From the reference libraryRedM

GRAPHICS Natives - Part 4 of 6

natives/GRAPHICS/GRAPHICS_natives_part4.md

GRAPHICS Natives - Part 4 of 6

Red Dead Redemption 3 Native Functions Reference

Namespace: GRAPHICS
Natives in this file: 50
Total natives in namespace: 267
Generated from: RDR3natives JSON data


_UPDATE_PHOTO_MODE_EXPOSURE

Description: Resets the exposure to the value when exposure lock was enabled

Property Value
Native Name _UPDATE_PHOTO_MODE_EXPOSURE
Hash 0x9229ED770975BD9E
Return Type void
API Set client
Build 1311
Parameters None

Usage

Lua (Direct):

UpdatePhotoModeExposure()

Lua (Hash):

Citizen.InvokeNative(0x9229ED770975BD9E, )

_0x94B261F1F35293E1

Description: nullsub, doesn't do anything

Property Value
Native Name _0x94B261F1F35293E1
Hash 0x94B261F1F35293E1
Return Type void
Build 1207
Parameters p0 (Any)

Parameters

  • p0 (Any)

Usage

Lua (Direct):

_0x94B261F1F35293E1(p0)

Lua (Hash):

Citizen.InvokeNative(0x94B261F1F35293E1, p0)

_0x981C7D863980FA51

Property Value
Native Name _0x981C7D863980FA51
Hash 0x981C7D863980FA51
Return Type void
Build 1207
Parameters None

Usage

Lua (Direct):

_0x981C7D863980FA51()

Lua (Hash):

Citizen.InvokeNative(0x981C7D863980FA51, )

_0x9D1B0B5066205692

Property Value
Native Name _0x9D1B0B5066205692
Hash 0x9D1B0B5066205692
Return Type void
Build 1207
Parameters None

Usage

Lua (Direct):

_0x9D1B0B5066205692()

Lua (Hash):

Citizen.InvokeNative(0x9D1B0B5066205692, )

_0x9F158A49B0D84C3C

Property Value
Native Name _0x9F158A49B0D84C3C
Hash 0x9F158A49B0D84C3C
Return Type void
Build 1207
Parameters p0 (Any)

Parameters

  • p0 (Any)

Usage

Lua (Direct):

_0x9F158A49B0D84C3C(p0)

Lua (Hash):

Citizen.InvokeNative(0x9F158A49B0D84C3C, p0)

_0x9F6D859C80708B26

Property Value
Native Name _0x9F6D859C80708B26
Hash 0x9F6D859C80708B26
Return Type void
Build 1311
Parameters p0 (BOOL), p1 (BOOL)

Parameters

  • p0 (BOOL)
  • p1 (BOOL)

Usage

Lua (Direct):

_0x9F6D859C80708B26(p0, p1)

Lua (Hash):

Citizen.InvokeNative(0x9F6D859C80708B26, p0, p1)

_0xA04EF43030593ABC

Property Value
Native Name _0xA04EF43030593ABC
Hash 0xA04EF43030593ABC
Return Type void
Build 1207
Parameters p0 (Any), p1 (Any)

Parameters

  • p0 (Any)
  • p1 (Any)

Usage

Lua (Direct):

_0xA04EF43030593ABC(p0, p1)

Lua (Hash):

Citizen.InvokeNative(0xA04EF43030593ABC, p0, p1)

_0xA0F4D12D6042F6D5

Property Value
Native Name _0xA0F4D12D6042F6D5
Hash 0xA0F4D12D6042F6D5
Return Type void
Build 1207
Parameters p0 (Any), p1 (Any)

Parameters

  • p0 (Any)
  • p1 (Any)

Usage

Lua (Direct):

_0xA0F4D12D6042F6D5(p0, p1)

Lua (Hash):

Citizen.InvokeNative(0xA0F4D12D6042F6D5, p0, p1)

_0xA15CCAB8AD038291

Property Value
Native Name _0xA15CCAB8AD038291
Hash 0xA15CCAB8AD038291
Return Type Any
Build 1207
Parameters p0 (Any), p1 (Any), p2 (Any), p3 (Any)

Parameters

  • p0 (Any)
  • p1 (Any)
  • p2 (Any)
  • p3 (Any)

Usage

Lua (Direct):

local result = _0xA15CCAB8AD038291(p0, p1, p2, p3)

Lua (Hash):

local result = Citizen.InvokeNative(0xA15CCAB8AD038291, p0, p1, p2, p3)

