From the reference libraryRedM

MAP Natives - Part 1 of 2

natives/MAP/MAP_natives_part1.md

MAP Natives - Part 1 of 2

Red Dead Redemption 3 Native Functions Reference

Namespace: MAP
Natives in this file: 50
Total natives in namespace: 85
Generated from: RDR3natives JSON data


ADD_POINT_TO_GPS_MULTI_ROUTE

Property Value
Native Name ADD_POINT_TO_GPS_MULTI_ROUTE
Hash 0x64C59DD6834FA942
Return Type void
Build 1207
Parameters x (float), y (float), z (float), p3 (BOOL)

Parameters

  • x (float)
  • y (float)
  • z (float)
  • p3 (BOOL)

Usage

Lua (Direct):

AddPointToGpsMultiRoute(x, y, z, p3)

Lua (Hash):

Citizen.InvokeNative(0x64C59DD6834FA942, x, y, z, p3)

ALLOW_SONAR_BLIPS

Property Value
Native Name ALLOW_SONAR_BLIPS
Hash 0x6E6E64788C07D2E0
Return Type void
Build 1207
Parameters toggle (BOOL)

Parameters

  • toggle (BOOL)

Usage

Lua (Direct):

AllowSonarBlips(toggle)

Lua (Hash):

Citizen.InvokeNative(0x6E6E64788C07D2E0, toggle)

BLIP_ADD_FOR_ENTITY

Property Value
Native Name BLIP_ADD_FOR_ENTITY
Hash 0x23F74C2FDA6E7C61
Return Type Blip
Build 1207
Parameters blipHash (Hash), entity (Entity)

Parameters

  • blipHash (Hash)
  • entity (Entity)

Usage

Lua (Direct):

local result = BlipAddForEntity(blipHash, entity)

Lua (Hash):

local result = Citizen.InvokeNative(0x23F74C2FDA6E7C61, blipHash, entity)

BLIP_ADD_FOR_PICKUP_PLACEMENT

Property Value
Native Name BLIP_ADD_FOR_PICKUP_PLACEMENT
Hash 0xA486008892065FB9
Return Type Blip
Build 1207
Parameters blipHash (Hash), pickup (Pickup)

Parameters

  • blipHash (Hash)
  • pickup (Pickup)

Usage

Lua (Direct):

local result = BlipAddForPickupPlacement(blipHash, pickup)

Lua (Hash):

local result = Citizen.InvokeNative(0xA486008892065FB9, blipHash, pickup)

BLIP_ADD_FOR_RADIUS

Property Value
Native Name BLIP_ADD_FOR_RADIUS
Hash 0x45F13B7E0A15C880
Return Type Blip
Build 1207
Parameters blipHash (Hash), x (float), y (float), z (float), radius (float)

Parameters

  • blipHash (Hash)
  • x (float)
  • y (float)
  • z (float)
  • radius (float)

Usage

Lua (Direct):

local result = BlipAddForRadius(blipHash, x, y, z, radius)

Lua (Hash):

local result = Citizen.InvokeNative(0x45F13B7E0A15C880, blipHash, x, y, z, radius)

BLIP_REMOVE_MODIFIER

Description: If modifierHash is 0, ALL modifiers will be removed.

Property Value
Native Name BLIP_REMOVE_MODIFIER
Hash 0xB059D7BD3D78C16F
Return Type BOOL
Build 1207
Parameters blip (Blip), modifierHash (Hash)

Parameters

  • blip (Blip)
  • modifierHash (Hash)

Usage

Lua (Direct):

local result = BlipRemoveModifier(blip, modifierHash)

Lua (Hash):

local result = Citizen.InvokeNative(0xB059D7BD3D78C16F, blip, modifierHash)

CLEAR_GPS_CUSTOM_ROUTE

Property Value
Native Name CLEAR_GPS_CUSTOM_ROUTE
Hash 0x1EAA5674B4D181C5
Return Type void
Build 1207
Parameters None

Usage

Lua (Direct):

ClearGpsCustomRoute()

Lua (Hash):

Citizen.InvokeNative(0x1EAA5674B4D181C5, )

CLEAR_GPS_FLAGS

Description: Clears the GPS flags.

