BOOL _GET_PROJECTILE_NEAR_PED(Ped ped, Hash weaponHash, float distance, Vector3* outCoords, Object* outProjectile, BOOL ownedByPlayer);
| Property |
Value |
| Native Name |
_GET_PROJECTILE_NEAR_PED |
| Hash |
0x82FDE6A57EE4EE44 |
| Return Type |
BOOL |
| Parameters |
ped (Ped), weaponHash (Hash), distance (float), outCoords (Vector3*), outProjectile (Object*), ownedByPlayer (BOOL) |
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