| Property | Value |
|---|---|
| Native Name | CLEAR_AREA_LEAVE_VEHICLE_HEALTH |
| Hash | 0x957838AAF91BD12D |
| Return Type | void |
| Parameters | x (float), y (float), z (float), radius (float), p4 (BOOL), p5 (BOOL), p6 (BOOL), p7 (BOOL) |
Description: ``` MISC::_0x957838AAF91BD12D(x, y, z, radius, false, false, false, false); seem to make all objects go away, peds, vehicles etc. All booleans set to true doesn't seem to change anything.