jo_libs:camera:keys:exit |
<Badge type="client" text="Client" /> |
String |
INPUT_QUIT |
|
jo_libs:camera:keys:moveDown |
<Badge type="client" text="Client" /> |
String |
INPUT_SCRIPTED_FLY_ZDOWN |
Right stick up (keyboard: F) |
jo_libs:camera:keys:moveUp |
<Badge type="client" text="Client" /> |
String |
INPUT_SCRIPTED_FLY_ZUP |
Square/X button (keyboard: SPACE) - Context-aware (Move Up / Play-Pause) |
jo_libs:camera:keys:moveX |
<Badge type="client" text="Client" /> |
String |
INPUT_SCRIPTED_FLY_LR |
A/D keys |
jo_libs:camera:keys:moveY |
<Badge type="client" text="Client" /> |
String |
INPUT_SCRIPTED_FLY_UD |
W/S keys |
jo_libs:camera:keys:speedDown |
<Badge type="client" text="Client" /> |
String |
INPUT_SELECT_NEXT_WEAPON |
Scroll down |
jo_libs:camera:keys:speedUp |
<Badge type="client" text="Client" /> |
String |
INPUT_SELECT_PREV_WEAPON |
Scroll up |
jo_libs:camera:movement:maxSpeed |
<Badge type="client" text="Client" /> |
Float |
0.5 |
|
jo_libs:camera:movement:minSpeed |
<Badge type="client" text="Client" /> |
Float |
0.01 |
|
jo_libs:camera:movement:speed |
<Badge type="client" text="Client" /> |
Float |
0.05 |
|
jo_libs:camera:movement:speedIncrement |
<Badge type="client" text="Client" /> |
Float |
0.05 |
|
jo_libs:camera:rotation:maxY |
<Badge type="client" text="Client" /> |
Float |
80.0 |
|
jo_libs:camera:rotation:minY |
<Badge type="client" text="Client" /> |
Float |
-80.0 |
|
jo_libs:camera:rotation:speed |
<Badge type="client" text="Client" /> |
Float |
5.0 |
|
jo_libs:camera:strings:exit |
<Badge type="client" text="Client" /> |
String |
Exit |
|
jo_libs:camera:strings:move |
<Badge type="client" text="Client" /> |
String |
Move |
|
jo_libs:camera:strings:moveUpDown |
<Badge type="client" text="Client" /> |
String |
Move Up/Down |
|
jo_libs:camera:strings:speed |
<Badge type="client" text="Client" /> |
String |
Speed %.2f |
|