From the reference libraryRedM

Screen

jo_libs/modules/screen/index.md

Screen

Screen module is a module to control screen effects such as fades, transitions, and visual displays. It provides simple functions for creating smooth visual transitions in your game.

Include Screen in your script

  1. To use the Screen library, just add the initiator as a shared script inside of your fxmanifest.lua file.
shared_scripts {
  '@jo_libs/init.lua'
}

  1. Add the Screen module inside the fxmanifest.lua (in lowercase)
jo_libs {
  'screen',
}

You can now use the library inside of your resource with the jo.screen global variable.

Functions

Documentation for the Client side.

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