Native referenceFiveM

SET_ENTITY_COORDS_NO_OFFSET

0x239A3351AC1DA385 ENTITY
FUNCTION SIGNATURE
void SET_ENTITY_COORDS_NO_OFFSET(Entity entity, float x, float y, float z, BOOL keepTasks, BOOL keepIK, BOOL doWarp);
Property Value
Native Name SET_ENTITY_COORDS_NO_OFFSET
Hash 0x239A3351AC1DA385
Return Type void
Parameters entity (Entity), x (float), y (float), z (float), keepTasks (BOOL), keepIK (BOOL), doWarp (BOOL)

Description: Teleports an entity to specified coordinates directly, with options to maintain certain behaviors post-teleportation.

Note:

  • This native allows precise placement of entities without the usual adjustments for collision or interaction with the environment that may occur with other teleportation natives.
  • The keepTasks and keepIK parameters are specifically useful for maintaining the current state of a ped, ensuring actions or animations are not abruptly stopped due to the teleportation.
  • Setting doWarp to false is useful when simulating continuous movement or when the entity should interact with its immediate surroundings upon arrival.

Parameters

  • entity (Entity) — The entity to reposition.
  • x (float) — X coordinate for the new position.
  • y (float) — Y coordinate for the new position.
  • z (float) — Z coordinate for the new position.
  • keepTasks (BOOL) — If true, the tasks currently assigned to the ped are not removed upon teleportation. Applies only to peds.
  • keepIK (BOOL) — If true, the Inverse Kinematics (IK) on the ped are not reset upon teleportation. Applies only to peds.
  • doWarp (BOOL) — If false, the entity will maintain continuous motion and will not clear contacts nor create space for itself upon teleportation.
Back to ENTITY