From the reference libraryRedM

FLEE_ATTRIBUTES

discoveries/AI/FLEE_ATTRIBUTES/README.md

FLEE_ATTRIBUTES

Example

	Citizen.InvokeNative(0x70A2D1137C8ED7C9,ped_id,4194304,true)  -- SET_PED_FLEE_ATTRIBUTES ped cant enter vehicles, when flee;

<h2>Some known FLEE ATTRIBUTES Flags.</h2>

FlagId FLEE ATTRIBUTE Action Result
0 unknown yet
1 unknown yet
2 unknown yet
4 unknown yet
8 unknown yet
16 unknown yet
32 unknown yet
64 unknown yet
128 unknown yet
256 unknown yet
512 unknown yet
1024 unknown yet
2048 unknown yet
4096 unknown yet
8192 unknown yet
16384 unknown yet
32768 unknown yet
65536 FA_FORCE_EXIT_VEHICLE
131072 unknown yet
262144 unknown yet
524288 unknown yet
1048576 FA_DISABLE_MOUNT_USAGE
2097152 unknown yet
4194304 FA_DISABLE_ENTER_VEHICLES
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