Property Value
Native Name CLEAR_GPS_FLAGS
Hash 0x4D3771237C79FF41
Return Type void
Build 1207
Parameters None

Usage

Lua (Direct):

ClearGpsFlags()

Lua (Hash):

Citizen.InvokeNative(0x4D3771237C79FF41, )

CLEAR_GPS_MULTI_ROUTE

Description: Does the same as SET_GPS_MULTI_ROUTE_RENDER(false);

Property Value
Native Name CLEAR_GPS_MULTI_ROUTE
Hash 0x9E0AB9AAEE87CE28
Return Type void
Build 1207
Parameters None

Usage

Lua (Direct):

ClearGpsMultiRoute()

Lua (Hash):

Citizen.InvokeNative(0x9E0AB9AAEE87CE28, )

CLEAR_GPS_PLAYER_WAYPOINT

Property Value
Native Name CLEAR_GPS_PLAYER_WAYPOINT
Hash 0x08FDC6F796E350D1
Return Type void
Build 1207
Parameters None

Usage

Lua (Direct):

ClearGpsPlayerWaypoint()

Lua (Hash):

Citizen.InvokeNative(0x08FDC6F796E350D1, )

DISPLAY_RADAR

Description: If Minimap / Radar should be displayed.

Property Value
Native Name DISPLAY_RADAR
Hash 0x1B3DA717B9AFF828
Return Type void
Build 1207
Parameters toggle (BOOL)

Parameters

  • toggle (BOOL)

Usage

Lua (Direct):

DisplayRadar(toggle)

Lua (Hash):

Citizen.InvokeNative(0x1B3DA717B9AFF828, toggle)

DOES_BLIP_EXIST

Property Value
Native Name DOES_BLIP_EXIST
Hash 0xCD82FA174080B3B1
Return Type BOOL
Build 1207
Parameters blip (Blip)

Parameters

  • blip (Blip)

Usage

Lua (Direct):

local result = DoesBlipExist(blip)

Lua (Hash):

local result = Citizen.InvokeNative(0xCD82FA174080B3B1, blip)

FORCE_SONAR_BLIPS_THIS_FRAME

Description: Doesn't actually return anything.

Property Value
Native Name FORCE_SONAR_BLIPS_THIS_FRAME
Hash 0xEE1C7BA69BB74B08
Return Type Any
Build 1207
Parameters None

Usage

Lua (Direct):

local result = ForceSonarBlipsThisFrame()

Lua (Hash):

local result = Citizen.InvokeNative(0xEE1C7BA69BB74B08, )

GET_BLIP_COORDS

Property Value
Native Name GET_BLIP_COORDS
Hash 0x201C319797BDA603
Return Type Vector3
Build 1207
Parameters blip (Blip)

Parameters

  • blip (Blip)

Usage

Lua (Direct):

local result = GetBlipCoords(blip)

Lua (Hash):

local result = Citizen.InvokeNative(0x201C319797BDA603, blip)

GET_BLIP_FROM_ENTITY

Description: Returns the Blip handle of given Entity.

Property Value
Native Name GET_BLIP_FROM_ENTITY
Hash 0x6D2C41A8BD6D6FD0
Return Type Blip
Build 1207
Parameters entity (Entity)

Parameters

  • entity (Entity)

Usage

Lua (Direct):

local result = GetBlipFromEntity(entity)

Lua (Hash):

local result = Citizen.InvokeNative(0x6D2C41A8BD6D6FD0, entity)

GET_MAIN_PLAYER_BLIP_ID

Property Value
Native Name GET_MAIN_PLAYER_BLIP_ID
Hash 0x5CD2889B2B381D45
Return Type Blip
Build 1207
Parameters None

Usage

Lua (Direct):

local result = GetMainPlayerBlipId()

