colours
Some colors > Example
Citizen.CreateThread(function()
while true do
Citizen.Wait(0)
local color_text = "This color is ~COLOR_REDLIGHT~COLOR_REDLIGHT"
Citizen.InvokeNative(0xd79334a4bb99bad1, Citizen.InvokeNative(0xFA925AC00EB830B9, 10, "LITERAL_STRING", color_text, Citizen.ResultAsLong()), 0.1, 0.4)
local color_text = "These colors are ~pa~COLOR_POSSE_ALLY ~COLOR_WHITE~, COLOR_WHITE and ~COLOR_REPLAY_GREEN~COLOR_REPLAY_GREEN"
Citizen.InvokeNative(0xd79334a4bb99bad1, Citizen.InvokeNative(0xFA925AC00EB830B9, 10, "LITERAL_STRING", color_text, Citizen.ResultAsLong()), 0.1, 0.5)
end
end)
Some colors > SHORT CODES
Example of using:
"I am a great magician! Your clothes are ~e~red!"
e - COLOR_ENEMY
f - COLOR_FRIENDLY
p - COLOR_RADAR_PICKUP
o - COLOR_OBJECTIVE
q - COLOR_PURE_WHITE
d - COLOR_ORANGE
m - COLOR_MID_GREY_MP
t - COLOR_MENU_GREY
v - COLOR_SCRIPT_VARIABLE
u - COLOR_SCRIPT_VARIABLE2
pa - COLOR_POSSE_ALLY
t1 - COLOR_NET_PLAYER3
t2 - COLOR_NET_PLAYER4
t3 - COLOR_NET_PLAYER5
t4 - COLOR_NET_PLAYER6
t5 - COLOR_NET_PLAYER7
t6 - COLOR_NET_PLAYER8
t7 - COLOR_NET_PLAYER9
t8 - COLOR_NET_PLAYER10
Some colors > FULL CODES
| Color hashnames | Color examples |
|---|---|
| COLOR_PURE_WHITE<br>COLOR_WHITE<br>COLOR_BLACK<br>COLOR_OFF_BLACK<br>COLOR_GREY | ![]() |
| COLOR_GREYLIGHT<br>COLOR_GREYMID<br>COLOR_GREYDARK<br>COLOR_RED<br>COLOR_REDLIGHT | ![]() |
| COLOR_REDDARK<br>COLOR_BLUE<br>COLOR_BLUELIGHT<br>COLOR_BLUEDARK<br>COLOR_YELLOWSTRONG | ![]() |
| COLOR_YELLOW<br>COLOR_YELLOWLIGHT<br>COLOR_YELLOWVERYLIGHT<br>COLOR_YELLOWDARK<br>COLOR_ORANGE | ![]() |
| COLOR_ORANGELIGHT<br>COLOR_ORANGEDARK<br>COLOR_GREEN<br>COLOR_GREENLIGHT<br>COLOR_GREENDARK | ![]() |
| COLOR_PURPLE<br>COLOR_PURPLELIGHT<br>COLOR_PURPLEDARK<br>COLOR_PINK<br>COLOR_PINKLIGHT | ![]() |
| COLOR_PINKDARK<br>COLOR_IRON<br>COLOR_COPPER<br>COLOR_BRONZE<br>COLOR_SILVER | ![]() |
| COLOR_GOLD<br>COLOR_PLATINUM<br>COLOR_CASH_GOLD<br>COLOR_NET_PLAYER1<br>COLOR_NET_PLAYER2 | ![]() |
| COLOR_NET_PLAYER3<br>COLOR_NET_PLAYER4<br>COLOR_NET_PLAYER5<br>COLOR_NET_PLAYER6<br>COLOR_NET_PLAYER7 | ![]() |
| COLOR_NET_PLAYER8<br>COLOR_NET_PLAYER9<br>COLOR_NET_PLAYER10<br>COLOR_NET_PLAYER11<br>COLOR_NET_PLAYER12 | ![]() |
