ANIMSCENE Natives - Part 2 of 2
Red Dead Redemption 3 Native Functions Reference
Namespace: ANIMSCENE
Natives in this file: 49
Total natives in namespace: 99
Generated from: RDR3natives JSON data
_0xAE6DE22DE0ED4554
Description: UNLOAD* - WAS_ANIM_SCENE*
| Property | Value |
|---|---|
| Native Name | _0xAE6DE22DE0ED4554 |
| Hash | 0xAE6DE22DE0ED4554 |
| Return Type | void |
| Build | 1207 |
| Parameters | mgmHandle (int), ped (Ped) |
Parameters
mgmHandle(int)ped(Ped)
Usage
Lua (Direct):
_0xAE6DE22DE0ED4554(mgmHandle, ped)
Lua (Hash):
Citizen.InvokeNative(0xAE6DE22DE0ED4554, mgmHandle, ped)
_0xB1A196BAFE650402
Description: PREPARE* - REGISTER*
| Property | Value |
|---|---|
| Native Name | _0xB1A196BAFE650402 |
| Hash | 0xB1A196BAFE650402 |
| Return Type | void |
| Build | 1207 |
| Parameters | mgmHandle (int), ped (Ped) |
Parameters
mgmHandle(int)ped(Ped)
Usage
Lua (Direct):
_0xB1A196BAFE650402(mgmHandle, ped)
Lua (Hash):
Citizen.InvokeNative(0xB1A196BAFE650402, mgmHandle, ped)
_CLEAR_ANIM_SCENE_WAS_SKIPPED
| Property | Value |
|---|---|
| Native Name | _CLEAR_ANIM_SCENE_WAS_SKIPPED |
| Hash | 0x8A8208AE92BF87A5 |
| Return Type | void |
| Build | 1207 |
| Parameters | animScene (AnimScene) |
Parameters
animScene(AnimScene)
Usage
Lua (Direct):
ClearAnimSceneWasSkipped(animScene)
Lua (Hash):
Citizen.InvokeNative(0x8A8208AE92BF87A5, animScene)
_CLEAR_BREAKOUT_ARCHETYPE
| Property | Value |
|---|---|
| Native Name | _CLEAR_BREAKOUT_ARCHETYPE |
| Hash | 0xBC781D24AA11F179 |
| Return Type | void |
| Build | 1207 |
| Parameters | ped (Ped) |
Parameters
ped(Ped)
Usage
Lua (Direct):
ClearBreakoutArchetype(ped)
Lua (Hash):
Citizen.InvokeNative(0xBC781D24AA11F179, ped)
_CREATE_ANIM_SCENE
Description: flags: https://github.com/Halen84/RDR3-Native-Flags-And-Enums/tree/main/eAnimSceneFlag
| Property | Value |
|---|---|
| Native Name | _CREATE_ANIM_SCENE |
| Hash | 0x1FCA98E33C1437B3 |
| Return Type | AnimScene |
| Build | 1207 |
| Parameters | animDict (char*), flags (int), playbackListName (char*), p3 (BOOL), p4 (BOOL) |
Parameters
animDict(char*)flags(int)playbackListName(char*)p3(BOOL)p4(BOOL)
Usage
Lua (Direct):
local result = CreateAnimScene(animDict, flags, playbackListName, p3, p4)
Lua (Hash):
local result = Citizen.InvokeNative(0x1FCA98E33C1437B3, animDict, flags, playbackListName, p3, p4)
_CREATE_MGM_SYSTEM
| Property | Value |
|---|---|
| Native Name | _CREATE_MGM_SYSTEM |
| Hash | 0xA1300DE03E5D1973 |
| Return Type | int |
| Build | 1207 |
| Parameters | mgmFilename (char*) |
Description: Returns mgmHandle
Usage
Lua (Direct):
local result = CreateMgmSystem(mgmFilename)
Lua (Hash):
local result = Citizen.InvokeNative(0xA1300DE03E5D1973, mgmFilename)
_DELETE_ANIM_SCENE
| Property | Value |
