| Property | Value |
|---|---|
| Native Name | IS_ENTITY_PLAYING_ANIM |
| Hash | 0x1F0B79228E461EC9 |
| Return Type | BOOL |
| Parameters | entity (Entity), animDict (char*), animName (char*), taskFlag (int) |
Description: See also IS_SCRIPTED_SCENARIO_PED_USING_CONDITIONAL_ANIM
Taken from ENTITY::IS_ENTITY_PLAYING_ANIM(PLAYER::PLAYER_PED_ID(), "creatures@shark@move", "attack_player", 3)
p4 is always 3 in the scripts.
taskFlag:
2 - Check synchronized scene