Native referenceFiveM

HAS_ENTITY_BEEN_DAMAGED_BY_WEAPON

0x131D401334815E94 WEAPON
FUNCTION SIGNATURE
BOOL HAS_ENTITY_BEEN_DAMAGED_BY_WEAPON(Entity entity, Hash weaponHash, int weaponType);
Property Value
Native Name HAS_ENTITY_BEEN_DAMAGED_BY_WEAPON
Hash 0x131D401334815E94
Return Type BOOL
Parameters entity (Entity), weaponHash (Hash), weaponType (int)

Description: ``` It determines what weapons caused damage: If you want to define only a specific weapon, second parameter=weapon hash code, third parameter=0 If you want to define any melee weapon, second parameter=0, third parameter=1. If you want to identify any weapon (firearms, melee, rockets, etc.), second parameter=0, third parameter=2.

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