| Property | Value |
|---|---|
| Native Name | CAN_ANCHOR_BOAT_HERE |
| Hash | 0x26C10ECBDA5D043B |
| Return Type | BOOL |
| Parameters | boat (Vehicle) |
Description: Checks if a boat can be anchored at its present position without possibly intersecting collision later.
NativeDB Introduced: v323
Parameters
boat(Vehicle) — The boat to check.
Examples
local boat = GetVehiclePedIsIn(PlayerPedId(), false)
if not boat or not IsThisModelABoat(GetEntityModel(boat)) then return end
if CanAnchorBoatHere(boat) then
print("It's safe to anchor the boat here")
else
print("It's not safe to anchor the boat at this location")
end
const boat = GetVehiclePedIsIn(PlayerPedId(), false);
if (!boat || !IsThisModelABoat(GetEntityModel(boat))) return;
if (CanAnchorBoatHere(boat)) {
console.log("It's safe to anchor the boat here");
} else {
console.log("It's not safe to anchor the boat at this location");
}
using static CitizenFX.Core.Native.API;
int boat = GetVehiclePedIsIn(PlayerPedId(), false);
if (boat == 0 || !IsThisModelABoat(GetEntityModel(boat))) return;
if (CanAnchorBoatHere(boat))
{
Debug.WriteLine("It's safe to anchor the boat here");
}
else
{
Debug.WriteLine("It's not safe to anchor the boat at this location");
}