Lua (Hash):

local result = Citizen.InvokeNative(0x5CD2889B2B381D45, )

IS_BLIP_ON_MINIMAP

Property Value
Native Name IS_BLIP_ON_MINIMAP
Hash 0x46534526B9CD2D17
Return Type BOOL
Build 1207
Parameters blip (Blip)

Parameters

  • blip (Blip)

Usage

Lua (Direct):

local result = IsBlipOnMinimap(blip)

Lua (Hash):

local result = Citizen.InvokeNative(0x46534526B9CD2D17, blip)

IS_WAYPOINT_ACTIVE

Property Value
Native Name IS_WAYPOINT_ACTIVE
Hash 0x202B1BBFC6AB5EE4
Return Type BOOL
Build 1207
Parameters None

Usage

Lua (Direct):

local result = IsWaypointActive()

Lua (Hash):

local result = Citizen.InvokeNative(0x202B1BBFC6AB5EE4, )

REMOVE_BLIP

Property Value
Native Name REMOVE_BLIP
Hash 0xF2C3C9DA47AAA54A
Return Type void
Build 1207
Parameters blip (Blip*)

Parameters

  • blip (Blip*)

Usage

Lua (Direct):

RemoveBlip(blip)

Lua (Hash):

Citizen.InvokeNative(0xF2C3C9DA47AAA54A, blip)

RESET_MINIMAP_FOW

Property Value
Native Name RESET_MINIMAP_FOW
Hash 0xEB3CB3386C775D72
Return Type void
Build 1207
Parameters hash (Hash)

Parameters

  • hash (Hash)

Usage

Lua (Direct):

ResetMinimapFow(hash)

Lua (Hash):

Citizen.InvokeNative(0xEB3CB3386C775D72, hash)

SET_BLIP_COORDS

Property Value
Native Name SET_BLIP_COORDS
Hash 0x4FF674F5E23D49CE
Return Type void
Build 1207
Parameters blip (Blip), posX (float), posY (float), posZ (float)

Parameters

  • blip (Blip)
  • posX (float)
  • posY (float)
  • posZ (float)

Usage

Lua (Direct):

SetBlipCoords(blip, posX, posY, posZ)

Lua (Hash):

Citizen.InvokeNative(0x4FF674F5E23D49CE, blip, posX, posY, posZ)

SET_BLIP_FLASHES

Property Value
Native Name SET_BLIP_FLASHES
Hash 0x0DF2B55F717DDB10
Return Type BOOL
Build 1207
Parameters blip (Blip), p1 (int*), p2 (Hash*)

Description: _GET_BLIP_MAP_CARD_INFO this should be the name there is no flash timer for blips

Usage

Lua (Direct):

local result = SetBlipFlashes(blip, p1, p2)

Lua (Hash):

local result = Citizen.InvokeNative(0x0DF2B55F717DDB10, blip, p1, p2)

Examples

local blipType, mapCardId = Citizen.InvokeNative(0x0DF2B55F717DDB10, intParameter, Citizen.PointerValueInt(), Citizen.PointerValueInt())
// will return whatever you passed in blipType as long is an int

SET_BLIP_FLASH_TIMER

Property Value
Native Name SET_BLIP_FLASH_TIMER
Hash 0x02FF4CF43B7209D1
Return Type void
Build 1207
Parameters blip (Blip), blipType (int), mapCardId (Hash)

Description: _SET_BLIP_MAP_CARD_INFO this should be the name there is no flash timer for blips blipType can be any number, but you can use blipTypes mapCardId joaat("SHOP_MOONSHINE_STILL") possibly to get the card info by this hash

Usage

Lua (Direct):

SetBlipFlashTimer(blip, blipType, mapCardId)

Lua (Hash):

Citizen.InvokeNative(0x02FF4CF43B7209D1, blip, blipType, mapCardId)

SET_BLIP_NAME_FROM_TEXT_FILE

Property Value
Native Name SET_BLIP_NAME_FROM_TEXT_FILE
Hash 0x0A062D6D7C0B2C2C
Return Type void
Build 1207
Parameters blip (Blip), textLabel (char*)

