Native referenceRedM

_INVENTORY_GET_FULL_INVENTORY_ITEM_DATA

0x025A1B1FB03FBF61 INVENTORY
FUNCTION SIGNATURE
BOOL _INVENTORY_GET_FULL_INVENTORY_ITEM_DATA(`inventoryId` (int), `guid` (Any*), `p2` (Any*), `p3` (int), `p4` (int));
Property Value
Native Name _INVENTORY_GET_FULL_INVENTORY_ITEM_DATA
Hash 0x025A1B1FB03FBF61
Return Type BOOL
Build 1207
Parameters inventoryId (int), guid (Any*), p2 (Any*), p3 (int), p4 (int)

Parameters

  • inventoryId (int)
  • guid (Any*)
  • p2 (Any*)
  • p3 (int)
  • p4 (int)

Usage

Lua (Direct):

local result = InventoryGetFullInventoryItemData(inventoryId, guid, p2, p3, p4)

Lua (Hash):

local result = Citizen.InvokeNative(0x025A1B1FB03FBF61, inventoryId, guid, p2, p3, p4)

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