|---|---|
| Native Name | _DELETE_ANIM_SCENE |
| Hash | 0x84EEDB2C6E650000 |
| Return Type | void |
| Build | 1207 |
| Parameters | animScene (AnimScene) |
Parameters
animScene(AnimScene)
Usage
Lua (Direct):
DeleteAnimScene(animScene)
Lua (Hash):
Citizen.InvokeNative(0x84EEDB2C6E650000, animScene)
_DELETE_MGM_SYSTEM
| Property | Value |
|---|---|
| Native Name | _DELETE_MGM_SYSTEM |
| Hash | 0x53CB3970BA02E3CC |
| Return Type | void |
| Build | 1207 |
| Parameters | mgmHandle (int) |
Parameters
mgmHandle(int)
Usage
Lua (Direct):
DeleteMgmSystem(mgmHandle)
Lua (Hash):
Citizen.InvokeNative(0x53CB3970BA02E3CC, mgmHandle)
_DOES_ANIM_SCENE_OWNERSHIP_OF_ENTITY_EXIST
| Property | Value |
|---|---|
| Native Name | _DOES_ANIM_SCENE_OWNERSHIP_OF_ENTITY_EXIST |
| Hash | 0x9D1ECA9337BE9FC3 |
| Return Type | BOOL |
| Build | 1207 |
| Parameters | animScene (AnimScene), entityName (char*) |
Usage
Lua (Direct):
local result = DoesAnimSceneOwnershipOfEntityExist(animScene, entityName)
Lua (Hash):
local result = Citizen.InvokeNative(0x9D1ECA9337BE9FC3, animScene, entityName)
_DOES_ANIM_SCENE_PLAY_LIST_EXIST
| Property | Value |
|---|---|
| Native Name | _DOES_ANIM_SCENE_PLAY_LIST_EXIST |
| Hash | 0xA9016536015DE29D |
| Return Type | BOOL |
| Build | 1207 |
| Parameters | animScene (AnimScene), playbackListName (char*) |
Usage
Lua (Direct):
local result = DoesAnimScenePlayListExist(animScene, playbackListName)
Lua (Hash):
local result = Citizen.InvokeNative(0xA9016536015DE29D, animScene, playbackListName)
_DOES_ENTITY_WITH_ID_EXIST_IN_ANIM_SCENE
| Property | Value |
|---|---|
| Native Name | _DOES_ENTITY_WITH_ID_EXIST_IN_ANIM_SCENE |
| Hash | 0x6F1F0B17109309DA |
| Return Type | BOOL |
| Build | 1207 |
| Parameters | animScene (AnimScene), entityId (char*) |
Usage
Lua (Direct):
local result = DoesEntityWithIdExistInAnimScene(animScene, entityId)
Lua (Hash):
local result = Citizen.InvokeNative(0x6F1F0B17109309DA, animScene, entityId)
_GET_ANIM_SCENE_DICT
| Property | Value |
|---|---|
| Native Name | _GET_ANIM_SCENE_DICT |
| Hash | 0xAE5ADA4FE3E21ADC |
| Return Type | Hash |
| Build | 1207 |
| Parameters | animScene (AnimScene) |
Parameters
animScene(AnimScene)
Usage
Lua (Direct):
local result = GetAnimSceneDict(animScene)
Lua (Hash):
local result = Citizen.InvokeNative(0xAE5ADA4FE3E21ADC, animScene)
_GET_ANIM_SCENE_DURATION
| Property | Value |
|---|---|
| Native Name | _GET_ANIM_SCENE_DURATION |
| Hash | 0x49F1D143ADE32656 |
| Return Type | float |
| Build | 1207 |
| Parameters | animScene (AnimScene) |
Parameters
animScene(AnimScene)
Usage
Lua (Direct):
local result = GetAnimSceneDuration(animScene)
Lua (Hash):
local result = Citizen.InvokeNative(0x49F1D143ADE32656, animScene)
