From the reference libraryRedM

descriptions

jo_libs/modules/animation/autodoc/slots/descriptions.md

descriptions

:::details Flags list

Bit index Integer value Name Description
0 1 AF_LOOPING Loop the animation continuously
1 2 AF_HOLD_LAST_FRAME Freeze on the last frame when done
2 4 AF_NOT_INTERRUPTABLE Prevent other tasks from cancelling the animation
3 8 AF_UPPERBODY Play on upper body only (allows movement)
4 16 AF_SECONDARY Play as a secondary/blended animation
5 32 AF_ABORT_ON_PED_MOVEMENT Stop the animation when the ped moves
6 64 AF_ADDITIVE Blend additively on top of existing animations
7 128 AF_OVERRIDE_PHYSICS Override physics during playback
8 256 AF_EXTRACT_INITIAL_OFFSET Use the animation's initial position offset
9 512 AF_EXIT_AFTER_INTERRUPTED Exit cleanly when interrupted
10 1024 AF_TAG_SYNC_IN Sync entry tag with other peds
11 2048 AF_TAG_SYNC_OUT Sync exit tag with other peds
12 4096 AF_TAG_SYNC_CONTINUOUS Continuously sync tag with other peds
13 8192 AF_FORCE_START Force the animation to start immediately
14 16384 AF_USE_KINEMATIC_PHYSICS Use kinematic physics during playback
15 32768 AF_USE_MOVER_EXTRACTION Extract movement from the animation clip
16 65536 AF_DONT_SUPPRESS_LOCO Don't suppress locomotion during playback
17 131072 AF_ENDS_IN_DEAD_POSE Hold the final dead pose at the end
18 262144 AF_ACTIVATE_RAGDOLL_ON_COLLISION Trigger ragdoll on collision
19 524288 AF_DONT_EXIT_ON_DEATH Keep playing the animation after death
20 1048576 AF_ABORT_ON_WEAPON_DAMAGE Cancel the animation when the ped takes weapon damage
21 2097152 AF_DISABLE_FORCED_PHYSICS_UPDATE Disable forced physics updates during playback
22 4194304 AF_GESTURE Play as a gesture (short, non-blocking)
23 8388608 AF_SKIP_IF_BLOCKED_BY_HIGHER_PRIORITY_TASK Skip if a higher-priority task is active
24 16777216 AF_USE_ABSOLUTE_MOVER Use absolute world-space movement extraction
25 33554432 AF_0xC57F16E7 Unknown
26 67108864 AF_UPPERBODY_TAGS Apply upper body sync tags
27 134217728 AF_PROCESS_ATTACHMENTS_ON_START Process ped attachments at animation start
28 268435456 AF_EXPAND_PED_CAPSULE_FROM_SKELETON Expand the ped's collision capsule based on skeleton
29 536870912 AF_BLENDOUT_WRT_LAST_FRAME Blend out relative to the last frame position
30 1073741824 AF_DISABLE_PHYSICAL_ACTIVATION Disable physical activation events
31 2147483648 AF_DISABLE_RELEASE_EVENTS Disable release/end events for the animation

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