From the reference libraryRedM

Game Events

jo_libs/modules/game-events/index.md

Game Events

Game-events is a module to allow scripts to listen for and react to specific game events.

Include Game Events in your script

  1. To use the Game Events library, just add the initiator as a shared script inside of your fxmanifest.lua file.
shared_scripts {
  '@jo_libs/init.lua'
}

  1. Add the game-events module inside the fxmanifest.lua (in lowercase)
jo_libs {
  'game-events',
}

You can now use the library inside of your resource with the jo.gameEvents global variable.

Functions

Documentation for the Client side.

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