Native referenceFiveM

APPLY_FORCE_TO_ENTITY

0xC5F68BE9613E2D18 ENTITY
FUNCTION SIGNATURE
void APPLY_FORCE_TO_ENTITY(Entity entity, int forceType, float x, float y, float z, float offX, float offY, float offZ, int nComponent, BOOL bLocalForce, BOOL bLocalOffset, BOOL bScaleByMass, BOOL bPlayAudio, BOOL bScaleByTimeWarp);

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