_0xA1A86055792FB249

Property Value
Native Name _0xA1A86055792FB249
Hash 0xA1A86055792FB249
Return Type void
Build 1207
Parameters personaPhotoLocalCacheType (int)

Parameters

  • personaPhotoLocalCacheType (int)

Usage

Lua (Direct):

_0xA1A86055792FB249(personaPhotoLocalCacheType)

Lua (Hash):

Citizen.InvokeNative(0xA1A86055792FB249, personaPhotoLocalCacheType)

_0xA201A3D0AC087C37

Description: ANIMPOSTFX_*

Property Value
Native Name _0xA201A3D0AC087C37
Hash 0xA201A3D0AC087C37
Return Type void
Build 1207
Parameters effectName (const char*)

Parameters

  • effectName (const char*)

Usage

Lua (Direct):

_0xA201A3D0AC087C37(effectName)

Lua (Hash):

Citizen.InvokeNative(0xA201A3D0AC087C37, effectName)

_0xA21AF60C9F99CCC5

Property Value
Native Name _0xA21AF60C9F99CCC5
Hash 0xA21AF60C9F99CCC5
Return Type void
Build 1207
Parameters None

Usage

Lua (Direct):

_0xA21AF60C9F99CCC5()

Lua (Hash):

Citizen.InvokeNative(0xA21AF60C9F99CCC5, )

_0xB032C085D9A03907

Description: _SET_D* or _SET_E*

Property Value
Native Name _0xB032C085D9A03907
Hash 0xB032C085D9A03907
Return Type void
Build 1207
Parameters None

Usage

Lua (Direct):

_0xB032C085D9A03907()

Lua (Hash):

Citizen.InvokeNative(0xB032C085D9A03907, )

_0xB958D97A0DFAA0C2

Description: ANIMPOSTFX_*

Property Value
Native Name _0xB958D97A0DFAA0C2
Hash 0xB958D97A0DFAA0C2
Return Type BOOL
Build 1207
Parameters effectName (const char*)

Parameters

  • effectName (const char*)

Usage

Lua (Direct):

local result = _0xB958D97A0DFAA0C2(effectName)

Lua (Hash):

local result = Citizen.InvokeNative(0xB958D97A0DFAA0C2, effectName)

_0xC06F2F45A73EABCD

Description: Used in NET_CAMP_SPIRIT_ANIMAL_CLEAR_ANIMAL_VISIBILITY

Property Value
Native Name _0xC06F2F45A73EABCD
Hash 0xC06F2F45A73EABCD
Return Type void
Build 1311
Parameters entity (Entity)

Parameters

  • entity (Entity)

Usage

Lua (Direct):

_0xC06F2F45A73EABCD(entity)

Lua (Hash):

Citizen.InvokeNative(0xC06F2F45A73EABCD, entity)

_0xC28F62AC9774FC1B

Property Value
Native Name _0xC28F62AC9774FC1B
Hash 0xC28F62AC9774FC1B
Return Type Any
Build 1207
Parameters None

Usage

Lua (Direct):

local result = _0xC28F62AC9774FC1B()

Lua (Hash):

local result = Citizen.InvokeNative(0xC28F62AC9774FC1B, )

_0xC489FE31AC726512

Property Value
Native Name _0xC489FE31AC726512
Hash 0xC489FE31AC726512
Return Type void
Build 1207
Parameters p0 (Any), p1 (Any)

Parameters

  • p0 (Any)
  • p1 (Any)

Usage

Lua (Direct):

_0xC489FE31AC726512(p0, p1)

Lua (Hash):

Citizen.InvokeNative(0xC489FE31AC726512, p0, p1)

_0xC76FC4C2FC5F4405

Description: ANIMPOSTFX_*

Property Value
Native Name _0xC76FC4C2FC5F4405
Hash 0xC76FC4C2FC5F4405
Return Type void
Build 1207
Parameters effectNameHash (Hash)

Parameters

  • effectNameHash (Hash)

Usage

Lua (Direct):

_0xC76FC4C2FC5F4405(effectNameHash)

Lua (Hash):

Citizen.InvokeNative(0xC76FC4C2FC5F4405, effectNameHash)

_CHANGE_PHOTO_MODE_EXPOSURE

Property Value
Native Name _CHANGE_PHOTO_MODE_EXPOSURE
Hash 0xC8D0611D9A0CF5D3
Return Type void
API Set client
Build 1207
Parameters value (float)

