LASSO_HOGTIE_FLAG
Example
Citizen.InvokeNative(0xAE6004120C18DF97, PlayerPedId(), 0, false); -- SET_PED_LASSO_HOGTIE_FLAG as result ped cant be lassoed.
Citizen.InvokeNative(0x2C76FA0E01681F8D, PlayerPedId(), 1); -- _GET_PED_LASSO_HOGTIE_FLAG check if ped can be lassoed when dead
<h2>Some Lasso Hogtie Flags.</h2>
| FlagId | Lasso Hogtie Flag Result |
|---|---|
| 0 | LHF_CAN_BE_LASSOED |
| 1 | LHF_CAN_BE_LASSOED_WHEN_DEAD |
| 2 | LHF_CAN_BE_LASSOED_BY_FRIENDLY_AI |
| 3 | LHF_CAN_BE_LASSOED_BY_FRIENDLY_PLAYERS |
| 4 | LHF_CAN_RUN_PRIMARY_LASSO_REACT_TASK |
| 5 | LHF_SHOULD_FLEE_ON_ATTACH |
| 6 | LHF_SHOULD_ATTACK_ON_ATTACH |
| 7 | LHF_CAN_BE_REELED_IN |
| 8 | LHF_DISABLE_IN_MP |
| 9 | LHF_CAN_PULL_OVER_PLAYER |
| 10 | LHF_CAN_BE_LASSOED_WHEN_DEAD_IN_WATER |
| 11 | LHF_CAN_NOT_LASSO_PLAYERS |