| Property | Value |
|---|---|
| Native Name | IS_PROJECTILE_TYPE_IN_AREA |
| Hash | 0x2E0DC353342C4A6D |
| Return Type | BOOL |
| Parameters | x1 (float), y1 (float), z1 (float), x2 (float), y2 (float), z2 (float), type (int), ownedByPlayer (BOOL) |
Description: ``` Determines whether there is a projectile of a specific type within the specified coordinates. The coordinates form a axis-aligned bounding box.