Native referenceFiveM

SET_ENTITY_ALPHA

0x44A0870B7E92D7C0 ENTITY
FUNCTION SIGNATURE
void SET_ENTITY_ALPHA(Entity entity, int alphaLevel, BOOL skin);
Property Value
Native Name SET_ENTITY_ALPHA
Hash 0x44A0870B7E92D7C0
Return Type void
Parameters entity (Entity), alphaLevel (int), skin (BOOL)

Description: This native sets the entity's alpha level.

Parameters

  • entity (Entity) — The entity to change the alpha for.
  • alphaLevel (int) — The alpha level ranges from 0 to 255, but changes occur every 20% (every 51).
  • skin (BOOL) — Whether or not to change the alpha of the entity's skin.

Examples

SetEntityAlpha(PlayerPedId(), 51, false)
SetEntityAlpha(PlayerPedId(), 51, false);
using static CitizenFX.Core.Native.API;
// ...

SetEntityAlpha(PlayerPedId(), 51, 0);

// or the preferred use of C# wrapper
Game.PlayerPed.Opacity = 51;
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