Parameters

  • value (float)

Usage

Lua (Direct):

ChangePhotoModeExposure(value)

Lua (Hash):

Citizen.InvokeNative(0xC8D0611D9A0CF5D3, value)

_0xCC3B787E73E64160

Property Value
Native Name _0xCC3B787E73E64160
Hash 0xCC3B787E73E64160
Return Type void
Build 1207
Parameters p0 (Any), p1 (Any), p2 (Any), p3 (Any), p4 (Any)

Parameters

  • p0 (Any)
  • p1 (Any)
  • p2 (Any)
  • p3 (Any)
  • p4 (Any)

Usage

Lua (Direct):

_0xCC3B787E73E64160(p0, p1, p2, p3, p4)

Lua (Hash):

Citizen.InvokeNative(0xCC3B787E73E64160, p0, p1, p2, p3, p4)

_0xD1472AFF30C103D6

Description: Only used in R* Script nb_stalking_hunter

Property Value
Native Name _0xD1472AFF30C103D6
Hash 0xD1472AFF30C103D6
Return Type void
Build 1311
Parameters p0 (float)

Parameters

  • p0 (float)

Usage

Lua (Direct):

_0xD1472AFF30C103D6(p0)

Lua (Hash):

Citizen.InvokeNative(0xD1472AFF30C103D6, p0)

_0xD543487A1F12828F

Property Value
Native Name _0xD543487A1F12828F
Hash 0xD543487A1F12828F
Return Type void
Build 1207
Parameters p0 (Any), p1 (Any), p2 (Any), p3 (Any)

Parameters

  • p0 (Any)
  • p1 (Any)
  • p2 (Any)
  • p3 (Any)

Usage

Lua (Direct):

_0xD543487A1F12828F(p0, p1, p2, p3)

Lua (Hash):

Citizen.InvokeNative(0xD543487A1F12828F, p0, p1, p2, p3)

_0xD9BC98B55BCFAA9B

Property Value
Native Name _0xD9BC98B55BCFAA9B
Hash 0xD9BC98B55BCFAA9B
Return Type void
Build 1207
Parameters p0 (Any)

Parameters

  • p0 (Any)

Usage

Lua (Direct):

_0xD9BC98B55BCFAA9B(p0)

Lua (Hash):

Citizen.InvokeNative(0xD9BC98B55BCFAA9B, p0)

_NUM_PIXELS_VISIBLE_AT_TRACKED_POINT

Property Value
Native Name _NUM_PIXELS_VISIBLE_AT_TRACKED_POINT
Hash 0xDFE332A5DA6FE7C9
Return Type int
Build 1207
Parameters iTrackedPoint (int)

Description: Returns iNumPixels, iPixelsVisible

Usage

Lua (Direct):

local result = NumPixelsVisibleAtTrackedPoint(iTrackedPoint)

Lua (Hash):

local result = Citizen.InvokeNative(0xDFE332A5DA6FE7C9, iTrackedPoint)

_0xE63D68F455CA0B47

Property Value
Native Name _0xE63D68F455CA0B47
Hash 0xE63D68F455CA0B47
Return Type Any
Build 1207
Parameters p0 (Any), p1 (Any), p2 (Any), p3 (Any), p4 (Any), p5 (Any), p6 (Any)

Parameters

  • p0 (Any)
  • p1 (Any)
  • p2 (Any)
  • p3 (Any)
  • p4 (Any)
  • p5 (Any)
  • p6 (Any)

Usage

Lua (Direct):

local result = _0xE63D68F455CA0B47(p0, p1, p2, p3, p4, p5, p6)

Lua (Hash):

local result = Citizen.InvokeNative(0xE63D68F455CA0B47, p0, p1, p2, p3, p4, p5, p6)

_0xE75CDDEBF618C8FF

Description: ANIMPOSTFX_*

Property Value
Native Name _0xE75CDDEBF618C8FF
Hash 0xE75CDDEBF618C8FF
Return Type BOOL
Build 1207
Parameters effectNameHash (Hash)

Parameters

  • effectNameHash (Hash)

Usage

Lua (Direct):

local result = _0xE75CDDEBF618C8FF(effectNameHash)

Lua (Hash):

local result = Citizen.InvokeNative(0xE75CDDEBF618C8FF, effectNameHash)

