| Property | Value |
|---|---|
| Native Name | START_AUDIO_SCENE |
| Hash | 0x013A80FC08F6E4F2 |
| Return Type | BOOL |
| Build | 1207 |
| Parameters | scene (char*) |
Description: ```
Used to prepare a scene where the surrounding sound is muted or a bit changed. This does not play any sound.
List of all usable scene names found in b617d. Sorted alphabetically and identical names removed: pastebin.com/MtM9N9CC
### Usage
**Lua (Direct):**
```lua
local result = StartAudioScene(scene)
Lua (Hash):
local result = Citizen.InvokeNative(0x013A80FC08F6E4F2, scene)