| COLOR_NET_PLAYER13<br>COLOR_NET_PLAYER14<br>COLOR_NET_PLAYER15<br>COLOR_NET_PLAYER16<br>COLOR_NET_PLAYER17 | ![]() |
| COLOR_NET_PLAYER18<br>COLOR_NET_PLAYER19<br>COLOR_NET_PLAYER20<br>COLOR_NET_PLAYER21<br>COLOR_NET_PLAYER22 | ![]() |
| COLOR_NET_PLAYER23<br>COLOR_NET_PLAYER24<br>COLOR_NET_PLAYER25<br>COLOR_NET_PLAYER26<br>COLOR_NET_PLAYER27 | ![]() |
| COLOR_NET_PLAYER28<br>COLOR_NET_PLAYER29<br>COLOR_NET_PLAYER30<br>COLOR_NET_PLAYER31<br>COLOR_NET_PLAYER32 | ![]() |
| COLOR_SOCIAL_CLUB<br>COLOR_MENU_TEXT<br>COLOR_MENU_TEXT_DISABLED<br>COLOR_MENU_TEXT_ATTENTION<br>COLOR_MENU_ITEM | ![]() |
| COLOR_MENU_ITEM_DISABLED<br>COLOR_MENU_ITEM_ATTENTION<br>COLOR_MENU_SELECTION<br>COLOR_MENU_BAR<br>COLOR_MENU_BAR_ATTENTION | ![]() |
| COLOR_MENU_BAR_MAXIMUM<br>COLOR_MENU_BAR_TRACK<br>COLOR_MENU_BG<br>COLOR_HUD_TEXT<br>COLOR_HUD_TEXT_DISABLED | ![]() |
| COLOR_HUD_TEXT_ATTENTION<br>COLOR_HUD_ITEM<br>COLOR_HUD_ITEM_DISABLED<br>COLOR_HUD_ITEM_ATTENTION<br>COLOR_HUD_BG | ![]() |
| COLOR_HONOR_0<br>COLOR_HONOR_1<br>COLOR_HONOR_2<br>COLOR_HONOR_3<br>COLOR_HONOR_4 | ![]() |
| COLOR_HONOR_5<br>COLOR_HONOR_6<br>COLOR_HONOR_7<br>COLOR_HONOR_8<br>COLOR_HONOR_9 | ![]() |
| COLOR_HONOR_10<br>COLOR_HONOR_11<br>COLOR_HONOR_12<br>COLOR_HONOR_13<br>COLOR_HONOR_14 | ![]() |
| COLOR_HONOR_15<br>COLOR_ENEMY<br>COLOR_ENEMY_UNALERTED<br>COLOR_NEUTRAL<br>COLOR_FRIENDLY | ![]() |
| COLOR_ATTENTION<br>COLOR_LOW_PRIORITY<br>COLOR_OBJECTIVE<br>COLOR_OBJECTIVE_ROUTE<br>COLOR_CONE_UNALERTED | ![]() |
| COLOR_CONE_SPOTTED<br>COLOR_WAYPOINT<br>COLOR_WITNESS_IDENTIFIED<br>COLOR_WITNESS_UNIDENTIFIED<br>COLOR_WITNESS_INVESTIGATING | ![]() |
| COLOR_WITNESS<br>COLOR_RADAR_CENTER_BLIP<br>COLOR_RADAR_STEALTH<br>COLOR_RADAR_NORTH<br>COLOR_RADAR_MISSION | ![]() |
| COLOR_INACTIVE_MISSION<br>COLOR_MAP_OCEAN<br>COLOR_BLIPS_TEXT_BG<br>COLOR_WANTED_LOCKDOWN<br>COLOR_OTHER_SESSION_PLAYER | ![]() |
| COLOR_WINNING_PLAYER<br>COLOR_FREEMODE_EVENT<br>COLOR_MP_SERIES<br>COLOR_MP_ADVERSARY<br>COLOR_LOCAL_PLAYER | ![]() |
| COLOR_POSSE_ALLY<br>COLOR_POSSE_NEUTRAL<br>COLOR_POSSE_ENEMY<br>COLOR_CO_OP_PLAYER<br>COLOR_MP_OBJECTIVE | ![]() |