_GET_ANIM_SCENE_OBJECT
| Property | Value |
|---|---|
| Native Name | _GET_ANIM_SCENE_OBJECT |
| Hash | 0xFB5674687A1B2814 |
| Return Type | Object |
| Build | 1207 |
| Parameters | animScene (AnimScene), name (char*), isNetwork (BOOL) |
Usage
Lua (Direct):
local result = GetAnimSceneObject(animScene, name, isNetwork)
Lua (Hash):
local result = Citizen.InvokeNative(0xFB5674687A1B2814, animScene, name, isNetwork)
_GET_ANIM_SCENE_PED
| Property | Value |
|---|---|
| Native Name | _GET_ANIM_SCENE_PED |
| Hash | 0xE5822422197BBBA3 |
| Return Type | Ped |
| Build | 1207 |
| Parameters | animScene (AnimScene), name (char*), isNetwork (BOOL) |
Usage
Lua (Direct):
local result = GetAnimScenePed(animScene, name, isNetwork)
Lua (Hash):
local result = Citizen.InvokeNative(0xE5822422197BBBA3, animScene, name, isNetwork)
_GET_ANIM_SCENE_PLAYBACK_LIST_PHASE_AUDIO_LOAD_STRESS
| Property | Value |
|---|---|
| Native Name | _GET_ANIM_SCENE_PLAYBACK_LIST_PHASE_AUDIO_LOAD_STRESS |
| Hash | 0x9E036D5204FFBBC8 |
| Return Type | int |
| Build | 1207 |
| Parameters | animScene (AnimScene), phaseName (char*) |
Usage
Lua (Direct):
local result = GetAnimScenePlaybackListPhaseAudioLoadStress(animScene, phaseName)
Lua (Hash):
local result = Citizen.InvokeNative(0x9E036D5204FFBBC8, animScene, phaseName)
_GET_ANIM_SCENE_RATE
| Property | Value |
|---|---|
| Native Name | _GET_ANIM_SCENE_RATE |
| Hash | 0x43C21623E42B821B |
| Return Type | float |
| Build | 1207 |
| Parameters | animScene (AnimScene) |
Parameters
animScene(AnimScene)
Usage
Lua (Direct):
local result = GetAnimSceneRate(animScene)
Lua (Hash):
local result = Citizen.InvokeNative(0x43C21623E42B821B, animScene)
_GET_ANIM_SCENE_TIME
| Property | Value |
|---|---|
| Native Name | _GET_ANIM_SCENE_TIME |
| Hash | 0x61BE7D6186260002 |
| Return Type | float |
| Build | 1207 |
| Parameters | animScene (AnimScene) |
Parameters
animScene(AnimScene)
Usage
Lua (Direct):
local result = GetAnimSceneTime(animScene)
Lua (Hash):
local result = Citizen.InvokeNative(0x61BE7D6186260002, animScene)
_GET_ANIM_SCENE_VEHICLE
| Property | Value |
|---|---|
| Native Name | _GET_ANIM_SCENE_VEHICLE |
| Hash | 0x430EE0A19BC5A287 |
| Return Type | Vehicle |
| Build | 1207 |
| Parameters | animScene (AnimScene), name (char*), isNetwork (BOOL) |
Usage
Lua (Direct):
local result = GetAnimSceneVehicle(animScene, name, isNetwork)
Lua (Hash):
local result = Citizen.InvokeNative(0x430EE0A19BC5A287, animScene, name, isNetwork)
_HAS_ENTITY_ENTERED_ANIM_SCENE
| Property | Value |
|---|---|
| Native Name | _HAS_ENTITY_ENTERED_ANIM_SCENE |
| Hash | 0x337F1CC8EE895601 |
| Return Type | BOOL |
| Build | 1207 |
| Parameters | animScene (AnimScene), entityName (char*) |
Description: _HAS_L* (?)
