The FiveM developer’s field guide
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Native reference
- PEDPed
CREATE_RANDOM_PED_AS_DRIVER
Description not yet documented
0x9B62392B474F44A0 - PEDint
CREATE_SYNCHRONIZED_SCENE
``` p6 always 2 (but it doesnt seem to matter...) roll and pitch 0 yaw to Ped.rotation ```
0x8C18E0F9080ADD73 - PEDint
_CREATE_SYNCHRONIZED_SCENE_2
Description not yet documented
0x62EC273D00187DCA - PEDvoid
DELETE_PED
``` Deletes the specified ped, then sets the handle pointed to by the pointer to NULL. ```
0x9614299DCB53E54B - PEDvoid
DETACH_SYNCHRONIZED_SCENE
Description not yet documented
0x6D38F1F04CBB37EA - PEDvoid
DISABLE_HEAD_BLEND_PALETTE_COLOR
Description not yet documented
0xA21C118553BBDF02 - PEDvoid
DISABLE_PED_HEATSCALE_OVERRIDE
Description not yet documented
0x600048C60D5C2C51 - PEDBOOL
DOES_GROUP_EXIST
Description not yet documented
0x7C6B0C22F9F40BBE - PEDBOOL
_DOES_RELATIONSHIP_GROUP_EXIST
Description not yet documented
0xCC6E3B6BB69501F1 - PEDBOOL
_DOES_SCENARIO_BLOCKING_AREA_EXIST
Description not yet documented
0x8A24B067D175A7BD - PEDvoid
DROP_AMBIENT_PROP
Description not yet documented
0xAFF4710E2A0A6C12 - PEDvoid
EXPLODE_PED_HEAD
Applies lethal damage (FLT_MAX) to the `SKEL_Head` bone of the specified ped using the weapon passed, leading to the ped's untimely demise. The naming of the native is a legacy leftover (formerly EXPLODE_CHAR_HEAD in GTA3) as in the early 3D GTA games, lethal damage to a ped head would 'explode' it. Do note that this native function does not work in multiplayer/network environment.
0x2D05CED3A38D0F3A - PEDvoid
FINALIZE_HEAD_BLEND
Description not yet documented
0x4668D80430D6C299 - PEDvoid
FORCE_PED_AI_AND_ANIMATION_UPDATE
Forces an instant ped AI and Animation update. Use this if your transitions between animations (especially secondary upper body animations) are janky or not smooth. Do note this is an expensive function.
0x2208438012482A1A - PEDBOOL
FORCE_PED_MOTION_STATE
```cpp enum ePedMotionState { MOTIONSTATE_NONE = -294553821, // MotionState_None MOTIONSTATE_IDLE = -1871534317, // MotionState_Idle MOTIONSTATE_WALK = -668482597, // MotionState_Walk MOTIONSTATE_RUN = -530524, // MotionState_Run MOTIONSTATE_SPRINT = -1115154469, // MotionState_Sprint MOTIONSTATE_CROUCH_IDLE = 1140525470, // MotionState_Crouch_Idle MOTIONSTATE_CROUCH_WALK = 147004056, // MotionState_Crouch_Walk MOTIONSTATE_CROUCH_RUN = 898879241, // MotionState_Crouch_Run MOTIONSTATE_DONOTHING = 247561816, // MotionState_DoNothing MOTIONSTATE_ANIMATEDVELOCITY = 1427811395, // MotionState_AnimatedVelocity MOTIONSTATE_INVEHICLE = -1797663347, // MotionState_InVehicle MOTIONSTATE_AIMING = 1063765679, // MotionState_Aiming MOTIONSTATE_DIVING_IDLE = 1212730861, // MotionState_Diving_Idle MOTIONSTATE_DIVING_SWIM = -1855028596, // MotionState_Diving_Swim MOTIONSTATE_SWIMMING_TREADWATER = -776007225, // MotionState_Swimming_TreadWater MOTIONSTATE_DEAD = 230360860, // MotionState_Dead MOTIONSTATE_STEALTH_IDLE = 1110276645, // MotionState_Stealth_Idle MOTIONSTATE_STEALTH_WALK = 69908130, // MotionState_Stealth_Walk MOTIONSTATE_STEALTH_RUN = -83133983, // MotionState_Stealth_Run MOTIONSTATE_PARACHUTING = -1161760501, // MotionState_Parachuting MOTIONSTATE_ACTIONMODE_IDLE = -633298724, // MotionState_ActionMode_Idle MOTIONSTATE_ACTIONMODE_WALK = -762290521, // MotionState_ActionMode_Walk MOTIONSTATE_ACTIONMODE_RUN = 834330132, // MotionState_ActionMode_Run MOTIONSTATE_JETPACK = 1398696542 // MotionState_Jetpack } ```
0xF28965D04F570DCA - PEDvoid
FORCE_PED_TO_OPEN_PARACHUTE
Description not yet documented
0x16E42E800B472221 - PEDvoid
_FREEZE_PED_CAMERA_ROTATION
Description not yet documented
0xFF287323B0E2C69A - PEDVector3
GET_ANIM_INITIAL_OFFSET_POSITION
[Animations list](https://alexguirre.github.io/animations-list/)
0xBE22B26DD764C040 - PEDVector3
GET_ANIM_INITIAL_OFFSET_ROTATION
[Animations list](https://alexguirre.github.io/animations-list/)
0x4B805E6046EE9E47 - PEDBOOL
GET_CLOSEST_PED
``` Gets the closest ped in a radius. Ped Types: Any ped = -1 Player = 1 Male = 4 Female = 5 Cop = 6 Human = 26 SWAT = 27 Animal = 28 Army = 29 ------------------ P4 P5 P7 P8 1 0 x x = return nearest walking Ped 1 x 0 x = return nearest walking Ped x 1 1 x = return Ped you are using 0 0 x x = no effect 0 x 0 x = no effect x = can be 1 or 0. Does not have any obvious changes. This function does not return ped who is: 1. Standing still 2. Driving 3. Fleeing 4. Attacking This function only work if the ped is: 1. walking normally. 2. waiting to cross a road. Note: PED::GET_PED_NEARBY_PEDS works for more peds. ```
0xC33AB876A77F8164 - PEDfloat
GET_COMBAT_FLOAT
``` p0: Ped Handle p1: int i | 0 <= i <= 27 p1 probably refers to the attributes configured in combatbehavior.meta. There are 13. Example: <BlindFireChance value="0.1"/> <WeaponShootRateModifier value="1.0"/> <TimeBetweenBurstsInCover value="1.25"/> <BurstDurationInCover value="2.0"/> <TimeBetweenPeeks value="10.0"/> <WeaponAccuracy value="0.18"/> <FightProficiency value="0.8"/> <StrafeWhenMovingChance value="1.0"/> <WalkWhenStrafingChance value="0.0"/> <AttackWindowDistanceForCover value="55.0"/> <TimeToInvalidateInjuredTarget value="9.0"/> <TriggerChargeTime_Near value="4.0"/> <TriggerChargeTime_Far value="10.0"/> -------------Confirmed by editing combatbehavior.meta: p1: 0=BlindFireChance 1=BurstDurationInCover 3=TimeBetweenBurstsInCover 4=TimeBetweenPeeks 5=StrafeWhenMovingChance 8=WalkWhenStrafingChance 11=AttackWindowDistanceForCover 12=TimeToInvalidateInjuredTarget 16=OptimalCoverDistance ```
