| Property | Value |
|---|---|
| Native Name | SWITCH_TO_MULTI_SECONDPART |
| Hash | 0xD8295AF639FD9CB8 |
| Return Type | void |
| Parameters | ped (Ped) |
Description: After using SWITCH_TO_MULTI_FIRSTPART , use this native to smoothly return the camera to the player's character.
Examples
RegisterCommand("switchPlayer", function()
if IsPlayerSwitchInProgress() then return end
local ped = PlayerPedId()
SwitchToMultiFirstPart(ped, 0, 1)
Citizen.Wait(5000)
SwitchToMultiSecondPart(ped)
end, false)
RegisterCommand("switchPlayer", () => {
if (IsPlayerSwitchInProgress()) return;
const ped = PlayerPedId();
SwitchToMultiFirstPart(ped, 0, 1);
Delay(5000); // Delay doesn't exist, you have to make it yourself
SwitchToMultiSecondPart(ped);
}, false);
using static CitizenFX.Core.Native.API;
RegisterCommand("switchPlayer", new Action<int, List<object>, string>(async (user, args, raw) =>
{
if (IsPlayerSwitchInProgress()) return;
Ped ped = PlayerPedId();
SwitchToMultiFirstPart(ped, 0, 1);
await Delay(5000);
SwitchToMultiSecondPart(ped);
}), false);