void GET_PLAYER_PARACHUTE_TINT_INDEX(Player player, int* tintIndex);
| Property |
Value |
| Native Name |
GET_PLAYER_PARACHUTE_TINT_INDEX |
| Hash |
0x75D3F7A1B0D9B145 |
| Return Type |
void |
| Parameters |
player (Player), tintIndex (int*) |
Description: ```
Tints:
None = -1,
Rainbow = 0,
Red = 1,
SeasideStripes = 2,
WidowMaker = 3,
Patriot = 4,
Blue = 5,
Black = 6,
Hornet = 7,
AirFocce = 8,
Desert = 9,
Shadow = 10,
HighAltitude = 11,
Airbone = 12,
Sunrise = 13,
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