Native referenceRedM

_NETWORK_AM_I_MUTED_BY_PLAYER

0x0DED260A1958A82E VOICE
FUNCTION SIGNATURE
BOOL _NETWORK_AM_I_MUTED_BY_PLAYER(Player player);
Property Value
Native Name _NETWORK_AM_I_MUTED_BY_PLAYER
Hash 0x0DED260A1958A82E
Return Type BOOL
Build 1207
Parameters player (Player)

Usage

Lua (Direct):

local result = NetworkAmIMutedByPlayer(player)

Lua (Hash):

local result = Citizen.InvokeNative(0x0DED260A1958A82E, player)
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