| COLOR_MP_OBJECTIVE_NEUTRAL<br>COLOR_MP_OBJECTIVE_FRIENDLY<br>COLOR_MP_OBJECTIVE_ENEMY<br>COLOR_INVENTORY_ITEM_COUNTER_TEXT<br>COLOR_INVENTORY_ITEM_COUNTER_BG | ![]() |
| COLOR_INVENTORY_ITEM_COUNTER_FG<br>COLOR_NEW_JOURNAL_ENTRY<br>COLOR_WHEEL_TEXT<br>COLOR_WHEEL_TEXT_DISABLED<br>COLOR_WHEEL_TEXT_ATTENTION | ![]() |
| COLOR_WHEEL_ITEM_FOCUSED<br>COLOR_WHEEL_ITEM<br>COLOR_WHEEL_ITEM_DISABLED<br>COLOR_WHEEL_SLOT_SELECTION<br>COLOR_WHEEL_SLOT_SELECTION_NOT_ON_PERSON | ![]() |
| COLOR_WHEEL_DAMAGE_MODE_AVAILABLE<br>COLOR_WHEEL_DAMAGE_MODE_UNAVAILABLE<br>COLOR_WHEEL_SUB_SLOT_ITEM<br>C |
Some colors > FULL CODES
OLOR_WHEEL_BG<br>COLOR_WHEEL_BAR |
COLOR_WHEEL_BAR_ATTENTION<br>COLOR_WHEEL_BAR_TRACK<br>COLOR_INGAME_MENU_TEXT<br>COLOR_INGAME_MENU_TEXT_DISABLED<br>COLOR_INGAME_MENU_TEXT_ATTENTION |
COLOR_INGAME_MENU_ITEM<br>COLOR_INGAME_MENU_ITEM_DISABLED<br>COLOR_INGAME_MENU_SELECTION<br>COLOR_INGAME_MENU_BAR<br>COLOR_INGAME_MENU_BAR_ATTENTION |
COLOR_INGAME_MENU_BAR_TRACK<br>COLOR_INGAME_MENU_BG<br>COLOR_PAUSE_MENU_TEXT<br>COLOR_PAUSE_MENU_TEXT_DISABLED<br>COLOR_PAUSE_MENU_TEXT_ATTENTION |
COLOR_PAUSE_MENU_ITEM<br>COLOR_PAUSE_MENU_ITEM_DISABLED<br>COLOR_PAUSE_MENU_SELECTION<br>COLOR_PAUSE_MENU_BAR<br>COLOR_PAUSE_MENU_BAR_ATTENTION |
COLOR_PAUSE_MENU_BAR_TRACK<br>COLOR_PAUSE_MENU_BG<br>COLOR_PAUSE_NAV_TEXT<br>COLOR_PAUSE_NAV_TEXT_DISABLED<br>COLOR_PAUSE_NAV_TEXT_SELECTED |
COLOR_PAUSE_NAV_BG<br>COLOR_ALERT_TEXT<br>COLOR_ALERT_TEXT_DISABLED<br>COLOR_ALERT_TEXT_ATTENTION<br>COLOR_ALERT_BG |
COLOR_AMMO_GUN<br>COLOR_AMMO_GUN_OUT<br>COLOR_AMMO_SUPPLY<br>COLOR_AMMO_SUPPLY_OUT<br>COLOR_CASH |
COLOR_CASH_DECREASE<br>COLOR_SUBTITLE_TEXT_1<br>COLOR_SUBTITLE_TEXT_2<br>COLOR_SUBTITLE_TEXT_3<br>COLOR_SUBTITLE_TEXT_4 |
COLOR_SUBTITLE_SPEAKER<br>COLOR_SUBTITLE_BG<br>COLOR_OBJECTIVE_TEXT<br>COLOR_RPG_SPECIAL_1<br>COLOR_RPG_SPECIAL_2 |
COLOR_RPG_SPECIAL_3<br>COLOR_BUTTON_TEXT<br>COLOR_BUTTON_TEXT_DISABLED<br>COLOR_BUTTON_TEXT_ATTENTION<br>COLOR_BUTTON_ITEM |
COLOR_BUTTON_ITEM_DISABLED<br>COLOR_BUTTON_ITEM_ATTENTION<br>COLOR_HEALTH_FILL<br>COLOR_HEALTH_TRACK<br>COLOR_HEALTH_FILL_LOW |
COLOR_HEALTH_TRACK_LOW<br>COLOR_DEAD_EYE_FILL<br>COLOR_DEAD_EYE_TRACK<br>COLOR_STAMINA_FILL<br>COLOR_STAMINA_TRACK |
