float _GET_HEIGHTMAP_TOP_Z_FOR_AREA(float x1, float y1, float x2, float y2);
| Property |
Value |
| Native Name |
_GET_HEIGHTMAP_TOP_Z_FOR_AREA |
| Hash |
0x8ABE8608576D9CE3 |
| Return Type |
float |
| Parameters |
x1 (float), y1 (float), x2 (float), y2 (float) |
Description: ```
Returns CGameWorldHeightMap's maximum Z among all grid nodes that intersect with the specified rectangle.
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