| Property | Value |
|---|---|
| Native Name | GET_CLOSEST_PED |
| Hash | 0xC33AB876A77F8164 |
| Return Type | BOOL |
| Parameters | x (float), y (float), z (float), radius (float), p4 (BOOL), p5 (BOOL), outPed (Ped*), p7 (BOOL), p8 (BOOL), pedType (int) |
Description: ```
Gets the closest ped in a radius.
Ped Types:
Any ped = -1
Player = 1
Male = 4
Female = 5
Cop = 6
Human = 26
SWAT = 27
Animal = 28
Army = 29
P4 P5 P7 P8
1 0 x x = return nearest walking Ped
1 x 0 x = return nearest walking Ped
x 1 1 x = return Ped you are using
0 0 x x = no effect
0 x 0 x = no effect
x = can be 1 or 0. Does not have any obvious changes.
This function does not return ped who is:
- Standing still
- Driving
- Fleeing
- Attacking
This function only work if the ped is: - walking normally.
- waiting to cross a road.
Note: PED::GET_PED_NEARBY_PEDS works for more peds.