COLOR_HORSE_AGITATION_TRACK<br>COLOR_HORSE_AGITATION_FILL<br>COLOR_PLATFORM_1<br>COLOR_PLATFORM_2<br>COLOR_PLATFORM_3 |
COLOR_REPLAY_BLACK<br>COLOR_REPLAY_WHITE<br>COLOR_REPLAY_GREEN<br>COLOR_REPLAY_ORANGE<br>COLOR_REPLAY_RED |
COLOR_REPLAY_BLUE<br>COLOR_REPLAY_GREY<br>COLOR_REPLAY_PURPLE<br>COLOR_REPLAY_YELLOW<br>COLOR_REPLAY_YELLOW_DARK |
COLOR_REPLAY_YELLOW_LIGHT<br>COLOR_REPLAY_TIMELINE_VIDEO<br>COLOR_REPLAY_TIMELINE_AUDIO<br>COLOR_REPLAY_TIMELINE_AUDIO_FADEOUT<br>COLOR_REPLAY_TIMELINE_TEXT |
COLOR_REPLAY_TIMELINE_TEXT_FADEOUT<br>COLOR_REPLAY_TIMELINE_SCORE<br>COLOR_REPLAY_TIMELINE_SCORE_FADEOUT<br>COLOR_REPLAY_TIMELINE_AMBIENT<br>COLOR_REPLAY_TIMELINE_AMBIENT_FADEOUT |
COLOR_REPLAY_TIMELINE_AMBIENT_DARK<br>COLOR_REPLAY_TIMELINE_AMBIENT_LIGHT<br>COLOR_REPLAY_TIMELINE_AMBIENT_MID<br>COLOR_REPLAY_SOCIAL_CLUB<br>COLOR_REPLAY_INGAME_BG |
COLOR_LOADING_SCREEN_PROGRESS_BAR_FILL<br>COLOR_LOADING_SCREEN_PROGRESS_BAR_TRACK<br>COLOR_LOADING_SCREEN_TIP_TEXT<br>COLOR_RETICLE_NOT_READY<br>COLOR_RETICLE_NEARLY_READY |
COLOR_RETICLE_READY<br>COLOR_RETICLE_DEFAULT<br>COLOR_RETICLE_FRIENDLY<br>COLOR_RETICLE_BUDDY<br>COLOR_RETICLE_DEAD |
COLOR_RETICLE_ENEMY<br>COLOR_RETICLE_WORLD_NOT_COCKED<br>COLOR_RETICLE_WORLD_COCKED<br>COLOR_RETICLE_TARGET_NOT_COCKED<br>COLOR_RETICLE_TARGET_COCKED_INACCURATE |
COLOR_RETICLE_TARGET_COCKED_ACCURATE<br>COLOR_DEADEYE_TARGET<br>COLOR_RETICLE_WEAPON_NOT_COCKED<br>COLOR_RETICLE_CRITICAL_HIT<br>COLOR_RETICLE_PERFECT_KILL |
COLOR_CATALOG_BLACK_INK<br>COLOR_PLAYER_STATUS_NEUTRAL<br>COLOR_PLAYER_STATUS_POSITIVE<br>COLOR_PLAYER_STATUS_NEGATIVE<br>COLOR_PLAYER_STATUS_OVERPOWERED |
COLOR_RPG_STAT_BACKGROUND<br>COLOR_SOCIAL_CLUB_FEED_ROCKSTAR<br>COLOR_SOCIAL_CLUB_FEED_WHITE<br>COLOR_SOCIAL_CLUB_FEED_SUCCESS<br>COLOR_SOCIAL_CLUB_FEED_DANGER |
COLOR_SOCIAL_CLUB_FEED_HIGHLIGHT<br>COLOR_SOCIAL_CLUB_FEED_GREY_DARK_TO_LIGHT_0<br>COLOR_SOCIAL_CLUB_FEED_GREY_DARK_TO_LIGHT_1<br>COLOR_SOCIAL_CLUB_FEED_GREY_DARK_TO_LIGHT_2<br>COLOR_SOCIAL_CLUB_FEED_GREY_DARK_TO_LIGHT_3 |
COLOR_SOCIAL_CLUB_FEED_GREY_DARK_TO_LIGHT_4<br>COLOR_SOCIAL_CLUB_FEED_GREY_DARK_TO_LIGHT_5<br>COLOR_SOCIAL_CLUB_FEED_GREY_DARK_TO_LIGHT_6<br>COLOR_SOCIAL_CLUB_FEED_GREY_DARK_TO_LIGHT_7<br>COLOR_INTRO_CREDIT_TEXT | 