0x52DFF8A10508090A - PEDVector3
GET_DEAD_PED_PICKUP_COORDS
Description not yet documented
0xCD5003B097200F36 - PEDvoid
GET_GROUP_SIZE
``` p1 may be a BOOL representing whether or not the group even exists ```
0x8DE69FE35CA09A45 - PEDPed
GET_JACK_TARGET
Description not yet documented
0x5486A79D9FBD342D - PEDPed
GET_MELEE_TARGET_FOR_PED
Description not yet documented
0x18A3E9EE1297FD39 - PEDPed
GET_MOUNT
``` Function just returns 0 void __fastcall ped__get_mount(NativeContext *a1) { NativeContext *v1; // rbx@1 v1 = a1; GetAddressOfPedFromScriptHandle(a1->Args->Arg1); v1->Returns->Item1= 0; } ```
0xE7E11B8DCBED1058 - PEDint
GET_NUMBER_OF_PED_DRAWABLE_VARIATIONS
Description not yet documented
0x27561561732A7842 - PEDint
GET_NUMBER_OF_PED_PROP_DRAWABLE_VARIATIONS
Description not yet documented
0x5FAF9754E789FB47 - PEDint
GET_NUMBER_OF_PED_PROP_TEXTURE_VARIATIONS
``` Need to check behavior when drawableId = -1 ```
0xA6E7F1CEB523E171 - PEDint
GET_NUMBER_OF_PED_TEXTURE_VARIATIONS
Description not yet documented
0x8F7156A3142A6BAD - PEDint
_GET_NUM_HAIR_COLORS
``` Used for freemode (online) characters. ```
0xE5C0CF872C2AD150 - PEDint
_GET_NUM_MAKEUP_COLORS
Description not yet documented
0xD1F7CA1535D22818 - PEDint
GET_PED_ACCURACY
Description not yet documented
0x37F4AD56ECBC0CD6 - PEDint
GET_PED_ALERTNESS
``` Returns the ped's alertness (0-3). Values : 0 : Neutral 1 : Heard something (gun shot, hit, etc) 2 : Knows (the origin of the event) 3 : Fully alerted (is facing the event?) If the Ped does not exist, returns -1. ```
0xF6AA118530443FD2 - PEDint
GET_PED_ARMOUR
Description not yet documented
0x9483AF821605B1D8 - PEDPed
GET_PED_AS_GROUP_LEADER
Description not yet documented
0x5CCE68DBD5FE93EC - PEDPed
GET_PED_AS_GROUP_MEMBER
``` from fm_mission_controller.c4 (variable names changed for clarity): int groupID = PLAYER::GET_PLAYER_GROUP(PLAYER::PLAYER_ID()); PED::GET_GROUP_SIZE(group, &unused, &groupSize); if (groupSize >= 1) { . . . . for (int memberNumber = 0; memberNumber < groupSize; memberNumber++) { . . . . . . . . Ped ped1 = PED::GET_PED_AS_GROUP_MEMBER(groupID, memberNumber); . . . . . . . . //and so on ```
0x51455483CF23ED97 - PEDVector3
GET_PED_BONE_COORDS
``` Gets the position of the specified bone of the specified ped. ped: The ped to get the position of a bone from. boneId: The ID of the bone to get the position from. This is NOT the index. offsetX: The X-component of the offset to add to the position relative to the bone's rotation. offsetY: The Y-component of the offset to add to the position relative to the bone's rotation. offsetZ: The Z-component of the offset to add to the position relative to the bone's rotation. ```
