Native referenceFiveMserver

CREATE_OBJECT

0x2F7AA05C CFX
FUNCTION SIGNATURE
Entity CREATE_OBJECT(Hash modelHash, float x, float y, float z, BOOL isNetwork, BOOL netMissionEntity, BOOL doorFlag);
Property Value
Native Name CREATE_OBJECT
Hash 0x2F7AA05C
Return Type Entity
API Set server
Parameters modelHash (Hash), x (float), y (float), z (float), isNetwork (BOOL), netMissionEntity (BOOL), doorFlag (BOOL)

Description: Creates an object (prop) with the specified model at the specified position, offset on the Z axis by the radius of the object's model. This object will initially be owned by the creating script as a mission entity, and the model should be loaded already (e.g. using REQUEST_MODEL).

This is the server-side RPC native equivalent of the client native CREATE_OBJECT.

Parameters

  • modelHash (Hash) — The model to spawn.
  • x (float) — Spawn coordinate X component.
  • y (float) — Spawn coordinate Y component.
  • z (float) — Spawn coordinate Z component, 'ground level'.
  • isNetwork (BOOL) — Whether to create a network object for the object. If false, the object exists only locally.
  • netMissionEntity (BOOL) — Whether to register the object as pinned to the script host in the R* network model.
  • doorFlag (BOOL) — False to create a door archetype (archetype flag bit 26 set) as a door. Required to be set to true to create door models in network mode.
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