COLOR_INTRO_CREDIT_SHADOW<br>COLOR_STAR<br>COLOR_METER_FILL_DEFAULT<br>COLOR_METER_TRACK_DEFAULT<br>COLOR_METER_DISABLED_DEFAULT |
COLOR_METER_GAP_DEFAULT<br>COLOR_METER_ACTIVE_DEFAULT<br>COLOR_TEXT_OUTLINE<br>COLOR_HUD_FILL<br>COLOR_HUD_TRACK |
COLOR_HUD_TRACK_GAP<br>COLOR_HUD_TEXT_BOLD<br>COLOR_WANTED<br>COLOR_HUNTED<br>COLOR_MP_HUD_HIGH_PRIORITY |
COLOR_RADAR_AIRBAR<br>COLOR_RADAR_STAMINA<br>COLOR_RADAR_DEAD_EYE<br>COLOR_RADAR_HEALTH<br>COLOR_RADAR_DAMAGE |
COLOR_RADAR_POLICE_LOOKING<br>COLOR_RADAR_POLICE_RED<br>COLOR_RADAR_POLICE_BLUE<br>COLOR_RADAR_MISSION_OBJECT<br>COLOR_RADAR_PICKUP |
COLOR_RADAR_WAYPOINT_BG<br>COLOR_RADAR_BRUSH_BG<br>COLOR_RADAR_BRUSH_WANTED_BG<br>COLOR_RADAR_PERCEPTION_CONE<br>COLOR_RADAR_AREA_LEGEND |
COLOR_FREEMODE<br>COLOR_MENU_STATE_DEFAULT<br>COLOR_MENU_STATE_SELECTED<br>COLOR_MENU_STATE_DISABLED<br>COLOR_MENU_DISABLED_COMPONENT |
COLOR_MENU_LIST_ITEM_TEXT<br>COLOR_MENU_BACKGROUND<br>COLOR_MENU_TIP_LABEL<br>COLOR_SIMPLEBLIP_DEFAULT<br>COLOR_MENU_BLUE |
COLOR_MENU_GREY_LIGHT<br>COLOR_MENU_BLUE_EXTRA_DARK<br>COLOR_MENU_YELLOW<br>COLOR_MENU_GREEN<br>COLOR_MENU_GREY |
COLOR_MENU_GREY_DARK<br>COLOR_MENU_HIGHLIGHT<br>COLOR_MENU_STANDARD<br>COLOR_MENU_DIMMED<br>COLOR_MENU_EXTRA_DIMMED |
COLOR_BRIEF_TITLE<br>COLOR_MID_GREY_MP<br>COLOR_MP_SHIELD<br>COLOR_GANG1<br>COLOR_GANG2 |
COLOR_GANG3<br>COLOR_GANG4<br>COLOR_SAME_CREW<br>COLOR_PAUSE_BG<br>COLOR_DAMAGE |
COLOR_PM_MITEM_HIGHLIGHT<br>COLOR_SCRIPT_VARIABLE<br>COLOR_YOGA<br>COLOR_TENNIS<br>COLOR_GOLF |
COLOR_LEAD_STUDIO<br>COLOR_PLATFORM_BLUE<br>COLOR_PLATFORM_GREEN<br>COLOR_PLATFORM_GREY<br>COLOR_FACEBOOK_BLUE |
COLOR_INGAME_BG<br>COLOR_GANG_WAYPOINT<br>COLOR_PAUSEMAP_TINT<br>COLOR_PAUSEMAP_TINT_HALF<br>COLOR_PAUSE_DESELECT |
COLOR_RADAR_WRONG_TOD<br>COLOR_RADAR_UNDISCOVERED<br>COLOR_PM_WEAPONS_PURCHASABLE<br>COLOR_PM_WEAPONS_LOCKED<br>COLOR_PAUSE_SINGLEPLAYER |
COLOR_CONTROLLER_LIGHT_IDLE<br>COLOR_BUTTON_RDOWN<br>COLOR_BUTTON_RLEFT<br>COLOR_BUTTON_RUP<br>COLOR_BUTTON_RDOWN |
COLOR_BUTTON_RLEFT<br>COLOR_BUTTON_RUP<br>COLOR_BUTTON_RRIGHT<br>COLOR_TOAST_NOTIF_BG<br>COLOR_CATALOG_BLUE_INK |
COLOR_CATALOG_GREEN_INK<br>COLOR_CATALOG_RED_INK | 






























