Native referenceFiveM

_CELL_CAM_MOVE_FINGER

0x95C9E72F3D7DEC9B MOBILE
FUNCTION SIGNATURE
void _CELL_CAM_MOVE_FINGER(int direction);
Property Value
Native Name _CELL_CAM_MOVE_FINGER
Hash 0x95C9E72F3D7DEC9B
Return Type void
Parameters direction (int)

Description: Moves the character's finger in a swiping motion when holding a cellphone in their hand through the use of the CREATE_MOBILE_PHONE native.

enum eCellInput {
    CELL_INPUT_NONE = 0,
    CELL_INPUT_UP = 1,
    CELL_INPUT_DOWN = 2,
    CELL_INPUT_LEFT = 3,
    CELL_INPUT_RIGHT = 4,
    CELL_INPUT_SELECT = 5
}

Parameters

  • direction (int) — The direction to swipe to, refer to eCellInput enum.

Examples

CreateThread(function()
	local eCellInput = {
		CELL_INPUT_NONE = 0,
		CELL_INPUT_UP = 1,
		CELL_INPUT_DOWN = 2,
		CELL_INPUT_LEFT = 3,
		CELL_INPUT_RIGHT = 4,
		CELL_INPUT_SELECT = 5
	}
	-- Create a mobile phone object and animate the character
	CreateMobilePhone(eCellInput.CELL_INPUT_NONE)

	Wait(2000)

	-- Swipe up
	CellCamMoveFinger(eCellInput.CELL_INPUT_UP)

	Wait(1500)

	-- Swipe right
	CellCamMoveFinger(eCellInput.CELL_INPUT_RIGHT)

	Wait(1500)

	-- Tap the screen
	CellCamMoveFinger(eCellInput.CELL_INPUT_SELECT)
end)
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