Usage
Lua (Direct):
local result = HasEntityEnteredAnimScene(animScene, entityName)
Lua (Hash):
local result = Citizen.InvokeNative(0x337F1CC8EE895601, animScene, entityName)
_IS_ANIM_SCENE_ABORTED
| Property | Value |
|---|---|
| Native Name | _IS_ANIM_SCENE_ABORTED |
| Hash | 0x34A0671BE613D3D0 |
| Return Type | BOOL |
| Build | 1207 |
| Parameters | animScene (AnimScene) |
Parameters
animScene(AnimScene)
Usage
Lua (Direct):
local result = IsAnimSceneAborted(animScene)
Lua (Hash):
local result = Citizen.InvokeNative(0x34A0671BE613D3D0, animScene)
_IS_ANIM_SCENE_LOADING
| Property | Value |
|---|---|
| Native Name | _IS_ANIM_SCENE_LOADING |
| Hash | 0x59606519FF9D3EC2 |
| Return Type | BOOL |
| Build | 1207 |
| Parameters | animScene (AnimScene), p1 (BOOL) |
Parameters
animScene(AnimScene)p1(BOOL)
Usage
Lua (Direct):
local result = IsAnimSceneLoading(animScene, p1)
Lua (Hash):
local result = Citizen.InvokeNative(0x59606519FF9D3EC2, animScene, p1)
_IS_ANIM_SCENE_METADATA_ASSET_IN_RANGE_LOADING
| Property | Value |
|---|---|
| Native Name | _IS_ANIM_SCENE_METADATA_ASSET_IN_RANGE_LOADING |
| Hash | 0xF8D1D2DAB6007EEF |
| Return Type | BOOL |
| Build | 1207 |
| Parameters | animScene (AnimScene), p1 (BOOL) |
Parameters
animScene(AnimScene)p1(BOOL)
Usage
Lua (Direct):
local result = IsAnimSceneMetadataAssetInRangeLoading(animScene, p1)
Lua (Hash):
local result = Citizen.InvokeNative(0xF8D1D2DAB6007EEF, animScene, p1)
_IS_ANIM_SCENE_PAUSED
| Property | Value |
|---|---|
| Native Name | _IS_ANIM_SCENE_PAUSED |
| Hash | 0x4B4038796F0D6566 |
| Return Type | BOOL |
| Build | 1207 |
| Parameters | animScene (AnimScene) |
Parameters
animScene(AnimScene)
Usage
Lua (Direct):
local result = IsAnimScenePaused(animScene)
Lua (Hash):
local result = Citizen.InvokeNative(0x4B4038796F0D6566, animScene)
_IS_ANIM_SCENE_PLAYBACK_LIST_PHASE_ACTIVE
| Property | Value |
|---|---|
| Native Name | _IS_ANIM_SCENE_PLAYBACK_LIST_PHASE_ACTIVE |
| Hash | 0x1F0E401031E20146 |
| Return Type | BOOL |
| Build | 1207 |
| Parameters | animScene (AnimScene), phaseName (char*) |
Usage
Lua (Direct):
local result = IsAnimScenePlaybackListPhaseActive(animScene, phaseName)
Lua (Hash):
local result = Citizen.InvokeNative(0x1F0E401031E20146, animScene, phaseName)
_IS_ANIM_SCENE_PLAYBACK_LIST_PHASE_LOADED
| Property | Value |
|---|---|
| Native Name | _IS_ANIM_SCENE_PLAYBACK_LIST_PHASE_LOADED |
| Hash | 0x23E33CB9F4A3F547 |
| Return Type | BOOL |
| Build | 1207 |
| Parameters | animScene (AnimScene), phaseName (char*) |
Usage
Lua (Direct):
local result = IsAnimScenePlaybackListPhaseLoaded(animScene, phaseName)
Lua (Hash):
local result = Citizen.InvokeNative(0x23E33CB9F4A3F547, animScene, phaseName)
_IS_ANIM_SCENE_PLAYBACK_LIST_PHASE_LOADING
| Property | Value |
|---|---|
| Native Name | _IS_ANIM_SCENE_PLAYBACK_LIST_PHASE_LOADING |
| Hash | 0x0DF57F86FE71DBE5 |
| Return Type | BOOL |
| Build | 1207 |
| Parameters | animScene (AnimScene), phaseName (char*) |
Usage
Lua (Direct):
local result = IsAnimScenePlaybackListPhaseLoading(animScene, phaseName)
Lua (Hash):
local result = Citizen.InvokeNative(0x0DF57F86FE71DBE5, animScene, phaseName)
_IS_ANIM_SCENE_SKIPPABLE
| Property | Value |
|---|---|
| Native Name | _IS_ANIM_SCENE_SKIPPABLE |
| Hash | 0x4CDFFE3189EBDBD0 |
| Return Type | BOOL |
| Build | 1207 |
| Parameters | animScene (AnimScene) |
Parameters
animScene(AnimScene)
Usage
Lua (Direct):
local result = IsAnimSceneSkippable(animScene)
Lua (Hash):
local result = Citizen.InvokeNative(0x4CDFFE3189EBDBD0, animScene)
_IS_MGM_SYSTEM_LOADED
| Property | Value |
|---|---|
| Native Name | _IS_MGM_SYSTEM_LOADED |
| Hash | 0xFDFC14799373283F |
| Return Type | BOOL |
| Build | 1207 |
| Parameters | mgmFilename (char*) |
Description: MGM stands for MiniGameMoments.