Parameters

  • blip (Blip)
  • textLabel (char*)

Usage

Lua (Direct):

SetBlipNameFromTextFile(blip, textLabel)

Lua (Hash):

Citizen.InvokeNative(0x0A062D6D7C0B2C2C, blip, textLabel)

SET_BLIP_NAME_TO_PLAYER_NAME

Property Value
Native Name SET_BLIP_NAME_TO_PLAYER_NAME
Hash 0x093DD5A31BC2B459
Return Type void
Build 1207
Parameters blip (Blip), player (Player)

Parameters

  • blip (Blip)
  • player (Player)

Usage

Lua (Direct):

SetBlipNameToPlayerName(blip, player)

Lua (Hash):

Citizen.InvokeNative(0x093DD5A31BC2B459, blip, player)

SET_BLIP_ROTATION

Property Value
Native Name SET_BLIP_ROTATION
Hash 0x6049966A94FBE706
Return Type void
Build 1207
Parameters blip (Blip), rotation (int)

Parameters

  • blip (Blip)
  • rotation (int)

Usage

Lua (Direct):

SetBlipRotation(blip, rotation)

Lua (Hash):

Citizen.InvokeNative(0x6049966A94FBE706, blip, rotation)

SET_BLIP_SPRITE

Property Value
Native Name SET_BLIP_SPRITE
Hash 0x74F74D3207ED525C
Return Type void
Build 1207
Parameters blip (Blip), hash (Hash), p2 (BOOL)

Parameters

  • blip (Blip)
  • hash (Hash)
  • p2 (BOOL)

Usage

Lua (Direct):

SetBlipSprite(blip, hash, p2)

Lua (Hash):

Citizen.InvokeNative(0x74F74D3207ED525C, blip, hash, p2)

SET_GPS_CUSTOM_ROUTE_RENDER

Property Value
Native Name SET_GPS_CUSTOM_ROUTE_RENDER
Hash 0xF6CEF599FC470B33
Return Type void
Build 1207
Parameters p0 (BOOL), p1 (int), p2 (int)

Parameters

  • p0 (BOOL)
  • p1 (int)
  • p2 (int)

Usage

Lua (Direct):

SetGpsCustomRouteRender(p0, p1, p2)

Lua (Hash):

Citizen.InvokeNative(0xF6CEF599FC470B33, p0, p1, p2)

SET_GPS_FLAGS

Description: https://alloc8or.re/rdr3/doc/enums/rage__eGpsFlags.txt

Property Value
Native Name SET_GPS_FLAGS
Hash 0x5DE61C90DDECFA2D
Return Type void
Build 1207
Parameters p0 (int), p1 (float)

Parameters

  • p0 (int)
  • p1 (float)

Usage

Lua (Direct):

SetGpsFlags(p0, p1)

Lua (Hash):

Citizen.InvokeNative(0x5DE61C90DDECFA2D, p0, p1)

SET_GPS_MULTI_ROUTE_RENDER

Property Value
Native Name SET_GPS_MULTI_ROUTE_RENDER
Hash 0x4426D65E029A4DC0
Return Type void
Build 1207
Parameters toggle (BOOL)

Parameters

  • toggle (BOOL)

Usage

Lua (Direct):

SetGpsMultiRouteRender(toggle)

Lua (Hash):

Citizen.InvokeNative(0x4426D65E029A4DC0, toggle)

SET_MINIMAP_FOW_REVEAL_COORDINATE

Description: Up to eight coordinates may be revealed per frame

Property Value
Native Name SET_MINIMAP_FOW_REVEAL_COORDINATE
Hash 0x73348402566ECB6E
Return Type void
Build 1207
Parameters x (float), y (float), z (float), p3 (Hash)

Parameters

  • x (float)
  • y (float)
  • z (float)
  • p3 (Hash)

Usage

Lua (Direct):

SetMinimapFowRevealCoordinate(x, y, z, p3)

