Knowledge from the fieldRedM

_UPDATE_PED_TEXTURE / _RELEASE_TEXTURE / _IS_TEXTURE_VALID take the textureId handle, NOT the ped

learning:72

_UPDATE_PED_TEXTURE / _RELEASE_TEXTURE / _IS_TEXTURE_VALID take the textureId handle, NOT the ped

Context

Despite "PED" in the name, _UPDATE_PED_TEXTURE (0x92DAABA2C1C10B0E) and _CLEAR_PED_TEXTURE (0xB63B9178D0F58D82) operate on the texture handle returned by _REQUEST_TEXTURE, not on the ped.

The arg map

  • _REQUEST_TEXTURE(...) → returns textureId
  • _IS_TEXTURE_VALID(textureId), _UPDATE_PED_TEXTURE(textureId), _RELEASE_TEXTURE(textureId), _CLEAR_PED_TEXTURE(textureId) — all keyed by the textureId.
  • Only _APPLY_TEXTURE_ON_PED(ped, categoryHash, textureId) takes the ped.

Trap

It's natural to assume a "ped texture" native takes a ped handle. Passing the ped where a textureId is expected silently does nothing (or corrupts the wrong handle).

Verified

ped-texture/g_client.lua:498-499ApplyTextureOnPed(ped, GetHashFromString(category), textureId) then UpdatePedTexture(textureId).

Linked natives

  • _CLEAR_PED_TEXTURE (0xB63B9178D0F58D82)
  • _UPDATE_PED_TEXTURE (0x92DAABA2C1C10B0E)

Tags: ped, texture, textureid, updatepedtexture, param-order, handle
Category: natives
Source: jo_libs-fleet
Created: 2026-05-31T09:43:38.467Z

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