0x17C07FC640E86B4E - PEDint
GET_PED_BONE_INDEX
```cpp enum ePedBoneId : uint16_t { SKEL_ROOT = 0x0, SKEL_Pelvis = 0x2E28, SKEL_L_Thigh = 0xE39F, SKEL_L_Calf = 0xF9BB, SKEL_L_Foot = 0x3779, SKEL_L_Toe0 = 0x83C, EO_L_Foot = 0x84C5, EO_L_Toe = 0x68BD, IK_L_Foot = 0xFEDD, PH_L_Foot = 0xE175, MH_L_Knee = 0xB3FE, SKEL_R_Thigh = 0xCA72, SKEL_R_Calf = 0x9000, SKEL_R_Foot = 0xCC4D, SKEL_R_Toe0 = 0x512D, EO_R_Foot = 0x1096, EO_R_Toe = 0x7163, IK_R_Foot = 0x8AAE, PH_R_Foot = 0x60E6, MH_R_Knee = 0x3FCF, RB_L_ThighRoll = 0x5C57, RB_R_ThighRoll = 0x192A, SKEL_Spine_Root = 0xE0FD, SKEL_Spine0 = 0x5C01, SKEL_Spine1 = 0x60F0, SKEL_Spine2 = 0x60F1, SKEL_Spine3 = 0x60F2, SKEL_L_Clavicle = 0xFCD9, SKEL_L_UpperArm = 0xB1C5, SKEL_L_Forearm = 0xEEEB, SKEL_L_Hand = 0x49D9, SKEL_L_Finger00 = 0x67F2, SKEL_L_Finger01 = 0xFF9, SKEL_L_Finger02 = 0xFFA, SKEL_L_Finger10 = 0x67F3, SKEL_L_Finger11 = 0x1049, SKEL_L_Finger12 = 0x104A, SKEL_L_Finger20 = 0x67F4, SKEL_L_Finger21 = 0x1059, SKEL_L_Finger22 = 0x105A, SKEL_L_Finger30 = 0x67F5, SKEL_L_Finger31 = 0x1029, SKEL_L_Finger32 = 0x102A, SKEL_L_Finger40 = 0x67F6, SKEL_L_Finger41 = 0x1039, SKEL_L_Finger42 = 0x103A, PH_L_Hand = 0xEB95, IK_L_Hand = 0x8CBD, RB_L_ForeArmRoll = 0xEE4F, RB_L_ArmRoll = 0x1470, MH_L_Elbow = 0x58B7, SKEL_R_Clavicle = 0x29D2, SKEL_R_UpperArm = 0x9D4D, SKEL_R_Forearm = 0x6E5C, SKEL_R_Hand = 0xDEAD, SKEL_R_Finger00 = 0xE5F2, SKEL_R_Finger01 = 0xFA10, SKEL_R_Finger02 = 0xFA11, SKEL_R_Finger10 = 0xE5F3, SKEL_R_Finger11 = 0xFA60, SKEL_R_Finger12 = 0xFA61, SKEL_R_Finger20 = 0xE5F4, SKEL_R_Finger21 = 0xFA70, SKEL_R_Finger22 = 0xFA71, SKEL_R_Finger30 = 0xE5F5, SKEL_R_Finger31 = 0xFA40, SKEL_R_Finger32 = 0xFA41, SKEL_R_Finger40 = 0xE5F6, SKEL_R_Finger41 = 0xFA50, SKEL_R_Finger42 = 0xFA51, PH_R_Hand = 0x6F06, IK_R_Hand = 0x188E, RB_R_ForeArmRoll = 0xAB22, RB_R_ArmRoll = 0x90FF, MH_R_Elbow = 0xBB0, SKEL_Neck_1 = 0x9995, SKEL_Head = 0x796E, IK_Head = 0x322C, FACIAL_facialRoot = 0xFE2C, FB_L_Brow_Out_000 = 0xE3DB, FB_L_Lid_Upper_000 = 0xB2B6, FB_L_Eye_000 = 0x62AC, FB_L_CheekBone_000 = 0x542E, FB_L_Lip_Corner_000 = 0x74AC, FB_R_Lid_Upper_000 = 0xAA10, FB_R_Eye_000 = 0x6B52, FB_R_CheekBone_000 = 0x4B88, FB_R_Brow_Out_000 = 0x54C, FB_R_Lip_Corner_000 = 0x2BA6, FB_Brow_Centre_000 = 0x9149, FB_UpperLipRoot_000 = 0x4ED2, FB_UpperLip_000 = 0xF18F, FB_L_Lip_Top_000 = 0x4F37, FB_R_Lip_Top_000 = 0x4537, FB_Jaw_000 = 0xB4A0, FB_LowerLipRoot_000 = 0x4324, FB_LowerLip_000 = 