Native referenceFiveM

HINT_SCRIPT_AUDIO_BANK

0xFB380A29641EC31A AUDIO
FUNCTION SIGNATURE
BOOL HINT_SCRIPT_AUDIO_BANK(char* bankName, BOOL bOverNetwork);
Property Value
Native Name HINT_SCRIPT_AUDIO_BANK
Hash 0xFB380A29641EC31A
Return Type BOOL
Parameters bankName (char*), bOverNetwork (BOOL)

Description: Hints that this bank would be good to load if there are free slots. Does not guarentee loading of the bank, REQUEST_SCRIPT_AUDIO_BANK MUST be used as normal before triggering sounds"

This native has a new argument on newer game builds:

  • playerBits: likely used to specifiy players to sync to as a bit mask (1 << (0-128))
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