autodoc_client_functions
JO Functions > jo.gameEvents.listen()
Register a listener for a specific game event <br>
JO Functions > jo.gameEvents.listen() > Syntax
jo.gameEvents.listen(eventName, callback)
JO Functions > jo.gameEvents.listen() > Parameters
eventName : string
The name of the event to listen for, or "all" to listen for all events
callback : function
The function that will be called when the event is triggered
JO Functions > jo.gameEvents.listen() > Example
jo.gameEvents.listen("EVENT_ENTITY_DAMAGED", function(data)
print("Target:", data.target_entity)
print("Origin:", data.initiator_entity)
print("Weapon:", data.weapon)
log(data)
end)