Native referenceFiveMclient

ADD_HEALTH_CONFIG

0x9CBFD5C1 CFX
FUNCTION SIGNATURE
void ADD_HEALTH_CONFIG(char* configName, float defaultHealth, float defaultArmor, float defaultEndurance, float fatiguedHealthThreshold, float injuredHealthThreshold, float dyingHealthThreshold, float hurtHealthThreshold, float dogTakedownThreshold, float writheFromBulletThreshold, BOOL meleeCardinalFatalAttack, BOOL invincible);
Property Value
Native Name ADD_HEALTH_CONFIG
Hash 0x9CBFD5C1
Return Type void
API Set client
Parameters configName (char*), defaultHealth (float), defaultArmor (float), defaultEndurance (float), fatiguedHealthThreshold (float), injuredHealthThreshold (float), dyingHealthThreshold (float), hurtHealthThreshold (float), dogTakedownThreshold (float), writheFromBulletThreshold (float), meleeCardinalFatalAttack (BOOL), invincible (BOOL)

Description: Adds new health config.

Parameters

  • configName (char*) — Name of health config. Cannot be default game health config name.
  • defaultHealth (float) — Default health value.
  • defaultArmor (float) — Default armor value.
  • defaultEndurance (float)
  • fatiguedHealthThreshold (float) — Fatigued health threshold value.
  • injuredHealthThreshold (float) — Injured health threshold value.
  • dyingHealthThreshold (float) — Dying health threshold value.
  • hurtHealthThreshold (float) — Hurt health threshold value.
  • dogTakedownThreshold (float) — Dog takedown threshold value.
  • writheFromBulletThreshold (float) — Writhe from bulled threshold value.
  • meleeCardinalFatalAttack (BOOL) — Melee cardinal fatal attack check value.
  • invincible (BOOL) — Invincible value.
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