| Property | Value |
|---|---|
| Native Name | IS_PLAYER_BEING_ARRESTED |
| Hash | 0x388A47C51ABDAC8E |
| Return Type | BOOL |
| Parameters | player (Player), atArresting (BOOL) |
Description: ```
Return true while player is being arrested / busted.
If atArresting is set to 1, this function will return 1 when player is being arrested (while player is putting his hand up, but still have control)
If atArresting is set to 0, this function will return 1 only when the busted screen is shown.