Usage
Lua (Direct):
local result = IsMgmSystemLoaded(mgmFilename)
Lua (Hash):
local result = Citizen.InvokeNative(0xFDFC14799373283F, mgmFilename)
_PAUSE_SCRIPT_THREADS
Description: Pauses all script threads except the one that called it.
| Property | Value |
|---|---|
| Native Name | _PAUSE_SCRIPT_THREADS |
| Hash | 0x37C1257849DEF24A |
| Return Type | void |
| Build | 1207 |
| Parameters | toggle (BOOL) |
Parameters
toggle(BOOL)
Usage
Lua (Direct):
PauseScriptThreads(toggle)
Lua (Hash):
Citizen.InvokeNative(0x37C1257849DEF24A, toggle)
_RELEASE_ANIM_SCENE_PLAY_LIST
| Property | Value |
|---|---|
| Native Name | _RELEASE_ANIM_SCENE_PLAY_LIST |
| Hash | 0xAE6ADA8FE7E84ACC |
| Return Type | BOOL |
| Build | 1207 |
| Parameters | animScene (AnimScene), playlistName (char*) |
Usage
Lua (Direct):
local result = ReleaseAnimScenePlayList(animScene, playlistName)
Lua (Hash):
local result = Citizen.InvokeNative(0xAE6ADA8FE7E84ACC, animScene, playlistName)
_REQUEST_PHOTO_MODE_DEFREEZE
| Property | Value |
|---|---|
| Native Name | _REQUEST_PHOTO_MODE_DEFREEZE |
| Hash | 0x41AFA5F228B0B6B0 |
| Return Type | void |
| Build | 1207 |
| Parameters | None |
Usage
Lua (Direct):
RequestPhotoModeDefreeze()
Lua (Hash):
Citizen.InvokeNative(0x41AFA5F228B0B6B0, )
_REQUEST_PHOTO_MODE_FREEZE
| Property | Value |
|---|---|
| Native Name | _REQUEST_PHOTO_MODE_FREEZE |
| Hash | 0x7C709C01D43D94CD |
| Return Type | void |
| Build | 1207 |
| Parameters | None |
Usage
Lua (Direct):
RequestPhotoModeFreeze()
Lua (Hash):
Citizen.InvokeNative(0x7C709C01D43D94CD, )
_SET_BREAKOUT_ARCHETYPE
| Property | Value |
|---|---|
| Native Name | _SET_BREAKOUT_ARCHETYPE |
| Hash | 0x99B2A2E3655DEAF1 |
| Return Type | void |
| Build | 1207 |
| Parameters | ped (Ped), archetype (char*) |
Usage
Lua (Direct):
SetBreakoutArchetype(ped, archetype)
Lua (Hash):
Citizen.InvokeNative(0x99B2A2E3655DEAF1, ped, archetype)
_SET_MGM_EVENT
| Property | Value |
|---|---|
| Native Name | _SET_MGM_EVENT |
| Hash | 0x07706C4CC9C6CC9E |
| Return Type | void |
| Build | 1207 |
| Parameters | mgmEventHandle (int), p1 (char*), seatId (Any), p3 (int), p4 (float) |
Usage
Lua (Direct):
SetMgmEvent(mgmEventHandle, p1, seatId, p3, p4)
Lua (Hash):
Citizen.InvokeNative(0x07706C4CC9C6CC9E, mgmEventHandle, p1, seatId, p3, p4)
_0x3641FCD53E59B335
| Property | Value |
|---|---|
| Native Name | _0x3641FCD53E59B335 |
| Hash | 0x3641FCD53E59B335 |
| Return Type | void |
| Build | 1207 |
| API Set | client |
| Parameters | mgmHandle (int), ped (Ped), secondaryVoiceString (const char*) |
Description: p2: MINIGAME_GET_SECONDARY_VOICE_STRING SET*
Usage
Lua (Direct):
_0x3641FCD53E59B335(mgmHandle, ped, secondaryVoiceString)
Lua (Hash):