Lua (Hash):

Citizen.InvokeNative(0x73348402566ECB6E, x, y, z, p3)

SET_MINIMAP_FOW_REVEAL_VOLUME

Property Value
Native Name SET_MINIMAP_FOW_REVEAL_VOLUME
Hash 0x63CBBD6CA6F321F9
Return Type void
Build 1207
Parameters volume (Volume), p1 (Hash)

Parameters

  • volume (Volume)
  • p1 (Hash)

Usage

Lua (Direct):

SetMinimapFowRevealVolume(volume, p1)

Lua (Hash):

Citizen.InvokeNative(0x63CBBD6CA6F321F9, volume, p1)

SET_MINIMAP_HIDE_FOW

Description: Reveals the entire minimap (FOW = Fog of War)

Property Value
Native Name SET_MINIMAP_HIDE_FOW
Hash 0x4B8F743A4A6D2FF8
Return Type void
Build 1207
Parameters toggle (BOOL)

Parameters

  • toggle (BOOL)

Usage

Lua (Direct):

SetMinimapHideFow(toggle)

Lua (Hash):

Citizen.InvokeNative(0x4B8F743A4A6D2FF8, toggle)

SET_RADAR_AS_EXTERIOR_THIS_FRAME

Property Value
Native Name SET_RADAR_AS_EXTERIOR_THIS_FRAME
Hash 0xA8EBBAE986FB5457
Return Type void
Build 1207
Parameters None

Usage

Lua (Direct):

SetRadarAsExteriorThisFrame()

Lua (Hash):

Citizen.InvokeNative(0xA8EBBAE986FB5457, )

SET_RADAR_ZOOM

Property Value
Native Name SET_RADAR_ZOOM
Hash 0xCAF6489DA2C8DD9E
Return Type void
Build 1207
Parameters zoomLevel (int)

Parameters

  • zoomLevel (int)

Usage

Lua (Direct):

SetRadarZoom(zoomLevel)

Lua (Hash):

Citizen.InvokeNative(0xCAF6489DA2C8DD9E, zoomLevel)

SET_WAYPOINT_OFF

Property Value
Native Name SET_WAYPOINT_OFF
Hash 0xFA8C41E8020D3439
Return Type void
Build 1207
Parameters None

Usage

Lua (Direct):

SetWaypointOff()

Lua (Hash):

Citizen.InvokeNative(0xFA8C41E8020D3439, )

UNLOCK_MINIMAP_ANGLE

Property Value
Native Name UNLOCK_MINIMAP_ANGLE
Hash 0x5373DE8E179BC2A0
Return Type void
Build 1207
Parameters None

Usage

Lua (Direct):

UnlockMinimapAngle()

Lua (Hash):

Citizen.InvokeNative(0x5373DE8E179BC2A0, )

_CLEAR_BLIP

Property Value
Native Name _CLEAR_BLIP
Hash 0x01B928CA2E198B01
Return Type Any
Build 1207
Parameters blip (Blip)

Description: Clear blip data. It must be used before RemoveBlip I'm pretty sure that blips are handled internally with databinding. This function should then allow you to clear blip container and therefore free up memory?.

Usage

Lua (Direct):

local result = ClearBlip(blip)

Lua (Hash):

local result = Citizen.InvokeNative(0x01B928CA2E198B01, blip)

_SET_BLIP_ICON_ON_ENTITY_ACTIVE_PROMPT

Description: It adds blip a icon to active prompts like from scenarios or pickups without the need to use lockon

Property Value
Native Name _SET_BLIP_ICON_ON_ENTITY_ACTIVE_PROMPT
Hash 0x1726963E6049DB53
Return Type void
API Set client
Build 1207
Parameters entity (Entity), blipIcon (Hash)

Parameters

  • entity (Entity)
  • blipIcon (Hash)

Usage

Lua (Direct):

SetBlipIconOnEntityActivePrompt(entity, blipIcon)

Lua (Hash):

