| Property | Value |
|---|---|
| Native Name | SET_ENTITY_AS_MISSION_ENTITY |
| Hash | 0xAD738C3085FE7E11 |
| Return Type | void |
| Parameters | entity (Entity), scriptHostObject (BOOL), bGrabFromOtherScript (BOOL) |
Description: Assigns an existing entity to be owned by the current script. If the entity was not owned by a script yet, this also means the entity will remain persistent until released.
Note that this is not needed right after creating an entity as a script-created entity will automatically be assigned.
Parameters
entity(Entity) — An entity handle.scriptHostObject(BOOL) — Whether or not to assign script info to this entity, if set to false the entity will only be protected from despawning locally.bGrabFromOtherScript(BOOL) — Changes the entity so it's owned by the current script if the entity is already a mission entity. This will only work on entities the machine has control of (non-remote entities).