| Property | Value |
|---|---|
| Native Name | PLAY_ENTITY_ANIM |
| Hash | 0x7FB218262B810701 |
| Return Type | BOOL |
| Parameters | entity (Entity), animName (char*), animDict (char*), fBlendDelta (float), bLoop (BOOL), bHoldLastFrame (BOOL), bDriveToPose (BOOL), fStartPhase (float), iFlags (int) |
Description: Animations list
Parameters
entity(Entity) — The entity handle to play the animation on.animName(char*) — The name of the animation to play.animDict(char*) — The name of the animation dictionary to use.fBlendDelta(float) — Blend in and out time.bLoop(BOOL) — SetsAF_LOOPINGin the flags.bHoldLastFrame(BOOL) — SetsAF_HOLD_LAST_FRAMEin the flags.bDriveToPose(BOOL) — unusedfStartPhase(float) — Clamped between0.0and1.0. Sets the start phase of the animation.iFlags(int) — The flags to use when playing the animation. SeeTASK_PLAY_ANIM.