0x508F, FB_L_Lip_Bot_000 = 0xB93B, FB_R_Lip_Bot_000 = 0xC33B, FB_Tongue_000 = 0xB987, RB_Neck_1 = 0x8B93, SPR_L_Breast = 0xFC8E, SPR_R_Breast = 0x885F, IK_Root = 0xDD1C, SKEL_Neck_2 = 0x5FD4, SKEL_Pelvis1 = 0xD003, SKEL_PelvisRoot = 0x45FC, SKEL_SADDLE = 0x9524, MH_L_CalfBack = 0x1013, MH_L_ThighBack = 0x600D, SM_L_Skirt = 0xC419, MH_R_CalfBack = 0xB013, MH_R_ThighBack = 0x51A3, SM_R_Skirt = 0x7712, SM_M_BackSkirtRoll = 0xDBB, SM_L_BackSkirtRoll = 0x40B2, SM_R_BackSkirtRoll = 0xC141, SM_M_FrontSkirtRoll = 0xCDBB, SM_L_FrontSkirtRoll = 0x9B69, SM_R_FrontSkirtRoll = 0x86F1, SM_CockNBalls_ROOT = 0xC67D, SM_CockNBalls = 0x9D34, MH_L_Finger00 = 0x8C63, MH_L_FingerBulge00 = 0x5FB8, MH_L_Finger10 = 0x8C53, MH_L_FingerTop00 = 0xA244, MH_L_HandSide = 0xC78A, MH_Watch = 0x2738, MH_L_Sleeve = 0x933C, MH_R_Finger00 = 0x2C63, MH_R_FingerBulge00 = 0x69B8, MH_R_Finger10 = 0x2C53, MH_R_FingerTop00 = 0xEF4B, MH_R_HandSide = 0x68FB, MH_R_Sleeve = 0x92DC, FACIAL_jaw = 0xB21, FACIAL_underChin = 0x8A95, FACIAL_L_underChin = 0x234E, FACIAL_chin = 0xB578, FACIAL_chinSkinBottom = 0x98BC, FACIAL_L_chinSkinBottom = 0x3E8F, FACIAL_R_chinSkinBottom = 0x9E8F, FACIAL_tongueA = 0x4A7C, FACIAL_tongueB = 0x4A7D, FACIAL_tongueC = 0x4A7E, FACIAL_tongueD = 0x4A7F, FACIAL_tongueE = 0x4A80, FACIAL_L_tongueE = 0x35F2, FACIAL_R_tongueE = 0x2FF2, FACIAL_L_tongueD = 0x35F1, FACIAL_R_tongueD = 0x2FF1, FACIAL_L_tongueC = 0x35F0, FACIAL_R_tongueC = 0x2FF0, FACIAL_L_tongueB = 0x35EF, FACIAL_R_tongueB = 0x2FEF, FACIAL_L_tongueA = 0x35EE, FACIAL_R_tongueA = 0x2FEE, FACIAL_chinSkinTop = 0x7226, FACIAL_L_chinSkinTop = 0x3EB3, FACIAL_chinSkinMid = 0x899A, FACIAL_L_chinSkinMid = 0x4427, FACIAL_L_chinSide = 0x4A5E, FACIAL_R_chinSkinMid = 0xF5AF, FACIAL_R_chinSkinTop = 0xF03B, FACIAL_R_chinSide = 0xAA5E, FACIAL_R_underChin = 0x2BF4, FACIAL_L_lipLowerSDK = 0xB9E1, FACIAL_L_lipLowerAnalog = 0x244A, FACIAL_L_lipLowerThicknessV = 0xC749, FACIAL_L_lipLowerThicknessH = 0xC67B, FACIAL_lipLowerSDK = 0x7285, FACIAL_lipLowerAnalog = 0xD97B, FACIAL_lipLowerThicknessV = 0xC5BB, FACIAL_lipLowerThicknessH = 0xC5ED, FACIAL_R_lipLowerSDK = 0xA034, FACIAL_R_lipLowerAnalog = 0xC2D9, FACIAL_R_lipLowerThicknessV = 0xC6E9, FACIAL_R_lipLowerThicknessH = 0xC6DB, FACIAL_nose = 0x20F1, FACIAL_L_nostril = 0x7322, FACIAL_L_nostrilThickness = 0xC15F, FACIAL_noseLower = 0xE05A, FACIAL_L_noseLowerThickness = 0x79D5, FACIAL_R_noseLowerThickness = 0x7975, FACIAL_noseTip = 0x6A60, FACIAL_R_nostril = 0x7922, FACIAL_R_nostrilThickness = 0x36FF, FACIAL_noseUpper = 0xA04F, FACIAL_L_noseUpper = 0x1FB8, FACIAL_noseBridge = 0x9BA3, FACIAL_L_nasolabialFurrow = 0x5ACA, FACIAL_L_nasolabialBulge = 0xCD78, FACIAL_L_cheekLower = 