_0xEB48CE48EEC41FD4

Property Value
Native Name _0xEB48CE48EEC41FD4
Hash 0xEB48CE48EEC41FD4
Return Type void
Build 1207
Parameters p0 (Any)

Parameters

  • p0 (Any)

Usage

Lua (Direct):

_0xEB48CE48EEC41FD4(p0)

Lua (Hash):

Citizen.InvokeNative(0xEB48CE48EEC41FD4, p0)

_0xEC3D8C228FE553D7

Property Value
Native Name _0xEC3D8C228FE553D7
Hash 0xEC3D8C228FE553D7
Return Type BOOL
Build 1207
Parameters p0 (BOOL)

Parameters

  • p0 (BOOL)

Usage

Lua (Direct):

local result = _0xEC3D8C228FE553D7(p0)

Lua (Hash):

local result = Citizen.InvokeNative(0xEC3D8C228FE553D7, p0)

_0xEC3F7F24EEEB3BA3

Property Value
Native Name _0xEC3F7F24EEEB3BA3
Hash 0xEC3F7F24EEEB3BA3
Return Type void
Build 1207
Parameters None

Usage

Lua (Direct):

_0xEC3F7F24EEEB3BA3()

Lua (Hash):

Citizen.InvokeNative(0xEC3F7F24EEEB3BA3, )

_0xF2F543D48F319A3A

Property Value
Native Name _0xF2F543D48F319A3A
Hash 0xF2F543D48F319A3A
Return Type void
Build 1207
Parameters None

Usage

Lua (Direct):

_0xF2F543D48F319A3A()

Lua (Hash):

Citizen.InvokeNative(0xF2F543D48F319A3A, )

_0xF5793BB386E1FF9C

Property Value
Native Name _0xF5793BB386E1FF9C
Hash 0xF5793BB386E1FF9C
Return Type void
Build 1207
Parameters p0 (Any)

Parameters

  • p0 (Any)

Usage

Lua (Direct):

_0xF5793BB386E1FF9C(p0)

Lua (Hash):

Citizen.InvokeNative(0xF5793BB386E1FF9C, p0)

_0xFB680A9B33D0EDBE

Description: DISABLE*

Property Value
Native Name _0xFB680A9B33D0EDBE
Hash 0xFB680A9B33D0EDBE
Return Type void
Build 1207
Parameters p0 (BOOL)

Parameters

  • p0 (BOOL)

Usage

Lua (Direct):

_0xFB680A9B33D0EDBE(p0)

Lua (Hash):

Citizen.InvokeNative(0xFB680A9B33D0EDBE, p0)

_ANIMPOSTFX_HAS_EVENT_TRIGGERED

Property Value
Native Name _ANIMPOSTFX_HAS_EVENT_TRIGGERED
Hash 0xFBF161FCFEC8589E
Return Type BOOL
Build 1207
Parameters effectName (char*), eventType (int), peekOnly (BOOL), isRegistered (BOOL*)

Description: Return true if the event have just been triggered. Literaly the same system of ANIMPOSTFX_HAS_EVENT_TRIGGERED_BY_STACKHASH, but works with a string.

Usage

Lua (Direct):

local result = AnimpostfxHasEventTriggered(effectName, eventType, peekOnly, isRegistered)

Lua (Hash):

local result = Citizen.InvokeNative(0xFBF161FCFEC8589E, effectName, eventType, peekOnly, isRegistered)

Examples

CreateThread(function()
    AnimpostfxPlay("ChapterTitle_IntroCh01")
    while true do
        local hasEventTriggered1, isRegistered1 = AnimpostfxHasEventTriggered("ChapterTitle_IntroCh01", 1, false)
        local hasEventTriggered2, isRegistered2 = AnimpostfxHasEventTriggered("ChapterTitle_IntroCh01", 2, false)
        if (hasEventTriggered1) then
            print("AnimpostfxHasEventTriggered('ChapterTitle_IntroCh01', 1, false)", hasEventTriggered1)
        end
        if (hasEventTriggered2) then
            print("AnimpostfxHasEventTriggered('ChapterTitle_IntroCh01', 2, false)", hasEventTriggered2)
        end
        Wait(0)
    end
end)

_0xFC9B53C072F418E0

Property Value
Native Name _0xFC9B53C072F418E0
Hash 0xFC9B53C072F418E0
Return Type Any
Build 1207
Parameters None

Usage

Lua (Direct):

local result = _0xFC9B53C072F418E0()