Citizen.InvokeNative(0x1726963E6049DB53, entity, blipIcon)

_IS_BLIP_ICON_ON_LOCKON_ENTITY_PROMPT

Property Value
Native Name _IS_BLIP_ICON_ON_LOCKON_ENTITY_PROMPT
Hash 0x3CB8859F04763C78
Return Type BOOL
Build 1207
Parameters entity (Entity), blip (int)

Description: checks if the entity lockon prompt contains an icon

Usage

Lua (Direct):

local result = IsBlipIconOnLockonEntityPrompt(entity, blip)

Lua (Hash):

local result = Citizen.InvokeNative(0x3CB8859F04763C78, entity, blip)

_SET_BLIP_ICON_TO_LOCKON_ENTITY_PROMPT

Description: will add a blip icon to the entity lockon prompt that you specify

Property Value
Native Name _SET_BLIP_ICON_TO_LOCKON_ENTITY_PROMPT
Hash 0x7563CBCA99253D1A
Return Type void
API Set client
Build 1207
Parameters entity (Entity), blipIcon (Hash)

Parameters

  • entity (Entity)
  • blipIcon (Hash)

Usage

Lua (Direct):

SetBlipIconToLockonEntityPrompt(entity, blipIcon)

Lua (Hash):

Citizen.InvokeNative(0x7563CBCA99253D1A, entity, blipIcon)

_CLEAR_PAUSEMAP_COORDS

Description: Clears the previously set coordinates for the pause map view, removing any specified focal point and radius that were set using SetPausemapCoordsWithRadius - 0xE0884C184728C75B

Property Value
Native Name _CLEAR_PAUSEMAP_COORDS
Hash 0x7C9F4CDF402CA82A
Return Type void
API Set client
Build 1311
Parameters None

Usage

Lua (Direct):

ClearPausemapCoords()

Lua (Hash):

Citizen.InvokeNative(0x7C9F4CDF402CA82A, )

End of MAP natives part 1

BLIP_ADD_FOR_COORDS

Property Value
Native Name BLIP_ADD_FOR_COORDS
Hash 0x554D9D53F696D002
Return Type Blip
Build 1207
API Set client
Parameters blipHash (Hash), x (float), y (float), z (float)

Description: https://github.com/femga/rdr3_discoveries/tree/master/useful_info_from_rpfs/textures/blips https://github.com/femga/rdr3_discoveries/tree/master/useful_info_from_rpfs/textures/blips_mp

Usage

Lua (Direct):

local result = BlipAddForCoords(blipHash, x, y, z)

Lua (Hash):

local result = Citizen.InvokeNative(0x554D9D53F696D002, blipHash, x, y, z)

BLIP_ADD_MODIFIER

Property Value
Native Name BLIP_ADD_MODIFIER
Hash 0x662D364ABF16DE2F
Return Type BOOL
Build 1207
API Set client
Parameters blip (Blip), modifierHash (Hash)

Description: https://alloc8or.re/rdr3/doc/enums/eBlipModifier.txt https://github.com/femga/rdr3_discoveries/tree/master/useful_info_from_rpfs/blip_modifiers

Old name: _BLIP_SET_MODIFIER

Usage

Lua (Direct):

local result = BlipAddModifier(blip, modifierHash)

Lua (Hash):

local result = Citizen.InvokeNative(0x662D364ABF16DE2F, blip, modifierHash)

LOCK_MINIMAP_ANGLE

Property Value
Native Name LOCK_MINIMAP_ANGLE
Hash 0x0BFD145EF819FB3A
Return Type void
Build 1207
API Set client
Parameters angle (int)

Description: Locks the minimap to the specified angle in integer degrees.

angle: The angle in whole degrees. If less than 0 or greater than 360, unlocks the angle.