Citizen.InvokeNative(0x3641FCD53E59B335, mgmHandle, ped, secondaryVoiceString)
_0x3B393716C3FD8237
| Property | Value |
|---|---|
| Native Name | _0x3B393716C3FD8237 |
| Hash | 0x3B393716C3FD8237 |
| Return Type | BOOL |
| Build | 1207 |
| API Set | client |
| Parameters | ped (Ped) |
Description: Used in SP R* Scripts only IS*
Usage
Lua (Direct):
local result = _0x3B393716C3FD8237(ped)
Lua (Hash):
local result = Citizen.InvokeNative(0x3B393716C3FD8237, ped)
_0x4B85B3CF91972222
| Property | Value |
|---|---|
| Native Name | _0x4B85B3CF91972222 |
| Hash | 0x4B85B3CF91972222 |
| Return Type | BOOL |
| Build | 1207 |
| API Set | client |
| Parameters | animScene (AnimScene) |
Description: Used in Script Function CUTSCENE_MANAGE_SKIP CHECK* (?)
Usage
Lua (Direct):
local result = _0x4B85B3CF91972222(animScene)
Lua (Hash):
local result = Citizen.InvokeNative(0x4B85B3CF91972222, animScene)
_0x5D7BFDA2290B4E39
| Property | Value |
|---|---|
| Native Name | _0x5D7BFDA2290B4E39 |
| Hash | 0x5D7BFDA2290B4E39 |
| Return Type | BOOL |
| Build | 1207 |
| API Set | client |
| Parameters | p0 (char*) |
Description: Used in SP R* Scripts only _IS_ANIM_SCENE_R* - _IS_ANIM_SCENE_S*
Usage
Lua (Direct):
local result = _0x5D7BFDA2290B4E39(p0)
Lua (Hash):
local result = Citizen.InvokeNative(0x5D7BFDA2290B4E39, p0)
_0x61B2AAEF645DDAF0
| Property | Value |
|---|---|
| Native Name | _0x61B2AAEF645DDAF0 |
| Hash | 0x61B2AAEF645DDAF0 |
| Return Type | BOOL |
| Build | 1207 |
| API Set | client |
| Parameters | mgmEventHandle (int), p1 (const char*), seatId (int), p3 (int), p4 (BOOL) |
Description: Only used in tg_p R* Script Returns true when mgm event success PREPARE* - REGISTER*
Usage
Lua (Direct):
local result = _0x61B2AAEF645DDAF0(mgmEventHandle, p1, seatId, p3, p4)
Lua (Hash):
local result = Citizen.InvokeNative(0x61B2AAEF645DDAF0, mgmEventHandle, p1, seatId, p3, p4)
_0x73616E64696C132E
| Property | Value |
|---|---|
| Native Name | _0x73616E64696C132E |
| Hash | 0x73616E64696C132E |
| Return Type | BOOL |
| Build | 1207 |
| API Set | client |
| Parameters | animScene (AnimScene), p1 (BOOL) |
Description: Used in SP R* Scripts only _CO* - _CR*
Usage
Lua (Direct):
local result = _0x73616E64696C132E(animScene, p1)
Lua (Hash):
local result = Citizen.InvokeNative(0x73616E64696C132E, animScene, p1)
_0x9AAE3C1148A09BCA
| Property | Value |
|---|---|
| Native Name | _0x9AAE3C1148A09BCA |
| Hash | 0x9AAE3C1148A09BCA |
| Return Type | BOOL |
| Build | 1207 |
| API Set | client |
| Parameters | animScene (AnimScene) |
Description: Used in SP R* Scripts only IS_ANIM_SCENE*
Usage
Lua (Direct):
local result = _0x9AAE3C1148A09BCA(animScene)
Lua (Hash):
local result = Citizen.InvokeNative(0x9AAE3C1148A09BCA, animScene)
_0xA96619FE85159ED2
| Property | Value |