Lua (Hash):

local result = Citizen.InvokeNative(0xFC9B53C072F418E0, )

_0xFD05B1DDE83749FA

Description: R* Script spd_agnesdow1: p0 = SPD_AGNES_DOWD_01

Property Value
Native Name _0xFD05B1DDE83749FA
Hash 0xFD05B1DDE83749FA
Return Type BOOL
Build 1207
Parameters p0 (const char*)

Parameters

  • p0 (const char*)

Usage

Lua (Direct):

local result = _0xFD05B1DDE83749FA(p0)

Lua (Hash):

local result = Citizen.InvokeNative(0xFD05B1DDE83749FA, p0)

_0xFF8018C778349234

Property Value
Native Name _0xFF8018C778349234
Hash 0xFF8018C778349234
Return Type void
Build 1207
Parameters p0 (Any)

Parameters

  • p0 (Any)

Usage

Lua (Direct):

_0xFF8018C778349234(p0)

Lua (Hash):

Citizen.InvokeNative(0xFF8018C778349234, p0)

_ADD_BLOOD_POOLS_FOR_PED

Description: Creates blood pools for the given ped in some interval for a few seconds.

Property Value
Native Name _ADD_BLOOD_POOLS_FOR_PED
Hash 0xDFCE8CE9F3EBE93F
Return Type void
Build 1207
Parameters ped (Ped)

Parameters

  • ped (Ped)

Usage

Lua (Direct):

AddBloodPoolsForPed(ped)

Lua (Hash):

Citizen.InvokeNative(0xDFCE8CE9F3EBE93F, ped)

_ADD_BLOOD_POOLS_FOR_PED_WITH_PARAMS

Property Value
Native Name _ADD_BLOOD_POOLS_FOR_PED_WITH_PARAMS
Hash 0xC349EE1E6EFA494B
Return Type void
Build 1207
Parameters ped (Ped), p1 (float), size (float), p3 (float)

Parameters

  • ped (Ped)
  • p1 (float)
  • size (float)
  • p3 (float)

Usage

Lua (Direct):

AddBloodPoolsForPedWithParams(ped, p1, size, p3)

Lua (Hash):

Citizen.InvokeNative(0xC349EE1E6EFA494B, ped, p1, size, p3)

_ADD_BLOOD_TRAIL_POINT

Property Value
Native Name _ADD_BLOOD_TRAIL_POINT
Hash 0xDD9DC1AB63D513CE
Return Type void
Build 1207
Parameters x (float), y (float), z (float)

Parameters

  • x (float)
  • y (float)
  • z (float)

Usage

Lua (Direct):

AddBloodTrailPoint(x, y, z)

Lua (Hash):

Citizen.InvokeNative(0xDD9DC1AB63D513CE, x, y, z)

_ADD_BLOOD_TRAIL_SPLAT

Property Value
Native Name _ADD_BLOOD_TRAIL_SPLAT
Hash 0xF5E45CB1CF965D2D
Return Type void
Build 1207
Parameters x (float), y (float), z (float)

Parameters

  • x (float)
  • y (float)
  • z (float)

Usage

Lua (Direct):

AddBloodTrailSplat(x, y, z)

Lua (Hash):

Citizen.InvokeNative(0xF5E45CB1CF965D2D, x, y, z)

_ADD_ENTITY_TO_ENTITY_MASK

Property Value
Native Name _ADD_ENTITY_TO_ENTITY_MASK
Hash 0xC6F81FCD15350323
Return Type void
Build 1207
Parameters entity (Entity), mask (int)

Parameters

  • entity (Entity)
  • mask (int)

Usage

Lua (Direct):

AddEntityToEntityMask(entity, mask)

Lua (Hash):

Citizen.InvokeNative(0xC6F81FCD15350323, entity, mask)

_ADD_ENTITY_TO_ENTITY_MASK_WITH_INTENSITY

Property Value
Native Name _ADD_ENTITY_TO_ENTITY_MASK_WITH_INTENSITY
Hash 0x958DEBD9353C0935
Return Type void
Build 1207
Parameters entity (Entity), mask (int), intensity (float)

Parameters

  • entity (Entity)
  • mask (int)
  • intensity (float)

Usage

Lua (Direct):

AddEntityToEntityMaskWithIntensity(entity, mask, intensity)

Lua (Hash):

Citizen.InvokeNative(0x958DEBD9353C0935, entity, mask, intensity)

