Natives WEAPON 0x6C4D0409BA1A2BC2 BOOL GET_PED_LAST_WEAPON_IMPACT_COORD (Ped ped, Vector3* coords); Documentation Community 0
Property
Value
Native Name
GET_PED_LAST_WEAPON_IMPACT_COORD
Hash
0x6C4D0409BA1A2BC2
Return Type
BOOL
Parameters
ped (Ped), coords (Vector3*)
Description: ```
Pass ped. Pass address of Vector3.
The coord will be put into the Vector3.
The return will determine whether there was a coord found or not.
Back to WEAPON Before you callA `*` parameter here is an in/out pointer slot, not an ordinary value argument, and its marshalling depends on type and direction: getter out-slots come back as extra Lua return values (pass a Citizen.PointerValueInt() / PointerValueFloat() placeholder and read them after the normal return), while Vector3* params and in/out handles you supply a value into (e.g. a sequence-task id) are passed differently — confirm the exact convention with get_invoke_guide before passing it like a normal arg.
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