Native referenceFiveM

PLAY_SYNCHRONIZED_MAP_ENTITY_ANIM

0xB9C54555ED30FBC4 ENTITY
FUNCTION SIGNATURE
BOOL PLAY_SYNCHRONIZED_MAP_ENTITY_ANIM(float x, float y, float z, float radius, Hash objectModelHash, int sceneId, char* pAnimName, char* pAnimDictName, float fBlendDelta, float fBlendOutDelta, int flags, float fMoverBlendInDelta);
Property Value
Native Name PLAY_SYNCHRONIZED_MAP_ENTITY_ANIM
Hash 0xB9C54555ED30FBC4
Return Type BOOL
Parameters x (float), y (float), z (float), radius (float), objectModelHash (Hash), sceneId (int), pAnimName (char*), pAnimDictName (char*), fBlendDelta (float), fBlendOutDelta (float), flags (int), fMoverBlendInDelta (float)

Description: Animations list

Parameters

  • x (float)
  • y (float)
  • z (float)
  • radius (float)
  • objectModelHash (Hash)
  • sceneId (int)
  • pAnimName (char*) — The name of the animation to play.
  • pAnimDictName (char*) — The name of the animation dictionary to use.
  • fBlendDelta (float) — Blend in time.
  • fBlendOutDelta (float) — Blend out time.
  • flags (int) — The flags to use when playing the animation. See TASK_PLAY_ANIM.
  • fMoverBlendInDelta (float)
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