Native referenceRedM

_CLEAR_BLIP

0x01B928CA2E198B01 MAP
FUNCTION SIGNATURE
Any _CLEAR_BLIP(Blip blip);
Property Value
Native Name _CLEAR_BLIP
Hash 0x01B928CA2E198B01
Return Type Any
Build 1207
Parameters blip (Blip)

Description: Clear blip data. It must be used before RemoveBlip I'm pretty sure that blips are handled internally with databinding. This function should then allow you to clear blip container and therefore free up memory?.

Usage

Lua (Direct):

local result = ClearBlip(blip)

Lua (Hash):

local result = Citizen.InvokeNative(0x01B928CA2E198B01, blip)
Back to MAP