The RedM developer’s field guide
Know the native.
Build the world.
Engine functions, framework docs, and game assets.
One reference. From the first lookup to the last line.
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Native reference
- UISTICKYFEEDvoid
_UI_STICKY_FEED_CLEAR_MESSAGE
Description not yet documented
0x00A15B94CBA4F76F - UISTICKYFEEDint
_UI_STICKY_FEED_CREATE_DEATH_FAIL_MESSAGE
Example: https://pastebin.com/JygJShNU
0x815C4065AE6E6071 - UISTICKYFEEDint
_UI_STICKY_FEED_CREATE_ERROR_MESSAGE
Example: https://pastebin.com/EJD7ytnz
0x9F2CC2439A04E7BA - UISTICKYFEEDint
_UI_STICKY_FEED_CREATE_WARNING_MESSAGE
Example: https://pastebin.com/6mLtee2S
0x339E16B41780FC35 - UISTICKYFEEDint
_UI_STICKY_FEED_GET_MESSAGE_STATE
Returns state of sticky feed message, see 0x59FA676177DBE4C9
0x07954320D77F6A3D - UISTICKYFEEDBOOL
_UI_STICKY_FEED_IS_ALERT_SCREEN_ACTIVE
Description not yet documented
0xF8806EC3FF840FDC - UISTICKYFEEDBOOL
_UI_STICKY_FEED_IS_CHANNEL_ACTIVE
stickyFeedChannel: https://github.com/Halen84/RDR3-Native-Flags-And-Enums/tree/main/eUIStickyFeedChannel
0xC5C395C60B542A3C - UISTICKYFEEDvoid
_UI_STICKY_FEED_UPDATE_MESSAGE
Seems to only update _UI_STICKY_FEED_CREATE_ERROR_MESSAGE(0x9F2CC2439A04E7BA) and _UI_STICKY_FEED_CREATE_DEATH_FAIL_MESSAGE(0x815C4065AE6E6071) message. Example: https://pastebin.com/nDrJyWq2
0xBC6F454E310124DA
A living reference. Documentation coverage varies by native and source.