_ANIMPOSTFX_CLEAR_EFFECT

Property Value
Native Name _ANIMPOSTFX_CLEAR_EFFECT
Hash 0xC5CB91D65852ED7E
Return Type void
Build 1207
Parameters effectName (const char*)

Parameters

  • effectName (const char*)

Usage

Lua (Direct):

AnimpostfxClearEffect(effectName)

Lua (Hash):

Citizen.InvokeNative(0xC5CB91D65852ED7E, effectName)

_ANIMPOSTFX_HAS_LOADED

Property Value
Native Name _ANIMPOSTFX_HAS_LOADED
Hash 0xBF2DD155B2ADCD0A
Return Type BOOL
Build 1207
Parameters effectName (const char*)

Parameters

  • effectName (const char*)

Usage

Lua (Direct):

local result = AnimpostfxHasLoaded(effectName)

Lua (Hash):

local result = Citizen.InvokeNative(0xBF2DD155B2ADCD0A, effectName)

End of GRAPHICS natives part 4

_0xC37792A3F9C90771

Property Value
Native Name _0xC37792A3F9C90771
Hash 0xC37792A3F9C90771
Return Type Any
Build 1207
API Set client

Description: Doesn't actually return anything.

ANIMPOSTFX_*

Usage

Lua (Direct):

local result = _0xC37792A3F9C90771()

Lua (Hash):

local result = Citizen.InvokeNative(0xC37792A3F9C90771)

_0xFF584F097C17FA8F

Property Value
Native Name _0xFF584F097C17FA8F
Hash 0xFF584F097C17FA8F
Return Type BOOL
Build 1207
API Set client

Description: Returns whether the 'killFX' setting is enabled.

ANIMPOSTFX_*

Usage

Lua (Direct):

local result = _0xFF584F097C17FA8F()

Lua (Hash):

local result = Citizen.InvokeNative(0xFF584F097C17FA8F)

_ADD_BLOOD_POOL

Property Value
Native Name _ADD_BLOOD_POOL
Hash 0xFA2ECC78A6014D4F
Return Type void
Build 1207
API Set client
Parameters x (float), y (float), z (float), unused (BOOL)

Description: https://i.imgur.com/ULQU9US.jpg More rounded and small puddle

Usage

Lua (Direct):

AddBloodPool(x, y, z, unused)

Lua (Hash):

Citizen.InvokeNative(0xFA2ECC78A6014D4F, x, y, z, unused)

_ADD_BLOOD_POOL_2

Property Value
Native Name _ADD_BLOOD_POOL_2
Hash 0xF708298675ABDC6A
Return Type void
Build 1207
API Set client
Parameters x (float), y (float), z (float), p3 (float), size (float), p5 (float), permanent (BOOL), p7 (float), p8 (BOOL)

Description: https://i.imgur.com/rPITUCV.jpg More customizable and more like quadrants

Usage

Lua (Direct):

AddBloodPool2(x, y, z, p3, size, p5, permanent, p7, p8)

Lua (Hash):

Citizen.InvokeNative(0xF708298675ABDC6A, x, y, z, p3, size, p5, permanent, p7, p8)

_ADD_VEG_MODIFIER_ZONE

Property Value
Native Name _ADD_VEG_MODIFIER_ZONE
Hash 0xBD3324281E8B9933
Return Type int
Build 1207
API Set client
Parameters volume (Volume), p1 (int), flags (int), p3 (int)

Description: Adds Vegetation Blocking Zone, Added Snow Flattening veg mod Zone Returns veg modifier handle

Usage

Lua (Direct):

local result = AddVegModifierZone(volume, p1, flags, p3)

Lua (Hash):

local result = Citizen.InvokeNative(0xBD3324281E8B9933, volume, p1, flags, p3)

_ANIMPOSTFX_GET_STACKHASH

Property Value
Native Name _ANIMPOSTFX_GET_STACKHASH
Hash 0x842CCC9491FFCD9B
Return Type Hash
Build 1207
API Set client
Parameters effectName (const char*)

Description: Known effects: MP_Trans_SceneToPhoto MP_Trans_WinLose SpectateFilter MP_CharacterCreatorPhoto MP_Trans_PhotoToScene InterrogationHit

Usage

Lua (Direct):

local result = AnimpostfxGetStackhash(effectName)

Lua (Hash):

local result = Citizen.InvokeNative(0x842CCC9491FFCD9B, effectName)
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