float GET_WEAPON_DAMAGE(Hash weaponHash, Hash componentHash);
| Property |
Value |
| Native Name |
GET_WEAPON_DAMAGE |
| Hash |
0x3133B907D8B32053 |
| Return Type |
float |
| Parameters |
weaponHash (Hash), componentHash (Hash) |
Description: This native does not return damages of weapons from the melee and explosive group.
Parameters
weaponHash (Hash)
componentHash (Hash) — 0 in the decompiled scripts.
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