Native referenceFiveM

POINT_CAM_AT_ENTITY

0x5640BFF86B16E8DC CAM
FUNCTION SIGNATURE
void POINT_CAM_AT_ENTITY(Cam cam, Entity entity, float offsetX, float offsetY, float offsetZ, BOOL p5);
Property Value
Native Name POINT_CAM_AT_ENTITY
Hash 0x5640BFF86B16E8DC
Return Type void
Parameters cam (Cam), entity (Entity), offsetX (float), offsetY (float), offsetZ (float), p5 (BOOL)

Description: Points the camera at the specified entity.

Offset works like GET_OFFSET_FROM_ENTITY_IN_WORLD_COORDS.

Parameters

  • cam (Cam) — Cam (Return value of CREATE_CAM or CREATE_CAM_WITH_PARAMS).
  • entity (Entity) — Entity for the camera to point at.
  • offsetX (float) — X offset for the camera (left/right).
  • offsetY (float) — Y offset for the camera (forward/backward).
  • offsetZ (float) — Z offset for the camera (up/down).
  • p5 (BOOL) — Always seems to be 1 (true).

Examples

local cam = CreateCameraWithParams("DEFAULT_SCRIPTED_CAMERA", GetEntityCoords(PlayerPedId()), 0.0, 0.0, 0.0, 90.0, true, 2)
PointCamAtEntity(cam, PlayerPedId(), 0.0, 0.0, 0.0, true)
RenderScriptCams(true, false, 0, true, true)
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