|---|---|
| Native Name | _0xA96619FE85159ED2 |
| Hash | 0xA96619FE85159ED2 |
| Return Type | BOOL |
| Build | 1207 |
| API Set | client |
| Parameters | animScene (AnimScene) |
Description: Used in SP R* Scripts only WAS_ANIM_SCENE*
Usage
Lua (Direct):
local result = _0xA96619FE85159ED2(animScene)
Lua (Hash):
local result = Citizen.InvokeNative(0xA96619FE85159ED2, animScene)
_0xC1193521E3B9FADD
| Property | Value |
|---|---|
| Native Name | _0xC1193521E3B9FADD |
| Hash | 0xC1193521E3B9FADD |
| Return Type | void |
| Build | 1207 |
| API Set | client |
| Parameters | entity (Entity), p1 (BOOL) |
Description: Used in SP R* Scripts only RESUME* - _SET_A*
Usage
Lua (Direct):
_0xC1193521E3B9FADD(entity, p1)
Lua (Hash):
Citizen.InvokeNative(0xC1193521E3B9FADD, entity, p1)
_0xCDCD7B2D49AEE73A
| Property | Value |
|---|---|
| Native Name | _0xCDCD7B2D49AEE73A |
| Hash | 0xCDCD7B2D49AEE73A |
| Return Type | void |
| Build | 1207 |
| API Set | client |
| Parameters | p0 (BOOL) |
Description: Used in SP R* Scripts only _SET_P*
Usage
Lua (Direct):
_0xCDCD7B2D49AEE73A(p0)
Lua (Hash):
Citizen.InvokeNative(0xCDCD7B2D49AEE73A, p0)
_0xD70C7A30412F8FA0
| Property | Value |
|---|---|
| Native Name | _0xD70C7A30412F8FA0 |
| Hash | 0xD70C7A30412F8FA0 |
| Return Type | BOOL |
| Build | 1207 |
| API Set | client |
| Parameters | animScene (AnimScene) |
Description: Used in SP R* Scripts only IS_ANIM_SCENE*
Usage
Lua (Direct):
local result = _0xD70C7A30412F8FA0(animScene)
Lua (Hash):
local result = Citizen.InvokeNative(0xD70C7A30412F8FA0, animScene)
_0xE12D7B4B959644CD
| Property | Value |
|---|---|
| Native Name | _0xE12D7B4B959644CD |
| Hash | 0xE12D7B4B959644CD |
| Return Type | void |
| Build | 1207 |
| API Set | client |
Description: Used in SP R* Scripts only _SET_B* - _SET_C*
Usage
Lua (Direct):
_0xE12D7B4B959644CD()
Lua (Hash):
Citizen.InvokeNative(0xE12D7B4B959644CD)
_0xEA41D44A8D42057B
| Property | Value |
|---|---|
| Native Name | _0xEA41D44A8D42057B |
| Hash | 0xEA41D44A8D42057B |
| Return Type | BOOL |
| Build | 1207 |
| API Set | client |
Description: Used in SP R* Scripts only PAUSE* - PLAY*
Usage
Lua (Direct):
local result = _0xEA41D44A8D42057B()
Lua (Hash):
local result = Citizen.InvokeNative(0xEA41D44A8D42057B)
_LOAD_MGM_ASSETS
| Property | Value |
|---|---|
| Native Name | _LOAD_MGM_ASSETS |
| Hash | 0xB727A847862CB00A |
| Return Type | BOOL |
| Build | 1207 |
| API Set | client |
| Parameters | mgmFilename (char*) |
Description: Used to request MiniGameMoments Assets.
mgmFilename's: Poker PokerArthur PokerArthurCamp PokerJohn PokerJohnCamp
Usage
Lua (Direct):
local result = LoadMgmAssets(mgmFilename)
Lua (Hash):
local result = Citizen.InvokeNative(0xB727A847862CB00A, mgmFilename)