descriptions
:::details Flags list
| Bit index | Integer value | Name | Description |
|---|---|---|---|
| 0 | 1 | AF_LOOPING |
Loop the animation continuously |
| 1 | 2 | AF_HOLD_LAST_FRAME |
Freeze on the last frame when done |
| 2 | 4 | AF_NOT_INTERRUPTABLE |
Prevent other tasks from cancelling the animation |
| 3 | 8 | AF_UPPERBODY |
Play on upper body only (allows movement) |
| 4 | 16 | AF_SECONDARY |
Play as a secondary/blended animation |
| 5 | 32 | AF_ABORT_ON_PED_MOVEMENT |
Stop the animation when the ped moves |
| 6 | 64 | AF_ADDITIVE |
Blend additively on top of existing animations |
| 7 | 128 | AF_OVERRIDE_PHYSICS |
Override physics during playback |
| 8 | 256 | AF_EXTRACT_INITIAL_OFFSET |
Use the animation's initial position offset |
| 9 | 512 | AF_EXIT_AFTER_INTERRUPTED |
Exit cleanly when interrupted |
| 10 | 1024 | AF_TAG_SYNC_IN |
Sync entry tag with other peds |
| 11 | 2048 | AF_TAG_SYNC_OUT |
Sync exit tag with other peds |
| 12 | 4096 | AF_TAG_SYNC_CONTINUOUS |
Continuously sync tag with other peds |
| 13 | 8192 | AF_FORCE_START |
Force the animation to start immediately |
| 14 | 16384 | AF_USE_KINEMATIC_PHYSICS |
Use kinematic physics during playback |
| 15 | 32768 | AF_USE_MOVER_EXTRACTION |
Extract movement from the animation clip |
| 16 | 65536 | AF_DONT_SUPPRESS_LOCO |
Don't suppress locomotion during playback |
| 17 | 131072 | AF_ENDS_IN_DEAD_POSE |
Hold the final dead pose at the end |
| 18 | 262144 | AF_ACTIVATE_RAGDOLL_ON_COLLISION |
Trigger ragdoll on collision |
| 19 | 524288 | AF_DONT_EXIT_ON_DEATH |
Keep playing the animation after death |
| 20 | 1048576 | AF_ABORT_ON_WEAPON_DAMAGE |
Cancel the animation when the ped takes weapon damage |
| 21 | 2097152 | AF_DISABLE_FORCED_PHYSICS_UPDATE |
Disable forced physics updates during playback |
| 22 | 4194304 | AF_GESTURE |
Play as a gesture (short, non-blocking) |
| 23 | 8388608 | AF_SKIP_IF_BLOCKED_BY_HIGHER_PRIORITY_TASK |
Skip if a higher-priority task is active |
| 24 | 16777216 | AF_USE_ABSOLUTE_MOVER |
Use absolute world-space movement extraction |
| 25 | 33554432 | AF_0xC57F16E7 |
Unknown |
| 26 | 67108864 | AF_UPPERBODY_TAGS |
Apply upper body sync tags |
| 27 | 134217728 | AF_PROCESS_ATTACHMENTS_ON_START |
Process ped attachments at animation start |
| 28 | 268435456 | AF_EXPAND_PED_CAPSULE_FROM_SKELETON |
Expand the ped's collision capsule based on skeleton |
| 29 | 536870912 | AF_BLENDOUT_WRT_LAST_FRAME |
Blend out relative to the last frame position |
| 30 | 1073741824 | AF_DISABLE_PHYSICAL_ACTIVATION |
Disable physical activation events |
| 31 | 2147483648 | AF_DISABLE_RELEASE_EVENTS |
Disable release/end events for the animation |
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