, when flee;
<h2>Some known FLEE ATTRIBUTES Flags.</h2>
| FlagId | FLEE ATTRIBUTE Action Result |
|---|---|
| 0 | unknown yet |
| 1 | unknown yet |
| 2 | unknown yet |
| 4 | unknown yet |
| 8 | unknown yet |
| 16 | unknown yet |
| 32 | unknown yet |
| 64 | unknown yet |
| 128 | unknown yet |
| 256 | unknown yet |
| 512 | unknown yet |
| 1024 | unknown yet |
| 2048 | unknown yet |
| 4096 | unknown yet |
| 8192 | unknown yet |
| 16384 | unknown yet |
| 32768 | unknown yet |
| 65536 | FA_FORCE_EXIT_VEHICLE |
| 131072 | unknown yet |
| 262144 | unknown yet |
| 524288 | unknown yet |
| 1048576 | FA_DISABLE_MOUNT_USAGE |
| 2097152 | unknown yet |
| 4194304 | FA_DISABLE_ENTER_VEHICLES |