BOOL GET_WATER_HEIGHT_NO_WAVES(float x, float y, float z, float* height);
| Property |
Value |
| Native Name |
GET_WATER_HEIGHT_NO_WAVES |
| Hash |
0x8EE6B53CE13A9794 |
| Return Type |
BOOL |
| Parameters |
x (float), y (float), z (float), height (float*) |
Description: Retrieves the depth of the water beneath the specified position, disregarding wave effects.
Note: The result remains consistent across different frames as it doesn't consider wave fluctuations.
Back to WATER