From the reference libraryRedM

Entity

jo_libs/modules/entity/index.md

Entity

Entity is a module to simplify entity management with functions for creating, deleting, fading, and controlling game entities.

Include Entity in your script

  1. To use the Entity library, just add the initiator as a shared script inside of your fxmanifest.lua file.
shared_scripts {
  '@jo_libs/init.lua'
}

  1. Add the Entity module inside the fxmanifest.lua (in lowercase)
jo_libs {
  'entity',
}

You can now use the library inside of your resource with the jo.entity global variable.

Functions

Documentation for the Client side.
Documentation for the Server side

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