0x6907, FACIAL_L_cheekLowerBulge1 = 0xE3FB, FACIAL_L_cheekLowerBulge2 = 0xE3FC, FACIAL_L_cheekInner = 0xE7AB, FACIAL_L_cheekOuter = 0x8161, FACIAL_L_eyesackLower = 0x771B, FACIAL_L_eyeball = 0x1744, FACIAL_L_eyelidLower = 0x998C, FACIAL_L_eyelidLowerOuterSDK = 0xFE4C, FACIAL_L_eyelidLowerOuterAnalog = 0xB9AA, FACIAL_L_eyelashLowerOuter = 0xD7F6, FACIAL_L_eyelidLowerInnerSDK = 0xF151, FACIAL_L_eyelidLowerInnerAnalog = 0x8242, FACIAL_L_eyelashLowerInner = 0x4CCF, FACIAL_L_eyelidUpper = 0x97C1, FACIAL_L_eyelidUpperOuterSDK = 0xAF15, FACIAL_L_eyelidUpperOuterAnalog = 0x67FA, FACIAL_L_eyelashUpperOuter = 0x27B7, FACIAL_L_eyelidUpperInnerSDK = 0xD341, FACIAL_L_eyelidUpperInnerAnalog = 0xF092, FACIAL_L_eyelashUpperInner = 0x9B1F, FACIAL_L_eyesackUpperOuterBulge = 0xA559, FACIAL_L_eyesackUpperInnerBulge = 0x2F2A, FACIAL_L_eyesackUpperOuterFurrow = 0xC597, FACIAL_L_eyesackUpperInnerFurrow = 0x52A7, FACIAL_forehead = 0x9218, FACIAL_L_foreheadInner = 0x843, FACIAL_L_foreheadInnerBulge = 0x767C, FACIAL_L_foreheadOuter = 0x8DCB, FACIAL_skull = 0x4221, FACIAL_foreheadUpper = 0xF7D6, FACIAL_L_foreheadUpperInner = 0xCF13, FACIAL_L_foreheadUpperOuter = 0x509B, FACIAL_R_foreheadUpperInner = 0xCEF3, FACIAL_R_foreheadUpperOuter = 0x507B, FACIAL_L_temple = 0xAF79, FACIAL_L_ear = 0x19DD, FACIAL_L_earLower = 0x6031, FACIAL_L_masseter = 0x2810, FACIAL_L_jawRecess = 0x9C7A, FACIAL_L_cheekOuterSkin = 0x14A5, FACIAL_R_cheekLower = 0xF367, FACIAL_R_cheekLowerBulge1 = 0x599B, FACIAL_R_cheekLowerBulge2 = 0x599C, FACIAL_R_masseter = 0x810, FACIAL_R_jawRecess = 0x93D4, FACIAL_R_ear = 0x1137, FACIAL_R_earLower = 0x8031, FACIAL_R_eyesackLower = 0x777B, FACIAL_R_nasolabialBulge = 0xD61E, FACIAL_R_cheekOuter = 0xD32, FACIAL_R_cheekInner = 0x737C, FACIAL_R_noseUpper = 0x1CD6, FACIAL_R_foreheadInner = 0xE43, FACIAL_R_foreheadInnerBulge = 0x769C, FACIAL_R_foreheadOuter = 0x8FCB, FACIAL_R_cheekOuterSkin = 0xB334, FACIAL_R_eyesackUpperInnerFurrow = 0x9FAE, FACIAL_R_eyesackUpperOuterFurrow = 0x140F, FACIAL_R_eyesackUpperInnerBulge = 0xA359, FACIAL_R_eyesackUpperOuterBulge = 0x1AF9, FACIAL_R_nasolabialFurrow = 0x2CAA, FACIAL_R_temple = 0xAF19, FACIAL_R_eyeball = 0x1944, FACIAL_R_eyelidUpper = 0x7E14, FACIAL_R_eyelidUpperOuterSDK = 0xB115, FACIAL_R_eyelidUpperOuterAnalog = 0xF25A, FACIAL_R_eyelashUpperOuter = 0xE0A, FACIAL_R_eyelidUpperInnerSDK = 0xD541, FACIAL_R_eyelidUpperInnerAnalog = 0x7C63, FACIAL_R_eyelashUpperInner = 0x8172, FACIAL_R_eyelidLower = 0x7FDF, FACIAL_R_eyelidLowerOuterSDK = 0x1BD, FACIAL_R_eyelidLowerOuterAnalog = 0x457B, FACIAL_R_eyelashLowerOuter = 0xBE49, FACIAL_R_eyelidLowerInnerSDK = 0xF351, FACIAL_R_eyelidLowerInnerAnalog = 0xE13, FACIAL_R_eyelashLowerInner = 0x3322, FACIAL_L_lipUpperSDK = 0x8F30, FACIAL_L_lipUpperAnalog = 0xB1CF, FACIAL_L_lipUpperThicknessH = 0x37CE, FACIAL_L_lipUpperThicknessV = 0x38BC, FACIAL_lipUpperSDK = 0x1774, FACIAL_lipUpperAnalog = 0xE064, FACIAL_lipUpperThicknessH = 0x7993, FACIAL_lipUpperThicknessV = 0x7981, FACIAL_L_lipCornerSDK = 0xB1C, FACIAL_L_lipCornerAnalog = 0xE568, FACIAL_L_lipCornerThicknessUpper = 0x7BC, FACIAL_L_lipCornerThicknessLower = 0xDD42, FACIAL_R_lipUpperSDK = 0x7583, FACIAL_R_lipUpperAnalog = 0x51CF, FACIAL_R_lipUpperThicknessH = 0x382E, FACIAL_R_lipUpperThicknessV = 0x385C, FACIAL_R_lipCornerSDK = 0xB3C, FACIAL_R_lipCornerAnalog = 0xEE0E, FACIAL_R_lipCornerThicknessUpper = 0x54C3, FACIAL_R_lipCornerThicknessLower = 0x2BBA, MH_MulletRoot = 0x3E73, MH_MulletScaler = 0xA1C2, MH_Hair_Scale = 0xC664, MH_Hair_Crown = 0x1675, SM_Torch = 0x8D6, FX_Light = 0x8959, FX_Light_Scale = 0x5038, FX_Light_Switch = 0xE18E, BagRoot = 0xAD09, BagPivotROOT = 0xB836, BagPivot = 0x4D11, BagBody = 0xAB6D, BagBone_R = 0x937, BagBone_L = 0x991, SM_LifeSaver_Front = 0x9420, SM_R_Pouches_ROOT = 0x2962, SM_R_Pouches = 0x4141, SM_L_Pouches_ROOT = 0x2A02, SM_L_Pouches = 0x4B41, SM_Suit_Back_Flapper = 0xDA2D, SPR_CopRadio = 0x8245, SM_LifeSaver_Back = 0x2127, MH_BlushSlider = 0xA0CE, SKEL_Tail_01 = 0x347, SKEL_Tail_02 = 0x348, MH_L_Concertina_B = 0xC988, MH_L_Concertina_A = 0xC987, MH_R_Concertina_B = 0xC8E8, MH_R_Concertina_A = 0xC8E7, MH_L_ShoulderBladeRoot = 0x8711, MH_L_ShoulderBlade = 0x4EAF, MH_R_ShoulderBladeRoot = 0x3A0A, MH_R_ShoulderBlade = 0x54AF, FB_R_Ear_000 = 0x6CDF, SPR_R_Ear = 0x63B6, FB_L_Ear_000 = 0x6439, SPR_L_Ear = 0x5B10, FB_TongueA_000 = 0x4206, FB_TongueB_000 = 0x4207, FB_TongueC_000 = 0x4208, SKEL_L_Toe1 = 0x1D6B, SKEL_R_Toe1 = 0xB23F, SKEL_Tail_03 = 0x349, SKEL_Tail_04 = 0x34A, SKEL_Tail_05 = 0x34B, SPR_Gonads_ROOT = 0xBFDE, SPR_Gonads = 0x1C00, FB_L_Brow_Out_001 = 0xE3DB, FB_L_Lid_Upper_001 = 0xB2B6, FB_L_Eye_001 = 0x62AC, FB_L_CheekBone_001 = 0x542E, FB_L_Lip_Corner_001 = 0x74AC, FB_R_Lid_Upper_001 = 0xAA10, FB_R_Eye_001 = 0x6B52, FB_R_CheekBone_001 = 0x4B88, FB_R_Brow_Out_001 = 0x54C, FB_R_Lip_Corner_001 = 0x2BA6, FB_Brow_Centre_001 = 0x9149, FB_UpperLipRoot_001 = 0x4ED2, FB_UpperLip_001 = 0xF18F, FB_L_Lip_Top_001 = 0x4F37, FB_R_Lip_Top_001 = 0x4537, FB_Jaw_001 = 0xB4A0, FB_LowerLipRoot_001 = 0x4324, FB_LowerLip_001 = 0x508F, FB_L_Lip_Bot_001 = 0xB93B, FB_R_Lip_Bot_001 = 0xC33B, FB_Tongue_001 = 0xB987 }; ```
0x3F428D08BE5AAE31 - PEDHash
GET_PED_CAUSE_OF_DEATH
``` Returns the hash of the weapon/model/object that killed the ped. ```
0x16FFE42AB2D2DC59
A living reference. Documentation coverage varies by native and source.