Usage

Lua (Direct):

LockMinimapAngle(angle)

Lua (Hash):

Citizen.InvokeNative(0x0BFD145EF819FB3A, angle)

SET_BLIP_SCALE

Property Value
Native Name SET_BLIP_SCALE
Hash 0xD38744167B2FA257
Return Type void
Build 1207
Parameters blip (Blip), scale (float)

Description: only works for BLIP_ADD_FOR_RADIUS AND BLIP_ADD_FOR_AREA, this native works as a radius not really a scale

Usage

Lua (Direct):

SetBlipScale(blip, scale)

Lua (Hash):

Citizen.InvokeNative(0xD38744167B2FA257, blip, scale)

START_GPS_MULTI_ROUTE

Property Value
Native Name START_GPS_MULTI_ROUTE
Hash 0x3D3D15AF7BCAAF83
Return Type void
Build 1207
Parameters hudColor (int), routeFromPlayer (BOOL), displayOnFoot (BOOL)

Description: Starts a new GPS multi-route, allowing you to create custom GPS paths. GPS functions like the waypoint, except it can contain multiple points it's forced to go through. Once the player has passed a point, the GPS will no longer force its path through it.

Works independently from the player-placed waypoint and blip routes.

Example result:

Parameters

  • hudColor (int) — The HUD color of the GPS path.
  • routeFromPlayer (BOOL) — Makes the GPS draw a path from the player to the next point, rather than the original path from the previous point.
  • displayOnFoot (BOOL) — Draws the GPS path regardless if the player is in a vehicle or not.

Usage

Lua (Direct):

StartGpsMultiRoute(hudColor, routeFromPlayer, displayOnFoot)

Lua (Hash):

Citizen.InvokeNative(0x3D3D15AF7BCAAF83, hudColor, routeFromPlayer, displayOnFoot)

Examples

-- Clear any old route first
ClearGpsMultiRoute()

-- Start a new route
StartGpsMultiRoute(6, false, true)

-- Add the points
AddPointToGpsMultiRoute(1638.2155761719, -2344.685546875, 95.610511779785)
AddPointToGpsMultiRoute(1653.0858154297, -2068.8654785156, 96.737915039063)
AddPointToGpsMultiRoute(1451.9561767578, -2113.5344238281, 56.082130432129)
AddPointToGpsMultiRoute(1540.6088867188, -2514.4519042969, 58.842422485352)
AddPointToGpsMultiRoute(1638.2155761719, -2344.685546875, 95.610511779785)

-- Set the route to render
SetGpsMultiRouteRender(true)

TRIGGER_SONAR_BLIP

Property Value
Native Name TRIGGER_SONAR_BLIP
Hash 0x72DD432F3CDFC0EE
Return Type void
Build 1207
Parameters posX (float), posY (float), posZ (float), radius (float), p4 (int)

Usage

Lua (Direct):

TriggerSonarBlip(posX, posY, posZ, radius, p4)

Lua (Hash):

Citizen.InvokeNative(0x72DD432F3CDFC0EE, posX, posY, posZ, radius, p4)

_BLIP_DETACH_FROM_ENTITY

Property Value
Native Name _BLIP_DETACH_FROM_ENTITY
Hash 0x250C75EB1728CC0D
Return Type void
Build 1207
API Set client
Parameters blip (Blip)

Description: Not official native name Removes the blip from an entity and makes it static on the map, try it on GetMainPlayerBlipId() for a demonstration

Usage

Lua (Direct):

BlipDetachFromEntity(blip)

Lua (Hash):

Citizen.InvokeNative(0x250C75EB1728CC0D, blip)

_CLEAR_BLIP_ICON_FROM_LOCKON_ENTITY_PROMPT

Property Value
Native Name _CLEAR_BLIP_ICON_FROM_LOCKON_ENTITY_PROMPT
Hash 0x44813684F72B563C
Return Type void
Build 1207
API Set client
Parameters entity (Entity), blip (int)

Description: will remove the blip icon from the entity lockon prompt,p1 = GET_BLIP_FROM_ENTITY

Usage

Lua (Direct):

ClearBlipIconFromLockonEntityPrompt(entity, blip)

Lua (Hash):

Citizen.InvokeNative(0x44813684F72B563C, entity, blip)
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