Native referenceRedM

SET_ANIM_SCENE_ORIGIN

0x020894BF17A02EF2 ANIMSCENE
FUNCTION SIGNATURE
void SET_ANIM_SCENE_ORIGIN(`animScene` (AnimScene), `posX` (float), `posY` (float), `posZ` (float), `rotX` (float), `rotY` (float), `rotZ` (float), `order` (int));
Property Value
Native Name SET_ANIM_SCENE_ORIGIN
Hash 0x020894BF17A02EF2
Return Type void
Build 1207
Parameters animScene (AnimScene), posX (float), posY (float), posZ (float), rotX (float), rotY (float), rotZ (float), order (int)

Parameters

  • animScene (AnimScene)
  • posX (float)
  • posY (float)
  • posZ (float)
  • rotX (float)
  • rotY (float)
  • rotZ (float)
  • order (int)

Usage

Lua (Direct):

SetAnimSceneOrigin(animScene, posX, posY, posZ, rotX, rotY, rotZ, order)

Lua (Hash):

Citizen.InvokeNative(0x020894BF17A02EF2, animScene, posX, posY, posZ, rotX, rotY, rotZ, order)

Back to ANIMSCENE