Native referenceFiveM

HAS_SCRIPT_LOADED

0xE6CC9F3BA0FB9EF1 SCRIPT
FUNCTION SIGNATURE
BOOL HAS_SCRIPT_LOADED(char* scriptName);
Property Value
Native Name HAS_SCRIPT_LOADED
Hash 0xE6CC9F3BA0FB9EF1
Return Type BOOL
Parameters scriptName (char*)

Description: Returns if a script has been loaded into the game. Used to see if a script was loaded after requesting.

Back to SCRIPT