Game Events
Game-events is a module to allow scripts to listen for and react to specific game events.
Include Game Events in your script
- To use the Game Events library, just add the initiator as a shared script inside of your
fxmanifest.luafile.
shared_scripts {
'@jo_libs/init.lua'
}
- Add the game-events module inside the
fxmanifest.lua(in lowercase)
jo_libs {
'game-events',
}
You can now use the library inside of your resource with the jo.gameEvents global variable.
Functions
Documentation for the Client side.